- Bluespace techs are spawnable by anyone with +DEV
- They are invincible.
- None of there OP items can be touched by anything that is not a
Bluespace Tech.
- Added some spark effects for spawning.
- Added spark effects and custom emote for when you suicide
- To remove an item from a slot (IE the ID card) you need to edit the
var canremove to = 1
- bsTechs can't be restrained.
- Added visual languages
- Sign Language is now a visual language
- New visual languages can be added by adding 'vocal = 0' to the
language datum
- Visual languages can be used in a vacuum
- Visual languages can't be used on the radio
- Removed Implanted personel from traitor list
- Added AFK check for traitors - replaces one traitor every roll if a
traitor has gone AFK
- Added temp debug messages in autotraitor to ensure above function
works as intended
- Added spawn limit on giant spiders. Once the limit(20) is reached,
spiderlings will be unable to spawn into giant spiders. When the total
number of alive giant spiders goes below the limit-2 (18), spiderlings
will be able to grow into giant spiders again.
- Added option for when an admin spawns spiders from the secrets menu to
disable the spawn limit on spiders. Option only appears if the limit has
not been bypassed yet.
- Added pAI's can now emote -Requested by Dalek-
- Fixed Advanced Energy Gun Sprite
Todo: Make white only eyes.
Todo #2: Make special blood that is called K, it'll be Kocasslani
special it will be coloured blue and won't be able to transfer to other
types. (It needs to change the color of blood bags to Blue, the sprites
are in the bloodpack.dmi)
Todo #3: After the blue blood release, get a blue overlay_husk and
change the blood color of kocasslani to blue (simply uncomment the flesh
and blood color)
- Added wield-able guns
- All wielding procs and vars are located in /gun
- can_wield() by default returns 0, override this and add
toggle_wield(mob/user as mob) on a gun to enable wielding
- Shotguns now require two hands to be able to fire
- Added action button for Shotguns to toggle wielding
- Fixed bug that required the admin who activated it to remain on the
server till restart.
- Changed Delta level from Sleep Timer to Controller
- Added counter to debug stats to check it's working
--and apparently