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f4852314dd85ab75f467d4c4c14d139f4c63683a
GS13NG/code/game/objects/effects/effect_system
History
duncathan salt c0e9cde5c2 Minor refactor of how gas IDs are handled
2017-10-12 00:30:09 -05:00
..
effect_system.dm
[MIRROR] Adds defines for mouse_opacity (#2381)
2017-08-21 20:29:37 -07:00
effects_explosion.dm
Removes some spawns from explosion effects (#31474)
2017-10-10 15:41:24 -05:00
effects_foam.dm
Minor refactor of how gas IDs are handled
2017-10-12 00:30:09 -05:00
effects_other.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
effects_smoke.dm
Minor refactor of how gas IDs are handled
2017-10-12 00:30:09 -05:00
effects_sparks.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
effects_water.dm
[MIRROR] Adds defines for mouse_opacity (#2381)
2017-08-21 20:29:37 -07:00
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