mirror of
https://github.com/Aurorastation/Aurora-Old.git
synced 2026-08-29 15:46:26 +01:00
ehhhhhhh
This commit is contained in:
@@ -43,7 +43,7 @@ var/global/list/underwear_f = list("Red", "White", "Yellow", "Blue", "Black", "T
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//undershirt
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var/global/list/undershirt_t = list("Black Tank top", "White Tank top", "Black shirt", "White shirt", "Blue Tank top", "Rainbow Tank top", "Happy Tank top", "Neutral Tank top", "Sad Tank top", "Sunny Tank top", "Red Tank top", "Telnyashka Tank top", "Telnyashka shirt", "Space Station shirt", "Ian shirt", "None")
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//Backpacks
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var/global/list/backbaglist = list("Nothing", "Backpack", "Satchel", "Satchel Alt")
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var/global/list/backbaglist = list("Nothing", "Backpack", "Satchel", "Satchel Alt", "Duffel Bag")
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//////////////////////////
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/////Initial Building/////
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@@ -100,7 +100,7 @@ var/global/list/backbaglist = list("Nothing", "Backpack", "Satchel", "Satchel Al
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for(var/T in paths)
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var/datum/language/L = new T
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all_languages[L.name] = L
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for (var/language_name in all_languages)
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var/datum/language/L = all_languages[language_name]
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language_keys[":[lowertext(L.key)]"] = L
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@@ -227,9 +227,10 @@
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synd_mob.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(synd_mob), slot_shoes)
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synd_mob.equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(synd_mob), slot_gloves)
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synd_mob.equip_to_slot_or_del(new /obj/item/weapon/card/id/syndicate(synd_mob), slot_wear_id)
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if(synd_mob.backbag == 2) synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(synd_mob), slot_back)
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if(synd_mob.backbag == 3) synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(synd_mob), slot_back)
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if(synd_mob.backbag == 2) synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/syndie(synd_mob), slot_back)
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if(synd_mob.backbag == 3) synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel/syndie(synd_mob), slot_back)
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if(synd_mob.backbag == 4) synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(synd_mob), slot_back)
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if(synd_mob.backbag == 5) synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/syndie(synd_mob), slot_back)
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synd_mob.equip_to_slot_or_del(new /obj/item/ammo_magazine/a12mm(synd_mob), slot_in_backpack)
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synd_mob.equip_to_slot_or_del(new /obj/item/ammo_magazine/a12mm(synd_mob), slot_in_backpack)
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synd_mob.equip_to_slot_or_del(new /obj/item/weapon/reagent_containers/pill/cyanide(synd_mob), slot_in_backpack)
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@@ -173,9 +173,10 @@
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wizard_mob.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(wizard_mob), slot_shoes)
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wizard_mob.equip_to_slot_or_del(new /obj/item/clothing/suit/wizrobe(wizard_mob), slot_wear_suit)
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wizard_mob.equip_to_slot_or_del(new /obj/item/clothing/head/wizard(wizard_mob), slot_head)
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if(wizard_mob.backbag == 2) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(wizard_mob), slot_back)
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if(wizard_mob.backbag == 3) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(wizard_mob), slot_back)
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if(wizard_mob.backbag == 2) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/wizard(wizard_mob), slot_back)
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if(wizard_mob.backbag == 3) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel/wizard(wizard_mob), slot_back)
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if(wizard_mob.backbag == 4) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(wizard_mob), slot_back)
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if(wizard_mob.backbag == 5) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/wizard(wizard_mob), slot_back)
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wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/box(wizard_mob), slot_in_backpack)
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// wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/scrying_gem(wizard_mob), slot_l_store) For scrying gem.
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wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/teleportation_scroll(wizard_mob), slot_r_store)
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@@ -19,6 +19,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/captain(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_cap(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/cap(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
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var/obj/item/clothing/under/U = new /obj/item/clothing/under/rank/captain(H)
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if(H.age>49)
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@@ -79,6 +80,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/head_of_personnel(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
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@@ -18,6 +18,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/bartender(H), slot_w_uniform)
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@@ -97,6 +98,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_hyd(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
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return 1
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@@ -181,6 +183,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/industrial(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_eng(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/miner(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/device/pda/shaftminer(H), slot_belt)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(H), slot_shoes)
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@@ -348,6 +351,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/internalaffairs(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/internalaffairs(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
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@@ -27,6 +27,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/industrial(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_eng(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/eng(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chief_engineer(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/device/pda/heads/ce(H), slot_l_store)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
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@@ -62,6 +63,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/industrial(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_eng(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/eng(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(H), slot_belt)
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@@ -96,6 +98,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/atmospheric_technician(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/device/pda/atmos(H), slot_l_store)
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@@ -24,6 +24,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/medic(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_med(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/med(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chief_medical_officer(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/device/pda/heads/cmo(H), slot_belt)
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@@ -56,6 +57,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/medic(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_med(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/med(H), slot_back)
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if (H.mind.role_alt_title)
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switch(H.mind.role_alt_title)
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if("Surgeon")
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@@ -117,6 +119,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/emt(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel/emt(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/med(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/emt(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/fr_jacket(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(H), slot_shoes)
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@@ -156,6 +159,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_chem(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/chem(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
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return 1
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@@ -188,6 +192,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_gen(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/gen(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
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return 1
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@@ -245,6 +250,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/medic(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_med(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/med(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/psychologistuniform(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/device/pda/medical(H), slot_belt)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(H), slot_shoes)
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@@ -32,6 +32,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_tox(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/tox(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
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return 1
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@@ -62,6 +63,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_tox(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/tox(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
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return 1
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@@ -91,6 +93,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_tox(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/tox(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
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return 1
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@@ -113,6 +116,7 @@
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H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_sci(H), slot_l_ear)
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if(H.backbag == 2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(H.backbag == 3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
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if(H.backbag == 5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/roboticist(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/pda/roboticist(H), slot_belt)
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/security(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_sec(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/sec(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/hos(H), slot_l_ear)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/head_of_security(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes)
|
||||
@@ -74,6 +75,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/security(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_sec(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/sec(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/warden(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/pda/warden(H), slot_belt)
|
||||
@@ -117,6 +119,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/navy/det(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/pda/detective(H), slot_belt)
|
||||
@@ -162,6 +165,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/det/slob(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/pda/detective(H), slot_belt)
|
||||
@@ -209,6 +213,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/security(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_sec(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/sec(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/security(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/pda/security(H), slot_belt)
|
||||
|
||||
@@ -462,6 +462,10 @@ var/global/datum/controller/occupations/job_master
|
||||
var/obj/item/weapon/storage/backpack/BPK = new/obj/item/weapon/storage/backpack/satchel(H)
|
||||
new /obj/item/weapon/storage/box/survival(BPK)
|
||||
H.equip_to_slot_or_del(BPK, slot_back,1)
|
||||
if(5)
|
||||
var/obj/item/weapon/storage/backpack/BPK = new/obj/item/weapon/storage/backpack/duffel(H)
|
||||
new /obj/item/weapon/storage/box/survival(BPK)
|
||||
H.equip_to_slot_or_del(BPK, slot_back,1)
|
||||
|
||||
//Deferred item spawning.
|
||||
if(spawn_in_storage && spawn_in_storage.len)
|
||||
|
||||
@@ -132,6 +132,16 @@
|
||||
icon_state = "engiepack"
|
||||
item_state = "engiepack"
|
||||
|
||||
/obj/item/weapon/storage/backpack/syndie
|
||||
name = "syndicate rucksack"
|
||||
desc = "The latest in carbon fiber and red satin combat rucksack technology. Comfortable and tough!"
|
||||
icon_state = "syndiepack"
|
||||
|
||||
/obj/item/weapon/storage/backpack/wizard
|
||||
name = "wizard federation sack"
|
||||
desc = "Perfect for keeping your shining crystal balls inside of."
|
||||
icon_state = "wizardpack"
|
||||
|
||||
/*
|
||||
* Satchel Types
|
||||
*/
|
||||
@@ -206,6 +216,88 @@
|
||||
icon_state = "satchel-cap"
|
||||
item_state = "captainpack"
|
||||
|
||||
/obj/item/weapon/storage/backpack/satchel/syndie
|
||||
name = "syndicate satchel"
|
||||
desc = "A satchel in the new age style of a multi-corperate terrorist organisation."
|
||||
icon_state = "satchel-syndie"
|
||||
|
||||
/obj/item/weapon/storage/backpack/satchel/wizard
|
||||
name = "wizard federation satchel"
|
||||
desc = "This stylish satchel will put a spell on anyone with some fashion sense to spare."
|
||||
icon_state = "satchel-wizard"
|
||||
|
||||
// Duffel Bags
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel
|
||||
name = "duffel bag"
|
||||
desc = "A spacious duffel bag."
|
||||
icon_state = "duffel-norm"
|
||||
// item_state = "duffelbag" // Maybe include a single one size fits all duffel bag icon if we can't sort
|
||||
// out the 512 icon limit thing? They're all children, so they'd use it.
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/cap
|
||||
name = "captain's duffel bag"
|
||||
desc = "A rare and special duffel bag for only the most air-headed of Nanotrasen personnel."
|
||||
icon_state = "duffel-captain"
|
||||
item_state = "captainpack"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/hyd
|
||||
name = "botanist's duffel bag"
|
||||
desc = "A specially designed duffel bag for containing plant matter, regardless of how questionable it may be."
|
||||
icon_state = "duffel-hydroponics"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/vir
|
||||
name = "virology duffel bag"
|
||||
desc = "A sterilized duffel bag suited to those about to unleash pathogenic havoc upon the world."
|
||||
icon_state = "duffel-virology"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/med
|
||||
name = "medical duffel bag"
|
||||
desc = "A sterilized duffel bag for the young, upcoming lesbayan."
|
||||
icon_state = "duffel-medical"
|
||||
item_state = "medicalpack"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/eng
|
||||
name = "industrialduffel bag"
|
||||
desc = "A rough and tumble duffel bag for the hard working wrench-monkey of tomorrow."
|
||||
icon_state = "duffel-engineering"
|
||||
item_state = "engiepack"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/tox
|
||||
name = "scientist's duffel bag"
|
||||
desc = "Handy when it comes to storing volatile materials of the anomalous persuasion."
|
||||
icon_state = "duffel-toxins"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/sec
|
||||
name = "security duffel bag"
|
||||
desc = "A grey and blue duffel bag for the boys in colour, with room for all the batons and flashbangs you could ever need."
|
||||
icon_state = "duffel-security"
|
||||
item_state = "securitypack"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/gen
|
||||
name = "genetics duffel bag"
|
||||
desc = "It sure won't hold your genes together, but it'll keep the denim ones safe."
|
||||
icon_state = "duffel-genetics"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/chem
|
||||
name = "chemistry duffel bag"
|
||||
desc = "Spice up the love life a little."
|
||||
icon_state = "duffel-chemistry"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/syndie
|
||||
name = "syndicate duffel bag"
|
||||
desc = "A snazzy black and red duffel bag, perfect for smuggling C4 and Parapens."
|
||||
icon_state = "duffel-syndie"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/wizard
|
||||
name = "wizardly duffel bag"
|
||||
desc = "A fancy blue wizard bag, duffel edition."
|
||||
icon_state = "duffel-wizard"
|
||||
|
||||
|
||||
// ERT GEAR BOIZ
|
||||
|
||||
|
||||
/obj/item/weapon/storage/backpack/ert //General use ruck
|
||||
name = "combat ruck"
|
||||
desc = "A large rucksack with supports and webbing, specifically designed for combat operations and equipment carrying."
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/security(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_sec(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/sec(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/security2(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_sec(H), slot_l_ear)
|
||||
@@ -44,6 +45,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/medic(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_med(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/med(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_med(H), slot_l_ear)
|
||||
@@ -75,6 +77,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_tox(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/tox(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
|
||||
|
||||
/datum/job/intern_eng
|
||||
@@ -95,6 +98,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/industrial(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_eng(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/eng(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/head/beret/eng(H), slot_head)
|
||||
|
||||
@@ -1080,7 +1080,7 @@ datum/preferences
|
||||
g_skin = rand(0,255)
|
||||
b_skin = rand(0,255)
|
||||
if("bag")
|
||||
backbag = rand(1,4)
|
||||
backbag = rand(1,5)
|
||||
/*if("skin_style")
|
||||
h_style = random_skin_style(gender)*/
|
||||
if("all")
|
||||
@@ -1128,9 +1128,9 @@ datum/preferences
|
||||
b_hair = 0//hex2num(copytext(new_hair, 6, 8))
|
||||
|
||||
s_tone = 0
|
||||
|
||||
|
||||
organ_data = list()
|
||||
|
||||
|
||||
|
||||
if("language")
|
||||
var/languages_available
|
||||
@@ -1270,7 +1270,7 @@ datum/preferences
|
||||
covering_type=(new_coating!="None" ? new_coating : null)
|
||||
h_style = random_hair_style(gender, get_hair_species())
|
||||
f_style = random_facial_hair_style(gender, get_hair_species())
|
||||
|
||||
|
||||
if("limbs")
|
||||
customize_limbs(user,species!="Machine")
|
||||
|
||||
@@ -1539,7 +1539,7 @@ datum/preferences
|
||||
undershirt = 0
|
||||
character.undershirt = undershirt
|
||||
|
||||
if(backbag > 4 || backbag < 1)
|
||||
if(backbag > 5 || backbag < 1)
|
||||
backbag = 1 //Same as above
|
||||
character.backbag = backbag
|
||||
|
||||
|
||||
Binary file not shown.
|
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Binary file not shown.
|
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Reference in New Issue
Block a user