Chefs spawning with random produce (#5198)

Chefs now spawn with 8 random, commonly used produce.
This commit is contained in:
BurgerLUA
2018-09-14 23:01:13 +02:00
committed by Werner
parent 0dfb416978
commit 03c9bd8a65
9 changed files with 6206 additions and 6117 deletions
@@ -1020,4 +1020,14 @@
new /obj/item/weapon/reagent_containers/food/snacks/clam(src)
new /obj/item/weapon/reagent_containers/food/snacks/clam(src)
new /obj/item/weapon/reagent_containers/food/snacks/clam(src)
new /obj/item/weapon/reagent_containers/food/snacks/clam(src)
new /obj/item/weapon/reagent_containers/food/snacks/clam(src)
/obj/item/weapon/storage/box/produce
name = "produce box"
desc = "A large box of random, leftover produce."
icon_state = "largebox"
/obj/item/weapon/storage/box/produce/fill()
for(var/i in 1 to 12)
new /obj/random_produce(src)
make_exact_fit()
+45
View File
@@ -0,0 +1,45 @@
/obj/random_produce
name = "random produce"
icon = 'icons/obj/seeds.dmi'
icon_state = ""
var/list/produce_list = list( //When adding produce, use the .name variable of the /datum/seed/
"chili" = 1,
"berries" = 0.25,
"blueberries" = 0.25,
"tomato" = 2,
"eggplant" = 0.5,
"apple" = 0.25,
"mushrooms" = 0.25,
"grapes" = 0.25,
"greengrapes" = 0.25,
"peanut" = 0.5,
"cabbage" = 2,
"banana" = 0.5,
"corn" = 2,
"potato" = 2,
"soybean" = 0.5,
"rice" = 2,
"carrot" = 1,
"whitebeet" = 1,
"watermelon" = 0.1,
"pumpkin" = 0.1,
"lime" = 0.25,
"lemon" = 0.25,
"orange" = 0.25,
"cacao" = 0.5,
"cherry" = 0.25,
"garlic" = 0.5,
"onion" = 0.5
)
/obj/random_produce/Initialize()
. = ..()
var/seed_chosen = pickweight(produce_list)
var/datum/seed/chosen_seed = SSplants.seeds[seed_chosen]
if(chosen_seed)
chosen_seed.spawn_seed(src.loc)
else
log_debug("Cannot spawn random produce [seed_chosen]! Fix this by editing [type]'s produce_list!",SEVERITY_ERROR)
return INITIALIZE_HINT_QDEL