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fc7be7e32b72cf2bdb0083e8b3b6eb2ea4fca618
GS13NG/code/game/gamemodes/clock_cult/clock_structures
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kevinz000 ecd0723fd4 Merge pull request #811 from Citadel-Station-13/upstream-merge-26985
[MIRROR] Fixes really long Ratvar shuttle calls
2017-05-06 14:19:02 -07:00
..
ark_of_the_clockwork_justicar.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
clock_shells.dm
Bleeding edgy refresh (#303)
2017-03-21 11:44:10 -05:00
clockwork_obelisk.dm
Small fixes to spatial gateways
2017-05-01 11:39:13 -05:00
geis_binding.dm
Replaces /image with /mutable_appearance (#556)
2017-04-26 08:18:35 -05:00
interdiction_lens.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
mania_motor.dm
Bleeding edgy refresh (#303)
2017-03-21 11:44:10 -05:00
ocular_warden.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
ratvar_the_clockwork_justicar.dm
Fixes really long Ratvar shuttle calls
2017-05-06 15:13:33 -05:00
taunting_trail.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
tinkerers_cache.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
tinkerers_daemon.dm
Clockwork component generation is twice as fast, but scriptures cost up to twice as much
2017-05-03 22:21:55 -05:00
wall_gear.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
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