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Some Small Fixes (#18886)
- Fixes the maintenance access requirements on two of the airlocks just north of ammunition storage. - Fixes an alert access marker on the right-side bridge doors. - Fixes #18884. - Fixes the materials still left in one of the Research windows from the Machinist remap.
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@@ -0,0 +1,44 @@
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################################
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: Furrycactus
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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changes:
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- maptweak: "Fixes the maintenance access requirements on two of the airlocks just north of ammunition storage."
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- maptweak: "Fixes an alert access marker on the right-side bridge doors."
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- maptweak: "Fixes the missing Phoron from the Machinist Workshop."
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- maptweak: "Removes some metal sheets and welding fuel accidentally left in a window."
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@@ -9974,8 +9974,7 @@
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/obj/machinery/door/firedoor,
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/obj/machinery/door/airlock/maintenance{
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dir = 1;
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name = "Operations Maintenance";
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req_one_access = list(26,29,31,48,67)
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req_one_access = list(12)
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},
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/turf/simulated/floor/tiled/full,
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/area/maintenance/wing/starboard)
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@@ -10425,6 +10424,9 @@
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},
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/obj/structure/closet/crate,
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/obj/effect/floor_decal/industrial/outline/yellow,
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/obj/item/stack/material/phoron{
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amount = 20
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},
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/turf/simulated/floor/tiled/dark/full,
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/area/operations/lower/machinist)
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"eTf" = (
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@@ -44832,8 +44834,7 @@
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},
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/obj/machinery/door/airlock/maintenance{
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dir = 4;
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name = "Operations Maintenance";
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req_one_access = list(26,29,31,48,67)
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req_one_access = list(12)
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},
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/turf/simulated/floor/tiled/full,
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/area/maintenance/wing/starboard)
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@@ -49790,41 +49791,9 @@
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id = "RnDShutters";
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name = "RnD Shutters"
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},
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/obj/item/stack/material/glass{
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amount = 50;
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pixel_x = -1;
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pixel_y = 2;
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randpixel = 0
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},
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/obj/item/stack/material/steel{
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amount = 50;
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pixel_x = 1;
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pixel_y = -2;
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randpixel = 0
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},
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/obj/item/stack/material/steel{
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amount = 50;
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pixel_x = 1;
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pixel_y = -2;
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randpixel = 0
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},
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/obj/item/stack/material/steel{
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amount = 50;
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pixel_x = 1;
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pixel_y = -2;
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randpixel = 0
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},
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/obj/item/device/paint_sprayer,
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/obj/item/reagent_containers/weldpack,
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/obj/effect/floor_decal/corner/black{
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dir = 10
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},
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/obj/effect/floor_decal/industrial/outline/yellow,
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/obj/machinery/ringer/south{
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department = "Machinist Workshop";
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id = "robo_ringer";
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req_access = list(29)
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},
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/obj/machinery/camera/network/supply{
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c_tag = "Operations - Machinist Workshop Starboard 3";
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dir = 1
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@@ -20380,13 +20380,16 @@
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/obj/structure/disposalpipe/segment,
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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/obj/effect/map_effect/door_helper/level_access/command_foyer,
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/obj/machinery/door/airlock/glass_command{
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dir = 1;
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id_tag = "command_foyer";
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name = "Bridge";
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req_one_access = list(19,38,72)
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},
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/obj/effect/map_effect/door_helper/level_access/command_foyer{
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req_one_access_by_level = list("green","yellow"=list(19,38,72),"blue"=list(19,38,72),"red"=list(19,38,72),"delta"=list(19,38,72));
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access_by_level = null
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},
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/turf/simulated/floor/tiled/full,
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/area/horizon/hallway/deck_three/primary/central)
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"oeg" = (
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