Golden Deep Appearance Fixes & Plating Decals (#17565)

* golden deep fixes

* layer change
This commit is contained in:
RustingWithYou
2023-10-13 10:19:36 +13:00
committed by GitHub
parent d02c9f442f
commit 0722916767
5 changed files with 130 additions and 61 deletions
+1 -1
View File
@@ -4,7 +4,7 @@
#define PLANE_SPACE_DUST (PLANE_SPACE_PARALLAX + 1) // -96
#define PLANE_ABOVE_PARALLAX (PLANE_SPACE_DUST + 1) // -95
#define PLANE_DEFAULT 0
#define DECAL_PLATING_LAYER 1.02
#define DECAL_PLATING_LAYER (TURF_LAYER + 0.01)
// TURF_LAYER 2
#define LOWER_ON_TURF_LAYER (TURF_LAYER + 0.05) // under the below
#define ON_TURF_LAYER (TURF_LAYER + 0.1) // sitting on the turf - should be preferred over direct use of TURF_LAYER
@@ -54,6 +54,9 @@
/turf/simulated/wall/shuttle/dark/cardinal/blue
color = "#6176a1"
/turf/simulated/wall/shuttle/dark/cardinal/gold
color = COLOR_GOLD
/turf/simulated/wall/shuttle/dark/long_diagonal_2
name = "test diagonal"
icon_state = "d2-we-1"
-6
View File
@@ -110,12 +110,6 @@
. = ..(mapload, MATERIAL_TITANIUM, MATERIAL_TITANIUM)
canSmoothWith = list(src.type)
/turf/simulated/wall/gold_reinforced/Initialize(mapload)
canSmoothWith = list(src.type)
. = ..(mapload, MATERIAL_GOLD, MATERIAL_PLASTEEL)
canSmoothWith = list(src.type)
color = COLOR_GOLD
/turf/simulated/wall/wood
icon = 'icons/turf/smooth/wall_preview.dmi'
icon_state = "wood"
@@ -0,0 +1,42 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
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# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: RustingWithYou
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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changes:
- maptweak: "Fixes wall sprites on Golden Deep ship."
- bugfix: "Floor decals will now show up correctly on plating."
@@ -49,7 +49,7 @@
/turf/simulated/floor/plating,
/area/shuttle/golden_deep)
"aQ" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/secure)
"aR" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/fuel,
@@ -92,7 +92,7 @@
/obj/effect/landmark/entry_point/starboard{
name = "starboard, crew quarters"
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/storage)
"bp" = (
/obj/machinery/atmospherics/unary/engine{
@@ -229,7 +229,7 @@
/turf/simulated/floor/gold,
/area/golden_deep)
"ct" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/storage)
"cv" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
@@ -382,11 +382,11 @@
/turf/simulated/floor/plating,
/area/golden_deep/storage)
"ek" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/warehouse)
"en" = (
/obj/effect/map_effect/airlock/s_to_n/long/square,
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/hangar)
"ex" = (
/obj/machinery/door/window{
@@ -490,7 +490,7 @@
/area/golden_deep/starboardprop)
"fO" = (
/obj/effect/map_effect/airlock/long/square,
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/dock)
"fU" = (
/obj/structure/cable/green{
@@ -694,6 +694,13 @@
},
/turf/simulated/floor/tiled,
/area/golden_deep/atmos)
"hA" = (
/obj/structure/lattice/catwalk/indoor/grate,
/obj/machinery/light/floor{
dir = 8
},
/turf/simulated/floor/plating,
/area/golden_deep/warehouse)
"hB" = (
/obj/effect/floor_decal/industrial/warning,
/obj/machinery/light{
@@ -835,6 +842,7 @@
/obj/item/spacecash/c1000{
pixel_x = 2
},
/obj/machinery/light,
/turf/simulated/floor/gold,
/area/golden_deep/office)
"ja" = (
@@ -871,7 +879,7 @@
/obj/effect/landmark/entry_point/starboard{
name = "starboard, thrusters"
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/starboardprop)
"js" = (
/obj/effect/decal/cleanable/dirt,
@@ -934,7 +942,7 @@
/obj/effect/landmark/entry_point/port{
name = "port, thruster"
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/portprop)
"kg" = (
/obj/structure/closet/secure_closet/guncabinet,
@@ -996,7 +1004,7 @@
/turf/simulated/floor/plating,
/area/golden_deep/secure)
"kA" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/bridge)
"kM" = (
/obj/structure/table/rack,
@@ -1207,7 +1215,7 @@
/obj/effect/landmark/entry_point/port{
name = "port, warehouse"
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/warehouse)
"mg" = (
/obj/structure/cable/green{
@@ -1254,7 +1262,7 @@
/turf/simulated/floor/gold,
/area/golden_deep/dock)
"mv" = (
/turf/simulated/wall/gold_reinforced{
/turf/simulated/wall/shuttle/dark/cardinal/gold{
can_open = 1
},
/area/golden_deep/engineering)
@@ -1633,7 +1641,7 @@
/turf/simulated/floor/gold,
/area/golden_deep/dock)
"pZ" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/hangar)
"qa" = (
/obj/structure/table/wood,
@@ -1673,7 +1681,7 @@
/area/golden_deep/office)
"qz" = (
/obj/effect/map_effect/airlock/long/square,
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/starboardprop)
"qD" = (
/obj/machinery/computer/ship/navigation{
@@ -1723,7 +1731,7 @@
/obj/effect/landmark/entry_point/starboard{
name = "starboard, bridge"
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/bridge)
"rn" = (
/turf/simulated/floor/reinforced/carbon_dioxide,
@@ -1823,7 +1831,7 @@
/area/golden_deep/atmos)
"sm" = (
/obj/machinery/light,
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/engineering)
"st" = (
/turf/space,
@@ -1868,6 +1876,15 @@
/obj/machinery/atmospherics/pipe/simple/hidden/fuel,
/turf/simulated/floor/plating,
/area/golden_deep/hangar)
"ta" = (
/obj/structure/bed,
/obj/item/bedsheet/random,
/obj/structure/curtain/open/bed,
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/wood/mahogany,
/area/golden_deep/captain)
"tp" = (
/obj/machinery/light{
dir = 4
@@ -1928,7 +1945,6 @@
/area/golden_deep)
"tQ" = (
/obj/structure/bookcase/libraryspawn/nonfiction,
/obj/machinery/light,
/turf/simulated/floor/wood/mahogany,
/area/golden_deep/captain)
"tU" = (
@@ -1938,7 +1954,7 @@
/turf/simulated/floor/gold,
/area/golden_deep/hangar)
"tZ" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/dock/aux)
"ua" = (
/obj/structure/reagent_dispensers/water_cooler,
@@ -2024,7 +2040,7 @@
/obj/effect/landmark/entry_point/fore{
name = "fore, engineering"
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/engineering)
"vi" = (
/obj/structure/table/steel,
@@ -2079,13 +2095,13 @@
/turf/simulated/floor/plating,
/area/golden_deep/portprop)
"vB" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/engineering)
"vC" = (
/obj/effect/landmark/entry_point/port{
name = "port, cargo office"
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/office)
"vH" = (
/obj/structure/table/steel,
@@ -2109,6 +2125,7 @@
/obj/structure/table/wood,
/obj/item/paper_bin,
/obj/item/pen,
/obj/machinery/light,
/turf/simulated/floor/gold,
/area/golden_deep/office)
"vR" = (
@@ -2144,13 +2161,13 @@
/obj/effect/landmark/entry_point/fore{
name = "fore, fuel bay"
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/eva)
"wp" = (
/obj/effect/landmark/entry_point/aft{
name = "starboard"
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/shuttle/golden_deep)
"wr" = (
/obj/structure/cable/green{
@@ -2292,7 +2309,7 @@
/turf/simulated/floor/tiled,
/area/golden_deep/eva)
"xz" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/custodial)
"xB" = (
/obj/effect/floor_decal/industrial/outline/engineering,
@@ -2375,6 +2392,7 @@
/obj/item/cane/concealed,
/obj/item/clothing/accessory/holster,
/obj/item/clothing/accessory/holster,
/obj/machinery/light,
/turf/simulated/floor/wood/mahogany,
/area/golden_deep/captain)
"ym" = (
@@ -2395,8 +2413,16 @@
/turf/simulated/floor/tiled,
/area/golden_deep/eva)
"ys" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/portprop)
"yu" = (
/obj/effect/floor_decal/spline/fancy/wood/full,
/obj/machinery/recharge_station,
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/wood/mahogany,
/area/golden_deep/captain)
"yA" = (
/obj/structure/cable/green{
icon_state = "0-2"
@@ -2461,7 +2487,7 @@
/obj/effect/landmark/entry_point/starboard{
name = "starboard, storage"
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/secure)
"yZ" = (
/obj/effect/floor_decal/industrial/outline/yellow,
@@ -2730,7 +2756,7 @@
/turf/simulated/floor/plating,
/area/golden_deep/dock)
"BW" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/office)
"Cb" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -2754,7 +2780,7 @@
/obj/effect/landmark/entry_point/port{
name = "port, bridge"
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/bridge)
"CC" = (
/obj/structure/cable/green{
@@ -2806,7 +2832,7 @@
/turf/simulated/floor/gold,
/area/shuttle/golden_deep)
"Di" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/captain)
"Dn" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
@@ -2888,7 +2914,7 @@
/turf/simulated/floor/plating,
/area/golden_deep/storage)
"DZ" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/atmos)
"Eh" = (
/obj/structure/table/rack,
@@ -3109,7 +3135,7 @@
/obj/effect/landmark/entry_point/starboard{
name = "starboard, cargo office"
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/warehouse)
"Gx" = (
/obj/structure/closet/secure_closet/guncabinet,
@@ -3206,11 +3232,12 @@
/turf/simulated/floor/plating,
/area/golden_deep/portprop)
"Hg" = (
/obj/machinery/light{
dir = 1
/obj/structure/lattice/catwalk/indoor/grate,
/obj/machinery/light/floor{
dir = 4
},
/turf/simulated/floor/wood/mahogany,
/area/golden_deep/captain)
/turf/simulated/floor/plating,
/area/golden_deep/warehouse)
"Hj" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -3401,6 +3428,7 @@
/area/shuttle/golden_deep)
"JQ" = (
/obj/structure/filingcabinet/chestdrawer,
/obj/machinery/light,
/turf/simulated/floor/wood/mahogany,
/area/golden_deep/captain)
"JS" = (
@@ -3471,7 +3499,7 @@
/area/golden_deep/dock)
"Kj" = (
/obj/effect/map_effect/airlock/w_to_e/long/square,
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/dock/aux)
"Kq" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
@@ -3655,7 +3683,7 @@
/turf/simulated/floor/plating,
/area/golden_deep/portprop)
"Mr" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/dock)
"Mz" = (
/obj/structure/table/wood,
@@ -3677,7 +3705,7 @@
/obj/structure/railing/mapped{
dir = 4
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/office)
"MN" = (
/obj/effect/decal/cleanable/dirt,
@@ -3864,7 +3892,7 @@
/turf/simulated/floor/gold,
/area/golden_deep/dock)
"PM" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/eva)
"PR" = (
/obj/machinery/light,
@@ -4047,7 +4075,9 @@
/area/golden_deep/dock)
"RH" = (
/obj/machinery/door/airlock/multi_tile{
dir = 2
dir = 2;
door_color = "#ffcc33";
name = "Fuel Bay"
},
/turf/simulated/floor/tiled,
/area/golden_deep/atmos)
@@ -4110,7 +4140,7 @@
/turf/simulated/floor/plating,
/area/golden_deep/engineering)
"Sy" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/starboardprop)
"SA" = (
/obj/effect/floor_decal/spline/fancy{
@@ -4494,7 +4524,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/red{
dir = 4
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/shuttle/golden_deep)
"WT" = (
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
@@ -4549,7 +4579,7 @@
/turf/simulated/floor/tiled,
/area/golden_deep/engineering)
"Xd" = (
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/shuttle/golden_deep)
"Xg" = (
/obj/effect/floor_decal/spline/fancy{
@@ -4732,7 +4762,7 @@
/obj/effect/landmark/entry_point/starboard{
name = "starboard, warehouse"
},
/turf/simulated/wall/gold_reinforced,
/turf/simulated/wall/shuttle/dark/cardinal/gold,
/area/golden_deep/warehouse)
"Zn" = (
/obj/structure/cable/green{
@@ -17166,16 +17196,16 @@ xz
JS
gb
jY
ER
Hg
gb
gb
ER
Hg
jY
oR
ER
Hg
jY
gb
ER
Hg
gb
gb
gb
@@ -17490,16 +17520,16 @@ vB
vo
gb
gb
ER
hA
gb
jY
ER
hA
jY
QB
ER
hA
gb
jY
ER
hA
gb
gb
gb
@@ -17832,7 +17862,7 @@ rJ
WZ
WZ
BW
Zj
ta
LG
Wc
Mo
@@ -18156,7 +18186,7 @@ Ds
WZ
iY
BW
Hg
YX
hk
Ab
Ab
@@ -18480,7 +18510,7 @@ gz
xP
gn
BW
Sg
yu
YX
No
bd