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ff4847b4410cc90b19f70d46ba56e0bad4092e3d
GS13NG/code
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necromanceranne ff4847b441 Adds the damage roll into a proc checked on each of the harm, disarm and grab acts and before a combo is complete, and also checks for whether we are in combat mode, lying down or if the target is in combat mode
2020-04-06 15:01:59 +10:00
..
__DEFINES
Merge branch 'master' into pawnch_2_the_pawnchening
2020-04-06 12:31:16 +10:00
__HELPERS
Merge pull request #11729 from Ghommie/Ghommie-cit666
2020-04-04 19:19:25 -07:00
_globalvars
Stuff about power (#11664)
2020-04-06 04:26:14 +02:00
_js
…
_onclick
functionality
2020-03-28 23:50:06 -07:00
controllers
Changes the vast majority of punching to be more changable with gear, martial arts now utilize species punch values for damage.
2020-04-03 19:42:25 +11:00
datums
Adds the damage roll into a proc checked on each of the harm, disarm and grab acts and before a combo is complete, and also checks for whether we are in combat mode, lying down or if the target is in combat mode
2020-04-06 15:01:59 +10:00
game
Merge branch 'master' into pawnch_2_the_pawnchening
2020-04-06 12:31:16 +10:00
modules
Merge branch 'pawnch_2_the_pawnchening' of https://github.com/necromanceranne/Citadel-Station-13 into pawnch_2_the_pawnchening
2020-04-06 13:42:40 +10:00
_compile_options.dm
…
world.dm
…
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