Yay Updates

Needs fixing:
See how quickly the powernet drains at default load, I thought atmos
went to quickly so I upped the power cell by one level,
Shuttle Tags,
Graphical glitches involving some wires,
There is still some things missing with NanoUI but they are not game
breaking in any way I have seen so far.

Other than that we should be good to go.
This commit is contained in:
SoundScopes
2014-11-12 19:12:22 +00:00
parent c2e72bf51f
commit f25ee4ee9f
86 changed files with 25649 additions and 10773 deletions
+1 -1
View File
@@ -280,7 +280,7 @@
if(!C.status)
continue
else
if(C.network != "CREED" && C.network != "thunder" && C.network != "RD" && C.network != "phoron" && C.network != "Prison") COMPILE ERROR! This will have to be updated as camera.network is no longer a string, but a list instead
if(C.network != "CREED" && C.network != "thunder" && C.network != "RD" && C.network != "toxins" && C.network != "Prison") COMPILE ERROR! This will have to be updated as camera.network is no longer a string, but a list instead
cameralist[C.network] = C.network
src.network = input(usr, "Which network would you like to view?") as null|anything in cameralist