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f4bdef2368ea9056139c06c6147b6fa20d0a565e
GS13NG/code/modules/lighting
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deathride58 f4bdef2368 properly takes into account LIGHTING_HEIGHT for linear falloff
2019-03-30 21:21:10 -04:00
..
lighting_area.dm
…
lighting_atom.dm
Flashy flash and Gondola Pods
2018-09-21 02:48:17 -05:00
lighting_corner.dm
module things, jfc
2018-09-11 07:51:01 -05:00
lighting_object.dm
AI Multicamera mode (#37695)
2018-05-31 22:41:48 -05:00
lighting_setup.dm
…
lighting_source.dm
properly takes into account LIGHTING_HEIGHT for linear falloff
2019-03-30 21:21:10 -04:00
lighting_turf.dm
[MIRROR] Shuffles Exited() call to after loc is actually changed in forceMove. Fixes storage forcing everything to mouse opacity fulltile (#6884)
2018-05-27 19:27:56 -07:00
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