Merge remote-tracking branch 'origin/master'
@@ -1289,6 +1289,7 @@
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#include "code\modules\client\preference_setup\loadout\loadout_gloves.dm"
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#include "code\modules\client\preference_setup\loadout\loadout_head.dm"
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#include "code\modules\client\preference_setup\loadout\loadout_mask.dm"
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#include "code\modules\client\preference_setup\loadout\loadout_religion.dm"
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#include "code\modules\client\preference_setup\loadout\loadout_shoes.dm"
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#include "code\modules\client\preference_setup\loadout\loadout_smoking.dm"
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#include "code\modules\client\preference_setup\loadout\loadout_suit.dm"
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@@ -262,8 +262,4 @@
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/datum/gear/accessory/sleeve_patch/New()
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..()
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gear_tweaks += gear_tweak_free_color_choice
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/datum/gear/accessory/rosary
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display_name = "rosary"
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path = /obj/item/clothing/accessory/rosary
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gear_tweaks += gear_tweak_free_color_choice
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@@ -0,0 +1,20 @@
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/datum/gear/religion
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display_name = "trinary perfection robes"
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path = /obj/item/clothing/suit/trinary_robes
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sort_category = "Religion"
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/datum/gear/religion/trinary/mask
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display_name = "trinary perfection mask"
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path = /obj/item/clothing/mask/trinary_mask
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/datum/gear/religion/trinary/cape
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display_name = "trinary perfection cape"
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path = /obj/item/clothing/accessory/poncho/trinary
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/datum/gear/religion/trinary/badge
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display_name = "trinary perfection brooch"
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path = /obj/item/clothing/accessory/badge/trinary
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/datum/gear/religion/rosary
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display_name = "rosary"
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path = /obj/item/clothing/accessory/rosary
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@@ -173,6 +173,10 @@
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display_name = "winter coat"
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path = /obj/item/clothing/suit/storage/hooded/wintercoat
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/datum/gear/suit/winter/red
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display_name = "winter coat, red"
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path = /obj/item/clothing/suit/storage/hooded/wintercoat/red
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/datum/gear/suit/winter/captain
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display_name = "winter coat, captain"
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path = /obj/item/clothing/suit/storage/hooded/wintercoat/captain
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@@ -76,6 +76,7 @@
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antenna["antenna, double"] = /obj/item/clothing/head/antenna/double
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antenna["antenna, left"] = /obj/item/clothing/head/antenna/double/left
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antenna["antenna, right"] = /obj/item/clothing/head/antenna/double/right
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antenna["antenna, trinary perfection"] = /obj/item/clothing/head/antenna/trinary_halo
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gear_tweaks += new/datum/gear_tweak/path(antenna)
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gear_tweaks += list(gear_tweak_free_color_choice)
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@@ -102,4 +103,4 @@
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idris["Brown Idris Unit trench coat"] = /obj/item/clothing/suit/armor/vest/idris/trenchcoat/brown
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idris["Black Idris Unit duster coat"] = /obj/item/clothing/suit/armor/vest/idris/duster/black
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idris["Brown Idris Unit duster coat"] = /obj/item/clothing/suit/armor/vest/idris/duster/brown
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gear_tweaks += new/datum/gear_tweak/path(idris)
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gear_tweaks += new/datum/gear_tweak/path(idris)
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@@ -593,6 +593,12 @@
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icon_state = "right_robot_antennae"
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item_state = "right_robot_antennae"
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/obj/item/clothing/head/antenna/trinary_halo
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name = "trinary perfection antenna"
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desc = "A decorative antenna that is commonly worn by IPCs who serve the Trinary Perfection. It resembles a golden gear."
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icon_state = "trinary_halo"
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item_state = "trinary_halo"
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/obj/item/clothing/head/fake_culthood
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name = "occultist hood"
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icon_state = "culthood"
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@@ -92,6 +92,17 @@
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flags_inv = HIDEFACE
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body_parts_covered = 0
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/obj/item/clothing/mask/trinary_mask
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name = "trinary perfection mask"
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desc = "A simple lace mask worn by IPCs and organics alike while within the churches of the Trinary Perfection."
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icon_state = "trinary_mask"
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item_state = "trinary_mask"
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w_class = ITEMSIZE_SMALL
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body_parts_covered = FACE
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item_flags = FLEXIBLEMATERIAL
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down_body_parts_covered = null
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adjustable = TRUE
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//scarves (fit in in mask slot)
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//None of these actually have on-mob sprites...
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/obj/item/clothing/mask/bluescarf
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@@ -210,7 +221,7 @@
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return
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if(user.get_equipped_item(slot_wear_mask) != src)
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return
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eye.possess(user)
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to_chat(eye.owner, span("notice", "You feel disoriented for a moment as your mind connects to the camera network."))
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@@ -102,6 +102,11 @@
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min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE
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canremove = 0
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/obj/item/clothing/suit/storage/hooded/wintercoat/red
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name = "red winter coat"
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icon_state = "coatred"
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item_state = "coatred"
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/obj/item/clothing/suit/storage/hooded/wintercoat/captain
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name = "captain's winter coat"
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icon_state = "coatcaptain"
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@@ -154,6 +154,12 @@
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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flags_inv = HIDEJUMPSUIT
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/obj/item/clothing/suit/trinary_robes
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name = "trinary perfection robe"
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desc = "Robes worn by those who serve The Trinary Perfection."
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icon_state = "trinary_robes"
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item_state = "trinary_robes"
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/*
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* Misc
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*/
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@@ -613,6 +613,13 @@
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item_state = "galaxycape"
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overlay_state = "galaxycape"
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/obj/item/clothing/accessory/poncho/trinary
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name = "trinary perfection cape"
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desc = "A brilliant red and brown cape, commonly worn by those who serve the Trinary Perfection."
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icon_state = "trinary_cape"
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item_state = "trinary_cape"
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overlay_state = "trinary_cape"
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//tau ceti legion ribbons
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/obj/item/clothing/accessory/legion
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name = "seniority ribbons"
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@@ -227,4 +227,11 @@
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desc = "A descriptive identification badge with the holder's credentials displayed with a harsh digital glow."
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icon_state = "intelbadge"
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overlay_state = "intelbadge"
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badge_string = null
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badge_string = null
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/obj/item/clothing/accessory/badge/trinary
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name = "trinary perfection brooch"
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desc = "A metal brooch worn by those who serve or follow the beliefs of the Trinary Perfection. It resembles a gear with a triangle inside."
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icon_state = "trinary_badge"
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overlay_state = "trinary_badge"
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badge_string = null
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@@ -74,7 +74,7 @@
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return
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if(standard_splash_obj(user, target))
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return
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if(istype(target, /obj/))
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var/obj/O = target
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if(!(O.flags & NOBLUDGEON) && reagents)
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@@ -4,7 +4,7 @@
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/obj/item/reagent_containers/hypospray
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name = "hypospray"
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desc = "The DeForest Medical Corporation hypospray is a sterile, air-needle autoinjector for administration of drugs to patients."
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desc = "The Zeng-Hu Pharmaceuticals hypospray is a sterile, air-needle autoinjector for administration of drugs to patients."
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icon = 'icons/obj/syringe.dmi'
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item_state = "hypo"
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icon_state = "hypo"
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@@ -15,13 +15,24 @@
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flags = OPENCONTAINER
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slot_flags = SLOT_BELT
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center_of_mass = null
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drop_sound = 'sound/items/drop/bottle.ogg'
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var/armorcheck = 1
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var/time = 3 SECONDS
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var/has_level_sprites = TRUE
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matter = list("glass" = 400, DEFAULT_WALL_MATERIAL = 200)
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/obj/item/reagent_containers/hypospray/Initialize()
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. = ..()
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update_icon()
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/obj/item/reagent_containers/hypospray/on_reagent_change()
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update_icon()
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return
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/obj/item/reagent_containers/hypospray/cmo
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name = "premium hypospray"
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desc = "The DeForest Medical Corporation premium hypospray is a cutting-edge, sterile, air-needle autoinjector for rapid administration of drugs to patients."
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desc = "The Zeng-Hu Pharmaceuticalsn premium hypospray is a cutting-edge, sterile, air-needle autoinjector for rapid administration of drugs to patients."
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item_state = "cmo_hypo"
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volume = 30
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time = 0
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@@ -36,6 +47,22 @@
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if(!do_mob(user, M, inj_time))
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return 1
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/obj/item/reagent_containers/hypospray/update_icon()
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if(!has_level_sprites)
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return
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var/percent = round((reagents.total_volume / 10) * 100)
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switch(percent)
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if(0 to 25)
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icon_state = "[item_state]"
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if(26 to 50)
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icon_state = "[item_state]_25"
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if(51 to 75)
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icon_state = "[item_state]_50"
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if(76 to 99)
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icon_state = "[item_state]_75"
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if(100 to INFINITY)
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icon_state = "[item_state]_100"
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/obj/item/reagent_containers/hypospray/afterattack(var/mob/M, var/mob/user, proximity)
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if (!istype(M))
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@@ -74,6 +101,7 @@
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amount_per_transfer_from_this = 5
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volume = 5
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time = 0
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has_level_sprites = FALSE
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/obj/item/reagent_containers/hypospray/autoinjector/Initialize()
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. =..()
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@@ -168,6 +196,7 @@
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volume = 20
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armorcheck = 0
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time = 0
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has_level_sprites = FALSE
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/obj/item/reagent_containers/hypospray/combat/Initialize()
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. = ..()
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@@ -35,6 +35,22 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">06 February 2020</h2>
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<h3 class="author">Alberyk, BRAINOS updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">Added new hypospray sprites.</li>
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</ul>
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<h3 class="author">Furrycactus updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Re-adds the former redsec winter coat as an alternative winter coat choice in the loadout. Does not count as standard security uniform.</li>
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</ul>
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<h3 class="author">Goret updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">A religion tab in the loadout menu has been added. All Trinary related items are located inside, and could be used in the feature for other religions.</li>
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<li class="rscadd">Following the Trinary Perfection rework, clothing related to it has been added.</li>
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<li class="rscadd">A new antenna is available for the IPCs that serve the Trinary Perfection.</li>
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</ul>
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<h2 class="date">05 February 2020</h2>
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<h3 class="author">VTCobaltblood updated:</h3>
|
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<ul class="changes bgimages16">
|
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@@ -11656,3 +11656,15 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- rscadd: Mechs can now be linked to cameranet networks.
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- rscadd: Adds a program for security that allows them to monitor & lockdown prisoner-controlled
|
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mechs and robots.
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2020-02-06:
|
||||
Alberyk, BRAINOS:
|
||||
- imageadd: Added new hypospray sprites.
|
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Furrycactus:
|
||||
- rscadd: Re-adds the former redsec winter coat as an alternative winter coat choice
|
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in the loadout. Does not count as standard security uniform.
|
||||
Goret:
|
||||
- rscadd: A religion tab in the loadout menu has been added. All Trinary related
|
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items are located inside, and could be used in the feature for other religions.
|
||||
- rscadd: Following the Trinary Perfection rework, clothing related to it has been
|
||||
added.
|
||||
- rscadd: A new antenna is available for the IPCs that serve the Trinary Perfection.
|
||||
|
||||
|
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