* defines/helpers * globalvars, onclick, controllers * datums and game * woooooooooorld. Uh. dm * modules sans mobs client admin * modules/admin * pref shit * modules/mob * icon updates * extra things * Cherrypicked fixes from open PRs * metastation.tgm fix * a better meta fix * reverts async breakings
35 lines
1.0 KiB
Plaintext
35 lines
1.0 KiB
Plaintext
//Returns the world time in english
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/proc/worldtime2text()
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return gameTimestamp("hh:mm:ss")
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/proc/time_stamp(format = "hh:mm:ss")
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return time2text(world.timeofday, format)
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/proc/gameTimestamp(format = "hh:mm:ss") // Get the game time in text
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return time2text(world.time - timezoneOffset + 432000 - round_start_time, format)
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/* Returns 1 if it is the selected month and day */
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/proc/isDay(month, day)
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if(isnum(month) && isnum(day))
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var/MM = text2num(time2text(world.timeofday, "MM")) // get the current month
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var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day
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if(month == MM && day == DD)
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return 1
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// Uncomment this out when debugging!
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//else
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//return 1
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//returns timestamp in a sql and ISO 8601 friendly format
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/proc/SQLtime()
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return time2text(world.realtime, "YYYY-MM-DD hh:mm:ss")
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/var/midnight_rollovers = 0
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/var/rollovercheck_last_timeofday = 0
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/proc/update_midnight_rollover()
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if (world.timeofday < rollovercheck_last_timeofday) //TIME IS GOING BACKWARDS!
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return midnight_rollovers++
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return midnight_rollovers
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