AI vision

Modified to return normal vision ability. Full NV held back until
further discussion.
This commit is contained in:
skull132
2014-03-18 18:01:54 +02:00
parent 4a30544b14
commit 223e04ab49
+1 -1
View File
@@ -56,7 +56,7 @@
src.sight |= SEE_MOBS
src.sight |= SEE_OBJS
src.see_in_dark = 8
src.see_invisible = SEE_INVISIBLE_MINIMUM
src.see_invisible = SEE_INVISIBLE_LEVEL_TWO //to make the AI able to see EVERYTHING in the dark, use this: SEE_INVISIBLE_MINIMUM Currently neglected because I'm not a fan of this idea, warrants further discussion. -Skull132
var/area/home = get_area(src)
if(!home) return//something to do with malf fucking things up I guess. <-- aisat is gone. is this still necessary? ~Carn