Turf entering proc change thing

This commit is contained in:
SoundScopes
2014-12-11 15:35:29 +00:00
parent 687f6826c0
commit ea0abc0fba
19 changed files with 24 additions and 27 deletions
@@ -111,7 +111,7 @@
src.hit()
return
/obj/beam/e_beam/HasEntered(atom/movable/AM as mob|obj)
/obj/beam/e_beam/Crossed(atom/movable/AM as mob|obj)
if (istype(AM, /obj/beam))
return
spawn( 0 )
+1 -1
View File
@@ -435,7 +435,7 @@
// called when something steps onto an amorph
// this could be made more general, but for now just handle mulebot
/mob/living/carbon/amorph/HasEntered(var/atom/movable/AM)
/mob/living/carbon/amorph/Crossed(var/atom/movable/AM)
var/obj/machinery/bot/mulebot/MB = AM
if(istype(MB))
MB.RunOver(src)
+1 -1
View File
@@ -7,6 +7,6 @@
unacidable = 1
invisibility = 101
/obj/effect/admin_log_trap/HasEntered(AM as mob|obj)
/obj/effect/admin_log_trap/Crossed(AM as mob|obj)
if(istype(AM,/mob))
message_admins("[AM] ([AM:ckey]) stepped on an alerted tile in [get_area(src)]. <a href=\"byond://?src=%admin_ref%;teleto=\ref[src.loc]\">Jump</a>", admin_ref = 1)
+1 -1
View File
@@ -173,7 +173,7 @@
icon_state = "beartrap[armed]"
user << "<span class='notice'>[src] is now [armed ? "armed" : "disarmed"]</span>"
/obj/item/weapon/legcuffs/beartrap/HasEntered(AM as mob|obj)
/obj/item/weapon/legcuffs/beartrap/Crossed(AM as mob|obj)
if(armed)
if(ishuman(AM))
if(isturf(src.loc))
-3
View File
@@ -71,9 +71,6 @@
/atom/proc/CheckExit()
return 1
/atom/proc/HasEntered(atom/movable/AM as mob|obj)
return
/atom/proc/HasProximity(atom/movable/AM as mob|obj)
return
+1 -1
View File
@@ -51,7 +51,7 @@
return
return
/obj/effect/gateway/HasEntered(AM as mob|obj)
/obj/effect/gateway/Crossed(AM as mob|obj)
spawn(0)
return
return
@@ -45,7 +45,7 @@ var/global/list/image/splatter_cache=list()
if(basecolor == "rainbow") basecolor = "#[pick(list("FF0000","FF7F00","FFFF00","00FF00","0000FF","4B0082","8F00FF"))]"
color = basecolor
/obj/effect/decal/cleanable/blood/HasEntered(mob/living/carbon/human/perp)
/obj/effect/decal/cleanable/blood/Crossed(mob/living/carbon/human/perp)
if (!istype(perp))
return
if(amount < 1)
+2 -2
View File
@@ -216,7 +216,7 @@ steam.start() -- spawns the effect
delete()
return
/obj/effect/effect/smoke/HasEntered(mob/living/carbon/M as mob )
/obj/effect/effect/smoke/Crossed(mob/living/carbon/M as mob )
..()
if(istype(M))
affect(M)
@@ -549,7 +549,7 @@ steam.start() -- spawns the effect
delete()
/obj/effect/effect/foam/HasEntered(var/atom/movable/AM)
/obj/effect/effect/foam/Crossed(var/atom/movable/AM)
if(metal)
return
+1 -1
View File
@@ -16,7 +16,7 @@
return
return
/obj/effect/portal/HasEntered(AM as mob|obj)
/obj/effect/portal/Crossed(AM as mob|obj)
spawn(0)
src.teleport(AM)
return
+1 -1
View File
@@ -9,7 +9,7 @@
/obj/effect/step_trigger/proc/Trigger(var/atom/movable/A)
return 0
/obj/effect/step_trigger/HasEntered(H as mob|obj)
/obj/effect/step_trigger/Crossed(H as mob|obj)
..()
if(!H)
return
@@ -284,7 +284,7 @@
return
return ..()
/obj/item/weapon/shard/HasEntered(AM as mob|obj)
/obj/item/weapon/shard/Crossed(AM as mob|obj)
if(ismob(AM))
var/mob/M = AM
M << "\red <B>You step in the broken glass!</B>"
+1 -1
View File
@@ -402,7 +402,7 @@
playsound(src, 'sound/effects/snap.ogg', 50, 1)
del(src)
/obj/item/toy/snappop/HasEntered(H as mob|obj)
/obj/item/toy/snappop/Crossed(H as mob|obj)
if((ishuman(H))) //i guess carp and shit shouldn't set them off
var/mob/living/carbon/M = H
if(M.m_intent == "run")
@@ -8,7 +8,7 @@
/*
* Banana Peals
*/
/obj/item/weapon/bananapeel/HasEntered(AM as mob|obj)
/obj/item/weapon/bananapeel/Crossed(AM as mob|obj)
if (istype(AM, /mob/living/carbon))
var/mob/M = AM
if (istype(M, /mob/living/carbon/human) && (isobj(M:shoes) && M:shoes.flags&NOSLIP))
@@ -23,7 +23,7 @@
/*
* Soap
*/
/obj/item/weapon/soap/HasEntered(AM as mob|obj) //EXACTLY the same as bananapeel for now, so it makes sense to put it in the same dm -- Urist
/obj/item/weapon/soap/Crossed(AM as mob|obj) //EXACTLY the same as bananapeel for now, so it makes sense to put it in the same dm -- Urist
if (istype(AM, /mob/living/carbon))
var/mob/M = AM
if (istype(M, /mob/living/carbon/human) && (isobj(M:shoes) && M:shoes.flags&NOSLIP))
+4 -4
View File
@@ -104,13 +104,13 @@
special_assembly.HasProximity(AM)
HasEntered(atom/movable/AM as mob|obj)
Crossed(atom/movable/AM as mob|obj)
if(a_left)
a_left.HasEntered(AM)
a_left.Crossed(AM)
if(a_right)
a_right.HasEntered(AM)
a_right.Crossed(AM)
if(special_assembly)
special_assembly.HasEntered(AM)
special_assembly.Crossed(AM)
on_found(mob/finder as mob)
+1 -1
View File
@@ -251,7 +251,7 @@
hit()
return
/obj/effect/beam/i_beam/HasEntered(atom/movable/AM as mob|obj)
/obj/effect/beam/i_beam/Crossed(atom/movable/AM as mob|obj)
if(istype(AM, /obj/effect/beam))
return
spawn(0)
+1 -1
View File
@@ -81,7 +81,7 @@
..()
HasEntered(AM as mob|obj)
Crossed(AM as mob|obj)
if(armed)
if(ishuman(AM))
var/mob/living/carbon/H = AM
+1 -1
View File
@@ -252,7 +252,7 @@ proc/check_panel(mob/M)
return
HasEntered(var/mob/M, somenumber)
Crossed(var/mob/M, somenumber)
if(M == my_target)
step_away(src,my_target,2)
if(prob(30))
+2 -2
View File
@@ -21,7 +21,7 @@
if(the_trap.name == trap_name)
connected_traps += the_trap //adding the trap with the matching name
/obj/effect/pressure_plate/HasEntered(atom/victim as mob|obj)
/obj/effect/pressure_plate/Crossed(atom/victim as mob|obj)
if(victim.density && (trigger_type == "mob and obj" || (trigger_type == "mob" && istype(victim,/mob)) || (trigger_type == "obj" && istype(victim,/obj))))
for(var/obj/effect/trap/T in connected_traps)
T.trigger(victim)
@@ -44,7 +44,7 @@
..()
src:visibility = 0 //seriously, it keeps saying "undefined var" when I try to do it in the define
/obj/effect/trap/HasEntered(victim as mob|obj)
/obj/effect/trap/Crossed(victim as mob|obj)
if(trigger_type == "mob and obj" || (trigger_type == "mob" && istype(victim,/mob)) || (trigger_type == "obj" && istype(victim,/obj)))
trigger(victim)
+1 -1
View File
@@ -113,7 +113,7 @@
/obj/effect/meatgrinder/New()
icon_state = "blob"
/obj/effect/meatgrinder/HasEntered(AM as mob|obj)
/obj/effect/meatgrinder/Crossed(AM as mob|obj)
Bumped(AM)
/obj/effect/meatgrinder/Bumped(mob/M as mob|obj)