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GS13NG/code/modules/projectiles/projectile/energy/misc.dm
timothyteakettle 03bd806c73 pickle
2020-07-16 02:51:07 +01:00

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/obj/item/projectile/energy/declone
name = "radiation beam"
icon_state = "declone"
damage = 20
damage_type = CLONE
irradiate = 100
impact_effect_type = /obj/effect/temp_visual/impact_effect/green_laser
/obj/item/projectile/energy/dart //ninja throwing dart
name = "dart"
icon_state = "toxin"
damage = 5
damage_type = TOX
knockdown = 100
range = 7
/obj/item/projectile/energy/pickle //projectile for adminspawn only gun
name = "pickle-izing beam"
icon_state = "declone"
/obj/item/projectile/energy/pickle/on_hit(atom/target)
//we don't care if they blocked it, they're turning into a pickle
if(isliving(target))
var/mob/living/living_target = target
living_target.turn_into_pickle() //yes this is a real proc