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https://github.com/Aurorastation/Aurora-Old.git
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150 lines
4.0 KiB
Plaintext
150 lines
4.0 KiB
Plaintext
/obj/item/ammo_casing/a357
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desc = "A .357 bullet casing."
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caliber = "357"
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projectile_type = "/obj/item/projectile/bullet"
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/obj/item/ammo_casing/a50
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desc = "A .50AE bullet casing."
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caliber = ".50"
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projectile_type = "/obj/item/projectile/bullet"
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/obj/item/ammo_casing/a418
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desc = "A .418 bullet casing."
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caliber = "357"
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projectile_type = "/obj/item/projectile/bullet/suffocationbullet"
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/obj/item/ammo_casing/a75
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desc = "A .75 bullet casing."
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caliber = "75"
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projectile_type = "/obj/item/projectile/bullet/gyro"
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/obj/item/ammo_casing/a666
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desc = "A .666 bullet casing."
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caliber = "357"
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projectile_type = "/obj/item/projectile/bullet/cyanideround"
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/obj/item/ammo_casing/c38
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desc = "A .38 bullet casing."
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caliber = "38"
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projectile_type = "/obj/item/projectile/bullet/midbullet2"
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/obj/item/ammo_casing/c38r
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desc = "A .38 rubber bullet casing."
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caliber = "38"
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projectile_type = "/obj/item/projectile/bullet/weakbullet/rubber"
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/obj/item/ammo_casing/c9mm
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desc = "A 9mm bullet casing."
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caliber = "9mm"
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projectile_type = "/obj/item/projectile/bullet/midbullet2"
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/* do this later
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/obj/item/ammo_casing/c9mmsilver
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desc = "A silver 9mm bullet casing."
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caliber = "9mm"
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projectile_type = "/obj/item/projectile/bullet/midbullet2"
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*/
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/obj/item/ammo_casing/c45
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desc = "A .45 bullet casing."
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caliber = ".45"
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projectile_type = "/obj/item/projectile/bullet/midbullet"
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/obj/item/ammo_casing/c45r
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desc = "A .45 rubber bullet casing."
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caliber = ".45"
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projectile_type = "/obj/item/projectile/bullet/weakbullet/rubber"
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/obj/item/ammo_casing/c45s
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desc = "A .45 LTL round casing."
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caliber = ".45"
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projectile_type = "/obj/item/projectile/bullet/weakbullet/rubber"
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/obj/item/ammo_casing/c45s/flash
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desc = "A .45 FLSH round casing."
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caliber = ".45"
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projectile_type = "/obj/item/projectile/bullet/weakbullet/flash"
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/obj/item/ammo_casing/c45s/lethal
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desc = "A .45 LTHL round casing."
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caliber = ".45"
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projectile_type = "/obj/item/projectile/bullet/midbullet2"
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/obj/item/ammo_casing/a12mm
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desc = "A 12mm bullet casing."
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caliber = "12mm"
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projectile_type = "/obj/item/projectile/bullet/midbullet2"
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/obj/item/ammo_casing/shotgun
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name = "shotgun shell"
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desc = "A 12 gauge shell."
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icon_state = "gshell-live"
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var/spent_state = "gshell"
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caliber = "shotgun"
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projectile_type = "/obj/item/projectile/bullet"
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matter = list("metal" = 12500)
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/obj/item/ammo_casing/shotgun/incendiary
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name = "shotgun shell"
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desc = "A 12 gauge shell."
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icon_state = "ishell-live"
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spent_state = "ishell"
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projectile_type = "/obj/item/projectile/bullet/incendiary/shell"
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/obj/item/ammo_casing/shotgun/blank
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name = "shotgun shell"
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desc = "A blank shell."
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icon_state = "blshell-live"
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spent_state = "blshell"
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projectile_type = ""
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matter = list("metal" = 250)
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/obj/item/ammo_casing/shotgun/beanbag
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name = "beanbag shell"
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desc = "A weak beanbag shell."
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icon_state = "bshell-live"
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spent_state = "bshell"
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projectile_type = "/obj/item/projectile/bullet/weakbullet/beanbag"
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matter = list("metal" = 500)
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/obj/item/ammo_casing/shotgun/stunshell
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name = "stun shell"
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desc = "A stunning shell."
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icon_state = "stunshell-live"
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spent_state = "stunshell"
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projectile_type = "/obj/item/projectile/bullet/stunshot"
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matter = list("metal" = 2500)
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/obj/item/ammo_casing/shotgun/dart
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name = "shotgun darts"
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desc = "A dart for use in shotguns."
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icon_state = "dart"
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spent_state = "dart" //I'm not sure if this has a sprite (can't find one in ammo.dmi) but this will stop it from turning into a red shell magically.
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projectile_type = "/obj/item/projectile/energy/dart"
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matter = list("metal" = 12500)
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/obj/item/ammo_casing/a762
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desc = "A 7.62 bullet casing."
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caliber = "a762"
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projectile_type = "/obj/item/projectile/bullet/a762"
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/obj/item/ammo_casing/rocket
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name = "rocket shell"
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desc = "A high explosive designed to be fired from a launcher."
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icon_state = "rocketshell"
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projectile_type = "/obj/item/missile"
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caliber = "rocket"
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/obj/item/ammo_casing/chameleon
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name = "chameleon bullets"
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desc = "A set of bullets for the Chameleon Gun."
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projectile_type = "/obj/item/projectile/bullet/chameleon"
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caliber = ".45"
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