Vaurca Implementation Clean-up

Cleans up the darkness_view var, which wasn't used properly.
Also removes the incorrect update to the handle_regular_status_updates() proc.
This commit is contained in:
skull132
2016-01-10 17:13:21 +02:00
parent e859991c31
commit 25e5d6bc24
2 changed files with 1 additions and 8 deletions
@@ -1132,11 +1132,6 @@
return //TODO: DEFERRED
proc/handle_regular_status_updates()
if(species.flags & IS_BUG)
adjustBruteLoss(0)
adjustFireLoss(0)
if(status_flags & GODMODE) return 0
if(stat == DEAD) //DEAD. BROWN BREAD. SWIMMING WITH THE SPESS CARP
@@ -75,7 +75,6 @@
var/blood_color = "#A10808" //Red.
var/flesh_color = "#FFC896" //Pink.
var/base_color //Used when setting species.
var/darkness_view
//Used in icon caching.
var/race_key = 0
@@ -631,8 +630,7 @@ See code\modules\mob\new_player\preferences_setup.dm for where it's used.
secondary_unarmed_type = /datum/unarmed_attack/bite/strong
rarity_value = 2 //according to the code this does nothing but upset me so i guess it can stay
slowdown = 1 //slow
darksight = 8 //good at seeing
darkness_view = 7
darksight = 5 //good at seeing
eyes = "blank_eyes" //made out of butts
brute_mod = 0.5 //note to self: remove is_synthetic checks for brmod and burnmod
burn_mod = 2 //bugs on fire