Files
GS13NG/code/__DEFINES/maps.dm
Poojawa 7e9b96a00f April sync (#360)
* Maps and things no code/icons

* helpers defines globalvars

* Onclick world.dm orphaned_procs

* subsystems

Round vote and shuttle autocall done here too

* datums

* Game folder

* Admin - chatter modules

* clothing - mining

* modular computers - zambies

* client

* mob level 1

* mob stage 2 + simple_animal

* silicons n brains

* mob stage 3 + Alien/Monkey

* human mobs

* icons updated

* some sounds

* emitter y u no commit

* update tgstation.dme

* compile fixes

* travis fixes

Also removes Fast digest mode, because reasons.

* tweaks for travis Mentors are broke again

Also fixes Sizeray guns

* oxygen loss fix for vore code.

* removes unused code

* some code updates

* bulk fixes

* further fixes

* outside things

* whoops.

* Maint bar ported

* GLOBs.
2017-04-13 23:37:00 -05:00

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/*
The /tg/ codebase currently requires you to have 11 z-levels of the same size dimensions.
z-level order is important, the order you put them in inside the map config.dm will determine what z level number they are assigned ingame.
Names of z-level do not matter, but order does greatly, for instances such as checking alive status of revheads on z1
current as of 2016/6/2
z1 = station
z2 = centcomm
z5 = mining
Everything else = randomized space
Last space-z level = empty
*/
#define CROSSLINKED 2
#define SELFLOOPING 1
#define UNAFFECTED 0
#define MAIN_STATION "Main Station"
#define CENTCOMM "CentComm"
#define EMPTY_AREA_1 "Empty Area 1"
#define EMPTY_AREA_2 "Empty Area 2"
#define MINING "Mining Asteroid"
#define EMPTY_AREA_3 "Empty Area 3"
#define EMPTY_AREA_4 "Empty Area 4"
#define EMPTY_AREA_5 "Empty Area 5"
#define EMPTY_AREA_6 "Empty Area 6"
#define EMPTY_AREA_7 "Empty Area 7"
#define EMPTY_AREA_8 "Empty Area 8"
#define AWAY_MISSION "Away Mission"
//for modifying jobs
#define MAP_JOB_CHECK if(SSmapping.config.map_name != JOB_MODIFICATION_MAP_NAME) { return; }
#define MAP_JOB_CHECK_BASE if(SSmapping.config.map_name != JOB_MODIFICATION_MAP_NAME) { return ..(); }
#define MAP_REMOVE_JOB(jobpath) /datum/job/##jobpath/map_check() { return (SSmapping.config.map_name != JOB_MODIFICATION_MAP_NAME) && ..() }
//zlevel defines, can be overridden for different maps in the appropriate _maps file.
#define ZLEVEL_STATION 1
#define ZLEVEL_CENTCOM 2
#define ZLEVEL_MINING 5
#define ZLEVEL_LAVALAND 5
#define ZLEVEL_EMPTY_SPACE 11
#define ZLEVEL_SPACEMIN 3
#define ZLEVEL_SPACEMAX 11
#define SPACERUIN_MAP_EDGE_PAD 15