Commit Graph

31 Commits

Author SHA1 Message Date
skull132 376ac177e3 Operating Computer - Hotfix
Changes the attack_ai proc to call ui_interact, instead of interact.
2015-11-04 14:53:03 +02:00
skull132 83b766de34 Life Support Enabled Operating Table - Update
* Gives carbon/humans the proc/isonlifesupport() to replace the constant checks done in other areas. Returns 1 if the target is on life support, 0 if is not.
* Adds support for removing brains from mobs, without them dying. The installation of a brain into a body is still impossible at this time (looking to fix that, somehow).
* Adds an internal log to the advanced operating table, which keeps track of just about everything important done to it. This log can be viewed and wiped from the operating computer.
* Adds a blood syphon option, which becomes available when the advanced operating table gets emagged.
2015-10-31 13:55:31 +02:00
skull132 4e231e5bfa Life Support Enabled Operating Table - Initial Commit
Adds an advanced surgery table which enables you to keep a patient alive, even if they're lacking a heart. Also includes changes to the operating computer, making it run off of NanoUI, and makes both the advanced and normal surgery tables constructable with materials from RnD and the medical bay.

The advanced surgery table will require cryogenic freezing fluids to keep in operation, so either cryoxadone or clonexadone will work (though clonexadone will last you longer). You also have the capacity to add an air tank to the machinery and a bloodbag. The operation of both can be automated. The internals will be toggled as soon as you enable life support, and the blood bag will be connected if a patient is below 90% bloodlevel, if the respective systems are made to be automatic. Both can also be manually enabled and disabled.

----

To construct a surgery table, you will require:
* Circuit Board (Operating Table) - Biotech 2, Data theory 1
* Cable Coil
* Capacitor
* Health Analyzer

To construct an advanced surgery table, you will require:
* Circuit Board (Life Support Enabled Operating Table) - Biotech 4, Data theory 3
* Cable Coil
* Capacitor
* Health Analyzer
* Beaker (internal chemical store size dependant on beaker used)
* Advanced Sensor Module

Simple add them to a machine frame, as you would with any other machinery item.

----

A short list of to-dos remains:
* Sprites
* Investigate brain transplants/removal
* Emagged features
2015-10-31 00:57:43 +02:00
jack-fractal 89df78efc4 Adding HoloCarp
Adding holocarp to the holodeck. They spark before disappearing on
death. No more random carp corpses from a holodeck. They also look like
holograms.
2015-07-22 19:37:31 -04:00
SoundScopes fd5785d0d3 New holodeck screen thing 2015-06-16 12:44:30 +01:00
skull132 0d6e91f4ac Merge pull request #570 from skull132/master
Skull's things, 31MAY2015
2015-05-31 18:57:39 +03:00
skull132 4234fd8003 Fixes #562
Checks for power and broken computer stat added when uploading laws with
the respective upload computers.
2015-05-31 18:52:57 +03:00
SoundScopes 8e4edaeaee Allowing the holodeck to burn again 2015-05-29 17:34:37 +01:00
SoundScopes e3c5b58291 Stuff
All the updates
2015-05-15 20:24:50 +01:00
SoundScopes ff68c9e1f3 Scopes updates all merged and stuff
A lot of these will probably get edited again
2015-05-14 21:02:12 +01:00
Zuhayr 2d378755ff Fixes #388 2015-02-22 00:00:06 +10:30
skull132 51e728cc86 Detective & Forensic Tech Update
* Segragates access
* One more thing that I forgot-- Detective has an alt title
2015-01-23 01:02:23 +02:00
SoundScopes f8153cb730 admin msgs 2014-12-24 13:08:58 +00:00
skull132 e016a9fc76 Exodus -> Aurora
Fixing references to a station that is not applicable here.
2014-12-20 20:34:09 +02:00
SoundScopes 6d8350d545 Organ code
Needs a map edit
I can't wait to see the errors from this
2014-12-18 11:27:58 +00:00
skull132 bb0de5f5f8 Holodeck Modification 2014-12-08 21:34:55 +02:00
SoundScopes f25ee4ee9f Yay Updates
Needs fixing:
See how quickly the powernet drains at default load, I thought atmos
went to quickly so I upped the power cell by one level,
Shuttle Tags,
Graphical glitches involving some wires,
There is still some things missing with NanoUI but they are not game
breaking in any way I have seen so far.

Other than that we should be good to go.
2014-11-12 19:12:22 +00:00
skull132 3c04d7199d Bay Merge 05NOV2014
Known errors:

* A set of errors tied to updating the fire overlays.
* A single error related to a dischephency between new and old slime
code
* A set of errors related to the recharging of stun batons
* A single error due to old machinery code coming from your grav
generator file
* A single error error from your space cooler code, due to old
atmopsherics code
* A playerpanel warning
* An error tied to extinguishing and old atmos code.
2014-11-05 23:58:05 +02:00
SoundScopes b258227443 Mod messages
Messages for Mods
2014-09-17 14:34:00 +01:00
Meowykins 68f9b08db3 Ch-ch-changes. Time to face the strange.
Autolathe
-New items(sunglasses, lantern, bone setter, pill bottle, new empty
oxygen tank)
Communications
-Head access only. Captain access req. removed. Redundant if Heads have
access.
Edits to Items
-All items added to the autolathe now have matter amounts.
New Oxygen Tank
-Special to the autolathe. Spawns without air.
2014-08-31 14:13:22 -05:00
Dalekfodder 2d4cff4456 Show's in text when you begin buildin' stuff and-
Cos it was annoying before
2014-07-27 17:38:33 +03:00
SoundScopes a3d4127b2d Info fix
Changed Exodus to NSS Aurora on vox shuttle and heist
2014-07-10 08:12:27 +01:00
SoundScopes 348df0b44b Patch removal
Removed duplicate Security options from Bay merge.
2014-06-27 02:41:56 +01:00
skull132 9f4e1868ed Merge pull request #133 from skull132/master
Update 26JUN2014
2014-06-26 16:54:18 +03:00
skull132 bd85415034 Bay Update 26JUN2014 2014-06-26 16:51:39 +03:00
SoundScopes 0ae4dbefe5 Hot Fix
- Added security level presets to the ID Computer.
- Fixed a bug where you could equip your offhand in an item slot.
2014-06-21 22:11:34 +01:00
skull132 04c5d37470 Update
Merged Bay code, a lot of things fixed.
2014-06-12 15:00:19 +03:00
skull132 f95ab265c1 Bay Update 02 2014-06-04 18:20:49 +03:00
skull132 6d192181ea Baystation Update Merge 01
Mahoosive update. A lot of things.
2014-04-16 23:54:43 +03:00
skull132 125f38b5c4 ERT Equipment
Uniforms and vests for ERT
2014-04-08 18:08:53 +03:00
skull132 a8d9450c7e Initial Commit 2014-03-11 09:03:52 +02:00