* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
21 lines
669 B
Plaintext
21 lines
669 B
Plaintext
/*
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At 7:30 AM on March 8th, 2017, ArcLumin died in a fatal car crash on impact.
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Rest in peace, man. You did good work.
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When a contributor for SS13 dies, all codebases feel it and suffer.
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We may disagree on whether farts should be a thing, or what color to paint the bikeshed,
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but we are all contributors together.
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Goodbye, man. We'll miss you.
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This memorial has been designed for him and any future coders to perish.
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*/
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/obj/structure/fluff/arc
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name = "Tomb of the Unknown Employee"
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desc = "Here rests an unknown employee\nUnknown by name or rank\nWhose acts will not be forgotten"
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icon = 'icons/obj/tomb.dmi'
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icon_state = "memorial"
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density = 1
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anchored = 1 |