Files
GS13NG/code/game/objects/structures/memorial.dm
Poojawa f67e9f6d87 Bleeding edgy refresh (#303)
* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
2017-03-21 11:44:10 -05:00

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/*
At 7:30 AM on March 8th, 2017, ArcLumin died in a fatal car crash on impact.
Rest in peace, man. You did good work.
When a contributor for SS13 dies, all codebases feel it and suffer.
We may disagree on whether farts should be a thing, or what color to paint the bikeshed,
but we are all contributors together.
Goodbye, man. We'll miss you.
This memorial has been designed for him and any future coders to perish.
*/
/obj/structure/fluff/arc
name = "Tomb of the Unknown Employee"
desc = "Here rests an unknown employee\nUnknown by name or rank\nWhose acts will not be forgotten"
icon = 'icons/obj/tomb.dmi'
icon_state = "memorial"
density = 1
anchored = 1