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GS13NG/code/game/objects
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CitadelStationBot b5d2cf3c99 [READY] Stacks will change item_states and w_class based on how full they are. (#1370)
2017-06-04 09:08:33 -07:00
..
effects
Fixes bsa not showing up (#1396)
2017-06-04 09:03:30 -07:00
items
[READY] Stacks will change item_states and w_class based on how full they are. (#1370)
2017-06-04 09:08:33 -07:00
structures
Gives the janitor a flyswatter in their roundstart equipment (#1354)
2017-06-03 06:37:08 -07:00
buckling.dm
April sync (#360)
2017-04-13 23:37:00 -05:00
empulse.dm
Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
2017-05-18 16:38:09 -05:00
items.dm
Vending machines are more dangerous when throwing items
2017-05-18 16:37:18 -05:00
obj_defense.dm
INDESTRUCTIBLE objects are no longer affected by explosions
2017-05-25 08:38:05 -05:00
objs.dm
Moves languages to a holder datum, gives mind its own language holder
2017-05-05 08:13:04 -05:00
radiation.dm
April sync (#360)
2017-04-13 23:37:00 -05:00
structures.dm
/tg/ 4/14 (#367)
2017-04-14 23:28:04 -05:00
weapons.dm
Tg patch branch to master (#192)
2017-02-03 05:56:14 -06:00
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