Docile Faithless

For events. They're buffed, but don't go apeshit.
This commit is contained in:
skull132
2014-09-08 18:47:05 +03:00
parent 3057cccda8
commit 085a6bb758
@@ -46,4 +46,50 @@
if(istype(L))
if(prob(12))
L.Weaken(3)
L.visible_message("<span class='danger'>\the [src] knocks down \the [L]!</span>")
L.visible_message("<span class='danger'>\the [src] knocks down \the [L]!</span>")
////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////Faithless for Skull to use//////////////////////////////////////
/////////////They will lack the /hostile/ parent, meaning, they won't go apeshit////////////////
////////////////////////////////////////////////////////////////////////////////////////////////
/mob/living/simple_animal/faithless
name = "Faithless"
desc = "The Wish Granter's faith in humanity, incarnate"
icon_state = "faithlessold"
icon_living = "faithlessold"
icon_dead = "faithlessold_dead"
speak_chance = 0
turns_per_move = 5
response_help = "passes through the"
response_disarm = "shoves"
response_harm = "hits the"
maxHealth = 200
health = 200
universal_speak = 1
universal_understand = 1
stop_automated_movement = 1
wander = 0
harm_intent_damage = 20
melee_damage_lower = 20
melee_damage_upper = 30
attacktext = "grips"
attack_sound = 'sound/hallucinations/growl1.ogg'
min_oxy = 0
max_oxy = 0
min_tox = 0
max_tox = 0
min_co2 = 0
max_co2 = 0
min_n2 = 0
max_n2 = 0
minbodytemp = 0
speed = 4
/mob/living/simple_animal/faithless/attackby(var/atom/target, var/blocked = 0)//These two could likely check temp protection on the mob
if(istype(target, /mob/living))
var/mob/M = target
M.bodytemperature -= 15 * TEMPERATURE_DAMAGE_COEFFICIENT
return 1