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Fixed a minor derp.
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@@ -236,7 +236,7 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
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progress = "problem with: ZMerge(), a couple of misc procs"
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if(length(direct_connections))
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for(var/connection/C in connections)
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for(var/connection/C in direct_connections)
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//Do merging if conditions are met. Specifically, if there's a non-door connection
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//to somewhere with space, the zones are merged regardless of equilibrium, to speed
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