Commit Graph

55 Commits

Author SHA1 Message Date
skull132 fe4621e4dd Implanting Tags 2016-01-24 00:39:25 +02:00
FelisCorax 8959977dfa Fixes #814 2016-01-08 11:00:32 -05:00
skull132 13181c38b1 Door Bracers to Magnetic Locks
Renames the entire deal. Also gives a powercell to the maglocks, making them last about 16 minutes with a high capacity powercell. Cell can be replaced by unscrewing the front, and crowbarring it.
2016-01-01 18:09:39 +02:00
skull132 7bd628eca6 Door Bracers - Supply Update
Adds two supply crates with the door bracers in them for cargo ordering.
2015-12-03 15:29:15 +02:00
skull132 6471d172f4 Remove Horsemask Spell
What it says on the tin.
2015-10-25 22:33:06 +02:00
SoundScopes 68fb8a5e03 rights change 2015-10-12 20:18:43 +01:00
SoundScopes ff68c9e1f3 Scopes updates all merged and stuff
A lot of these will probably get edited again
2015-05-14 21:02:12 +01:00
skull132 4a6da81963 Character Signatures
* Adds the ability for players to have predefined signatures for
specific characters
* Should none be entered, it'll revent to the old style, until changed
2015-03-05 16:00:22 +02:00
SoundScopes 4b2083c876 Duty Officer Runtime bugs
#384
2015-02-20 18:50:45 +00:00
SoundScopes 6d945b97d2 Duty Officers 2015-02-18 15:08:03 +00:00
Meowykins d96cc75fe7 Revert "Revert "Things""
This reverts commit 9344369765d12dd9c4a9b15728c766763eee2ca3.
2015-02-12 22:43:33 -06:00
Meowykins 85fec34b2e Revert "Things"
This reverts commit 0385cb4e303358c28aa7250edbabac135be1f89c.
2015-02-12 22:43:30 -06:00
Meowykins 2237802974 Things
Stuff
2015-02-12 22:43:26 -06:00
Duck- 0b344ff76a TRAINS
CHOO CHOO
2014-12-22 00:31:54 -05:00
SoundScopes 6d8350d545 Organ code
Needs a map edit
I can't wait to see the errors from this
2014-12-18 11:27:58 +00:00
skull132 b41b86fc98 Supplypacks!
* Makes the cooler crates spawn circuitry + components
* Adds atmospherics RIG suit boxes
2014-12-08 21:35:55 +02:00
SoundScopes 9bf99dfeb9 Event Hosts
+Fun has more fun.
2014-11-16 11:51:52 +00:00
SoundScopes 4090f46636 Merge branch 'master' into development
Conflicts:
	code/game/machinery/cryopod.dm
	code/game/objects/structures/stool_bed_chair_nest/bed.dm
	code/modules/supermatter/supermatter.dm
2014-11-06 01:25:13 +00:00
skull132 3c04d7199d Bay Merge 05NOV2014
Known errors:

* A set of errors tied to updating the fire overlays.
* A single error related to a dischephency between new and old slime
code
* A set of errors related to the recharging of stun batons
* A single error due to old machinery code coming from your grav
generator file
* A single error error from your space cooler code, due to old
atmopsherics code
* A playerpanel warning
* An error tied to extinguishing and old atmos code.
2014-11-05 23:58:05 +02:00
SoundScopes 9742d2e1a5 engineer hardsuit kit access
Fix
2014-10-28 13:53:47 +00:00
SoundScopes 53d0cd6d1f Quick read health in VV
Simple little marker that shows the health of a mob under the inflict
damage markers
2014-10-07 12:43:31 +01:00
skull132 811a49fa2c Merge pull request #269 from SoundScopes/master
Scopes updates
2014-09-24 20:32:25 +03:00
SoundScopes 0f1a34f6d7 Merge pull request #11 from Duck-/master
small things this update
2014-09-23 20:02:00 +01:00
Duck- cf06d71b1c Cargo, more turret fixes
Re-adds orderable headset chips.  It got wiped in the big bay update
that ruined everything.

Updates turret electrodes to electrode/high, like everything else in the
game.  yes.
2014-09-19 14:21:41 -04:00
SoundScopes 9a5117aea2 Vampires in one-click-antag
Vampires in one-click-antag
2014-09-18 17:07:23 +01:00
SoundScopes b258227443 Mod messages
Messages for Mods
2014-09-17 14:34:00 +01:00
Duck- bb5de59a6e Vamp buffs, isocubes (needs sprite), other stuff
Vamps: Hypnotize now a free power, cooldown increased.  Space bats
nerfed, but ability now summons two as before since they don't kill each
other anymore.  Vampjaunt brought back down to thirty.  Holy water
ignites and burns vamps.

Laserpointer permablinding severely nerfed.  Bad idea in retrospect.

Added things to custom gear prefs.

All energy weapons made more accurate, to compare with bulletweapons
being generally way more deadly.  Snipers/modulasers accuracy buffed, to
account for aiming at a distance being broken.

Isocubes.  They're done but need a sprite.  Pocket dimension that you
suck highly dangerous criminals into.  Spell edits were mostly to
contain wizards and vamps from poofing out, which would cause them to be
permastunned since only getting ejected removes the permastun.
2014-09-14 22:38:22 -04:00
SoundScopes b7e84139a7 Scopes updates
- Admin Access
- Attack Log - Prays - Centcomm
- Singluo tells Mods/Admins when stage 4
- PA tells Mods/Admins when it is altered at all
- All stagg get a notification if any of the chat channels are muted at
login
2014-09-14 03:07:42 +01:00
skull132 a2b7b28aef Merge pull request #265 from SueTheCake/Forensics
Forensics
2014-09-13 20:39:50 +03:00
suethecake ab50f9407b New stuff plus forgotten files. 2014-09-07 12:11:46 -06:00
skull132 692fb8b25e Merge pull request #253 from SoundScopes/master
Scopes updates
2014-09-07 20:29:21 +03:00
SoundScopes f3e503ccff Debug Messages
Dev's can now see when VAR's, tick-lag, event's get changed.
2014-09-07 01:50:58 +01:00
Meowykins 3f40166777 AntagHUD -- Vampires
Sprites made for an AntagHUD for Vamps, so ghosts can see who's antag
during Vampire rounds.
2014-09-02 13:50:23 -05:00
Meowykins 68f9b08db3 Ch-ch-changes. Time to face the strange.
Autolathe
-New items(sunglasses, lantern, bone setter, pill bottle, new empty
oxygen tank)
Communications
-Head access only. Captain access req. removed. Redundant if Heads have
access.
Edits to Items
-All items added to the autolathe now have matter amounts.
New Oxygen Tank
-Special to the autolathe. Spawns without air.
2014-08-31 14:13:22 -05:00
SoundScopes eff4cf142f Freezer and Heater fix
Freezers and Heaters now spawn anchored and ones delivered arrive
unanchored.
2014-08-20 18:12:50 +01:00
skull132 b020651d0f Freezers Fix
Can now order and they should work properly. Hopefully.
2014-08-20 18:53:23 +03:00
skull132 ccfbe7058b Revert "Portable Freezers"
This reverts commit e266601804.
2014-08-20 18:44:21 +03:00
skull132 e266601804 Portable Freezers
Now fixed, hopefully.
2014-08-20 18:39:31 +03:00
skull132 b0f13b4c42 Condiments, supplies and things
Adds xeno gloves, orderable hardsuits and condiments.
2014-08-20 00:04:17 +03:00
skull132 2aebd69d57 Moveable Machines Final II
Second attempt, let's go.
2014-08-19 23:32:19 +03:00
skull132 689c13cfcb Revert "Things Moveable Final"
This reverts commit 723a35a058.
2014-08-19 23:24:37 +03:00
skull132 723a35a058 Things Moveable Final
Creates moveable freezers and so on, fixes things and improves the
mechanic slightly.
2014-08-19 23:22:46 +03:00
skull132 58e398716a Supplies
Commented out the airtank, because more work than worth right now.
2014-08-19 21:11:35 +03:00
skull132 2febab8574 Orderable Atmospherics Equipment
Part one,

Adds the supply_packs to the orderable items list. They will arrive empty, but will otherwise work as of initial coding.
2014-08-15 11:23:17 +03:00
Duck- d859c512e4 Vampires!
Tested, working.  Shapeshift is broken and bats eat each other but it's
otherwise working -flawlessly.-
2014-08-05 00:06:10 -04:00
skull132 bd85415034 Bay Update 26JUN2014 2014-06-26 16:51:39 +03:00
skull132 04c5d37470 Update
Merged Bay code, a lot of things fixed.
2014-06-12 15:00:19 +03:00
skull132 f95ab265c1 Bay Update 02 2014-06-04 18:20:49 +03:00
skull132 4dcf077473 E_FIX
Deleting backup files, updating map.
2014-04-17 19:19:12 +03:00
skull132 6d192181ea Baystation Update Merge 01
Mahoosive update. A lot of things.
2014-04-16 23:54:43 +03:00