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GS13NG
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f6306ea40654fe89fb2eebe833692900fc43d5ba
GS13NG
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projectiles
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History
CitadelStationBot
e9d00c2aff
[READY] Adds ability to add bayonets to weapons - Only enabled on kinetic accelerators - refactors gunlight/bayonet sprites to ballistics too (
#1191
)
2017-05-27 13:36:44 -07:00
..
ammunition
Missed during mirror downtime
2017-05-24 08:40:45 -05:00
boxes_magazines
…
guns
[READY] Adds ability to add bayonets to weapons - Only enabled on kinetic accelerators - refactors gunlight/bayonet sprites to ballistics too (
#1191
)
2017-05-27 13:36:44 -07:00
projectile
Pixel projectile ricochets and reflections! (
#1220
)
2017-05-27 13:27:52 -07:00
ammunition.dm
Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
2017-05-18 16:38:09 -05:00
box_magazine.dm
Ballistic Weapon/Shotgun Reload Sounds
2017-05-24 05:52:37 -05:00
firing.dm
…
gun.dm
[READY] Adds ability to add bayonets to weapons - Only enabled on kinetic accelerators - refactors gunlight/bayonet sprites to ballistics too (
#1191
)
2017-05-27 13:36:44 -07:00
pins.dm
…
projectile.dm
Pixel projectile ricochets and reflections! (
#1220
)
2017-05-27 13:27:52 -07:00