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GS13NG/code/game/turfs/simulated
T
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KathrinBailey ab86d669a7 Framework for (hopefully) reducing memory usage by replacing thousands of decals with turfs that look visually identical (#12383)
* yeah don't worry trilby I have the 'sprites'

* conflict
2020-05-28 23:30:34 -07:00
..
floor
Framework for (hopefully) reducing memory usage by replacing thousands of decals with turfs that look visually identical (#12383)
2020-05-28 23:30:34 -07:00
wall
Update reinf_walls.dm
2020-02-10 07:41:36 +01:00
chasm.dm
Ports TG Icemoon framework and map (#49680) (#12002)
2020-05-07 14:46:16 +02:00
dirtystation.dm
…
floor.dm
Ports TG Icemoon framework and map (#49680) (#12002)
2020-05-07 14:46:16 +02:00
lava.dm
Porting the BEPIS research machinery. (#12277)
2020-05-24 13:05:15 -07:00
minerals.dm
Porting updates related to material datums. (#12317)
2020-05-25 14:21:00 -07:00
reebe_void.dm
Game folder
2018-09-11 04:06:45 -05:00
river.dm
funny story my byond crashes every compile
2020-02-29 01:47:59 -06:00
walls.dm
Plane adjustments on several low layer objects. (#12286)
2020-05-17 17:02:57 -07:00
water.dm
Port new footsteps from tg
2019-05-17 18:10:03 -05:00
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