Sniper needs Zoom

This commit is contained in:
SoundScopes
2015-03-06 15:48:37 +00:00
parent 6f0135b2a9
commit 05315a863f
@@ -145,7 +145,11 @@ Commenting out right now, due to a lack of sprites existing. I hate on-mob weapo
/obj/item/weapon/gun/energy/rifle/sniperrifle/ready_to_fire()
if(!zoom)
return 0
..()
if(world.time >= last_fired + fire_delay)
last_fired = world.time
return 1
else
return 0
///obj/item/weapon/gun/energy/rifle/sniperrifle/update_icon() //Currently only here to fuck with the on-mob icons.
// icon_state = "sniper[wielded]"