mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-19 11:58:39 +01:00
Spider updates (#2562)
CHANGES: Spiders will no longer create massive stacks of cocoons under dead comrades. Fixes #2448 Limbs infested with spider eggs will now take longer to burst. When they do burst, the limb is gibbed. Infested limbs will give out more warning now past a certain stage. Modified the spider event. The moderate severity one will now no longer spawn nurses, so they can't multiply. Added a major severity spider event. It spawns more spiders than the moderate severity one along with nurses.
This commit is contained in:
@@ -54,9 +54,12 @@
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/obj/effect/spider/stickyweb
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icon_state = "stickyweb1"
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New()
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if(prob(50))
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icon_state = "stickyweb2"
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/obj/effect/spider/stickyweb/Initialize()
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. = ..()
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if(prob(50))
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icon_state = "stickyweb2"
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/obj/effect/spider/stickyweb/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
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if(air_group || (height==0)) return 1
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@@ -75,14 +78,16 @@
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desc = "They seem to pulse slightly with an inner life"
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icon_state = "eggs"
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var/amount_grown = 0
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New()
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pixel_x = rand(3,-3)
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pixel_y = rand(3,-3)
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START_PROCESSING(SSprocessing, src)
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var/last_itch = 0
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/obj/effect/spider/eggcluster/Initialize(var/mapload, var/atom/parent)
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. = ..(mapload)
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pixel_x = rand(3,-3)
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pixel_y = rand(3,-3)
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START_PROCESSING(SSprocessing, src)
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/obj/effect/spider/eggcluster/New(var/location, var/atom/parent)
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get_light_and_color(parent)
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..()
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/obj/effect/spider/eggcluster/Destroy()
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STOP_PROCESSING(SSprocessing, src)
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@@ -94,17 +99,23 @@
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/obj/effect/spider/eggcluster/process()
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amount_grown += rand(0,2)
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var/obj/item/organ/external/O = null
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if(isorgan(loc))
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O = loc
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if(amount_grown >= 100)
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var/num = rand(6,24)
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var/obj/item/organ/external/O = null
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if(istype(loc, /obj/item/organ/external))
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O = loc
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for(var/i=0, i<num, i++)
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var/spiderling = new /obj/effect/spider/spiderling(src.loc, src)
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var/spiderling = new /obj/effect/spider/spiderling(src.loc, src, 0.75)
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if(O)
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O.implants += spiderling
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qdel(src)
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else if (O && O.owner && prob(1))
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if(world.time > last_itch + 30 SECONDS)
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last_itch = world.time
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to_chat(O.owner, "<span class='notice'>Your [O.name] itches.</span>")
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/obj/effect/spider/spiderling
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name = "spiderling"
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@@ -118,16 +129,23 @@
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var/growth_rate = 1
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var/obj/machinery/atmospherics/unary/vent_pump/entry_vent
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var/travelling_in_vent = 0
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var/list/possible_offspring
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/obj/effect/spider/spiderling/Initialize(var/mapload, var/atom/parent, var/new_rate = 1, var/list/spawns = typesof(/mob/living/simple_animal/hostile/giant_spider))
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. = ..(mapload)
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/obj/effect/spider/spiderling/New(var/location, var/atom/parent)
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pixel_x = rand(6,-6)
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pixel_y = rand(6,-6)
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START_PROCESSING(SSprocessing, src)
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//50% chance to grow up
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if(prob(50))
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amount_grown = 1
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growth_rate = new_rate
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possible_offspring = spawns
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get_light_and_color(parent)
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..()
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/obj/effect/spider/spiderling/Destroy()
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STOP_PROCESSING(SSprocessing, src)
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@@ -191,9 +209,7 @@
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new_area.Entered(src)
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else
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entry_vent = null
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//=================
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else if(prob(25))
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else if(prob(25) && isturf(loc))
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var/list/nearby = oview(5, src)
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if(nearby.len)
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var/target_atom = pick(nearby)
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@@ -208,33 +224,69 @@
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walk_to(src, entry_vent, 5)
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break
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if(prob(1))
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src.visible_message(span("notice", "\the [src] chitters."))
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if(isturf(loc) && amount_grown > 0)
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amount_grown += (rand(0,2)*growth_rate)
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if(amount_grown >= 100)
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var/spawn_type = pick(typesof(/mob/living/simple_animal/hostile/giant_spider))
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new spawn_type(src.loc, src)
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qdel(src)
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if(isturf(loc) && amount_grown >= 100)
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var/spawn_type = pick(possible_offspring)
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new spawn_type(src.loc, src)
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qdel(src)
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else if(isorgan(loc))
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if(!amount_grown) amount_grown = 1
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var/obj/item/organ/external/O = loc
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if(!O.owner || O.owner.stat == DEAD || amount_grown > 80)
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O.implants -= src
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src.loc = O.owner ? O.owner.loc : O.loc
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src.visible_message("<span class='warning'>\A [src] makes its way out of [O.owner ? "[O.owner]'s [O.name]" : "\the [O]"]!</span>")
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if(O.owner)
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O.owner.apply_damage(1, BRUTE, O.limb_name)
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else if(prob(1))
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O.owner.apply_damage(1, TOX, O.limb_name)
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if(world.time > last_itch + 30 SECONDS)
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last_itch = world.time
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O.owner << "<span class='notice'>Your [O.name] itches...</span>"
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if(amount_grown > 70)
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burst_out(O)
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if (O.owner)
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if(amount_grown > 40 && prob(1))
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O.owner.apply_damage(1, TOX, O.limb_name)
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if(world.time > last_itch + 30 SECONDS)
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last_itch = world.time
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O.owner.visible_message(
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"<span class='warning'>You think you see something moving around in \the [O.owner]'s [O.name].</span>",
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"<span class='warning'>You [prob(25) ? "see" : "feel"] something large move around in your [O.name]!</span>")
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else if (prob(1))
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if(world.time > last_itch + 30 SECONDS)
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last_itch = world.time
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to_chat(O.owner, "<span class='notice'>You feel something large move around in your [O.name]!</span>")
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else if(prob(1))
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src.visible_message("<span class='notice'>\The [src] skitters.</span>")
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if(amount_grown)
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amount_grown += rand(0,2)
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if (amount_grown > -1)
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amount_grown += (rand(0, 1) * growth_rate)
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/**
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* Makes the organ spew out all of the spiderlings it has. It's triggered at the point
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* of the first spiderling reaching 80% of more amount grown. This stops them from growing
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* to full size inside a human.
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*
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* The proc also drops the limb if it's on a human, or gibs it if it's on the floor. For
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* maximum drama, of course!
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*
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* @param O The organ/external limb the src is located inside of.
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*/
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/obj/effect/spider/spiderling/proc/burst_out(obj/item/organ/external/O = src.loc)
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if (!istype(O))
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return
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if (O.owner)
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O.owner.visible_message(
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"<span class='danger'>A group of [src] burst out of [O.owner]'s [O]!</span>",
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"<span class='danger'>A group of [src] burst out of your [O]!</span>")
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O.owner.emote("scream")
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else
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O.visible_message("<span class='danger'>A group of [src] burst out of \the [O]!</span>")
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var/target_loc = O.owner ? O.owner.loc : O.loc
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// Swarm all of the spiders out so we can gib the limb.
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for (var/obj/effect/spider/spiderling/S in O.implants)
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O.implants -= S
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S.forceMove(target_loc)
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// if owner, dismember the shit out of it.
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if (O.owner)
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O.droplimb(0, DROPLIMB_BLUNT)
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else
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O.visible_message("<span class='danger'>\The [O] explodes into a pile of gore!</span>")
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gibs(target_loc)
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qdel(O)
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/obj/effect/decal/cleanable/spiderling_remains
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name = "spiderling remains"
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@@ -248,7 +300,9 @@
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icon_state = "cocoon1"
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health = 60
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/obj/effect/spider/cocoon/New()
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/obj/effect/spider/cocoon/Initialize()
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. = ..()
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icon_state = pick("cocoon1","cocoon2","cocoon3")
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/obj/effect/spider/cocoon/Destroy()
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@@ -163,7 +163,7 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Radiation Storm", /datum/event/radiation_storm, 100),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Random Antagonist", /datum/event/random_antag, 0, list(ASSIGNMENT_ANY = 1, ASSIGNMENT_SECURITY = 1),0,10,125, list("Extended")),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Rogue Drones", /datum/event/rogue_drone, 50, list(ASSIGNMENT_SECURITY = 25)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Spider Infestation", /datum/event/spider_infestation, 50, list(ASSIGNMENT_SECURITY = 25)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Moderate Spider Infestation",/datum/event/spider_infestation/moderate,50, list(ASSIGNMENT_SECURITY = 25)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Viral Infection", /datum/event/viral_infection, 0, list(ASSIGNMENT_MEDICAL = 12), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Major Vermin Infestation", /datum/event/infestation, 60, list(ASSIGNMENT_JANITOR = 15, ASSIGNMENT_SECURITY = 15))
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)
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@@ -177,7 +177,8 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Meteor Wave", /datum/event/meteor_wave, 40, list(ASSIGNMENT_ENGINEER = 10),1),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Space Vines", /datum/event/spacevine, 75, list(ASSIGNMENT_ENGINEER = 10, ASSIGNMENT_GARDENER = 20), 1),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Viral Infection", /datum/event/viral_infection, 20, list(ASSIGNMENT_MEDICAL = 15), 1),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Bluespace Bears", /datum/event/bear_attack, 25, list(ASSIGNMENT_SECURITY = 10), 1)
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Bluespace Bears", /datum/event/bear_attack, 25, list(ASSIGNMENT_SECURITY = 10), 1),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Spider Infestation",/datum/event/spider_infestation, 25, list(ASSIGNMENT_SECURITY = 10, ASSIGNMENT_MEDICAL = 5), 1)
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)
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#undef ASSIGNMENT_ANY
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@@ -4,16 +4,17 @@
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announceWhen = 90
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var/spawncount = 1
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ic_name = "unidentified lifesigns"
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var/list/possible_spiders
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/datum/event/spider_infestation/setup()
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announceWhen = rand(announceWhen, announceWhen + 60)
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spawncount = rand(4 * severity, 6 * severity) //spiderlings only have a 50% chance to grow big and strong
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sent_spiders_to_station = 0
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possible_spiders = typesof(/mob/living/simple_animal/hostile/giant_spider)
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/datum/event/spider_infestation/announce()
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command_announcement.Announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", new_sound = 'sound/AI/aliens.ogg')
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/datum/event/spider_infestation/start()
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var/list/vents = list()
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for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in world)
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@@ -21,8 +22,13 @@
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if(temp_vent.network.normal_members.len > 50)
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vents += temp_vent
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while((spawncount >= 1) && vents.len)
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while(spawncount && vents.len)
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var/obj/vent = pick(vents)
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new /obj/effect/spider/spiderling(vent.loc)
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new /obj/effect/spider/spiderling(vent.loc, spawns = possible_spiders)
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vents -= vent
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spawncount--
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// Moderate event cannot spawn nurses, ergo, they only terrorize but do not replicate.
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/datum/event/spider_infestation/moderate/setup()
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..()
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possible_spiders -= /mob/living/simple_animal/hostile/giant_spider/nurse
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@@ -84,7 +84,7 @@
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var/mob/living/carbon/human/H = .
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if(prob(poison_per_bite))
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var/obj/item/organ/external/O = pick(H.organs)
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if(!(O.status & ORGAN_ROBOT))
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if(!(O.status & (ORGAN_ROBOT|ORGAN_ADV_ROBOT)) && !O.cannot_amputate)
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var/eggs = new /obj/effect/spider/eggcluster(O, src)
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O.implants += eggs
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H << "<span class='warning'>The [src] injects something into your [O.name]!</span>"
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@@ -100,17 +100,11 @@
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move_targets.Add(T)*/
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stop_automated_movement = 1
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walk_to(src, pick(orange(20, src)), 1, move_to_delay)
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spawn(50)
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stop_automated_movement = 0
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walk(src,0)
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addtimer(CALLBACK(src, .proc/stop_walking), 50, TIMER_UNIQUE)
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/mob/living/simple_animal/hostile/giant_spider/nurse/proc/GiveUp(var/C)
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spawn(100)
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if(busy == MOVING_TO_TARGET)
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if(cocoon_target == C && get_dist(src,cocoon_target) > 1)
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cocoon_target = null
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busy = 0
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stop_automated_movement = 0
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/mob/living/simple_animal/hostile/giant_spider/proc/stop_walking()
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stop_automated_movement = 0
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walk(src, 0)
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/mob/living/simple_animal/hostile/giant_spider/nurse/Life()
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..()
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@@ -126,7 +120,7 @@
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busy = MOVING_TO_TARGET
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walk_to(src, C, 1, move_to_delay)
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//give up if we can't reach them after 10 seconds
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GiveUp(C)
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addtimer(CALLBACK(src, .proc/GiveUp, C), 100, TIMER_UNIQUE)
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return
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//second, spin a sticky spiderweb on this tile
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@@ -135,11 +129,7 @@
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busy = SPINNING_WEB
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src.visible_message("<span class='notice'>\The [src] begins to secrete a sticky substance.</span>")
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stop_automated_movement = 1
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spawn(40)
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if(busy == SPINNING_WEB)
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new /obj/effect/spider/stickyweb(src.loc)
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busy = 0
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stop_automated_movement = 0
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addtimer(CALLBACK(src, .proc/finalize_web), 40, TIMER_UNIQUE)
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else
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//third, lay an egg cluster there
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var/obj/effect/spider/eggcluster/E = locate() in get_turf(src)
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@@ -147,14 +137,7 @@
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busy = LAYING_EGGS
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src.visible_message("<span class='notice'>\The [src] begins to lay a cluster of eggs.</span>")
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stop_automated_movement = 1
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spawn(50)
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if(busy == LAYING_EGGS)
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E = locate() in get_turf(src)
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if(!E)
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new /obj/effect/spider/eggcluster(loc, src)
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fed--
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busy = 0
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stop_automated_movement = 0
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addtimer(CALLBACK(src, .proc/finalize_eggs), 50, TIMER_UNIQUE)
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else
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//fourthly, cocoon any nearby items so those pesky pinkskins can't use them
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for(var/obj/O in can_see)
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@@ -176,42 +159,71 @@
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src.visible_message("<span class='notice'>\The [src] begins to secrete a sticky substance around \the [cocoon_target].</span>")
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stop_automated_movement = 1
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walk(src,0)
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spawn(50)
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if(busy == SPINNING_COCOON)
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if(cocoon_target && istype(cocoon_target.loc, /turf) && get_dist(src,cocoon_target) <= 1)
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var/obj/effect/spider/cocoon/C = new(cocoon_target.loc)
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var/large_cocoon = 0
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C.pixel_x = cocoon_target.pixel_x
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C.pixel_y = cocoon_target.pixel_y
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for(var/mob/living/M in C.loc)
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if(istype(M, /mob/living/simple_animal/hostile/giant_spider))
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continue
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large_cocoon = 1
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fed++
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src.visible_message("<span class='warning'>\The [src] sticks a proboscis into \the [cocoon_target] and sucks a viscous substance out.</span>")
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M.loc = C
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C.pixel_x = M.pixel_x
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C.pixel_y = M.pixel_y
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break
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for(var/obj/item/I in C.loc)
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I.loc = C
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for(var/obj/structure/S in C.loc)
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if(!S.anchored)
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S.loc = C
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large_cocoon = 1
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for(var/obj/machinery/M in C.loc)
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if(!M.anchored)
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M.loc = C
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large_cocoon = 1
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if(large_cocoon)
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C.icon_state = pick("cocoon_large1","cocoon_large2","cocoon_large3")
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busy = 0
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stop_automated_movement = 0
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addtimer(CALLBACK(src, .proc/finalize_cocoon), 50, TIMER_UNIQUE)
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else
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busy = 0
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stop_automated_movement = 0
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/mob/living/simple_animal/hostile/giant_spider/nurse/proc/GiveUp(var/C)
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if(busy == MOVING_TO_TARGET)
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if(cocoon_target == C && get_dist(src,cocoon_target) > 1)
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cocoon_target = null
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busy = 0
|
||||
stop_automated_movement = 0
|
||||
|
||||
/mob/living/simple_animal/hostile/giant_spider/nurse/proc/finalize_eggs()
|
||||
if(busy == LAYING_EGGS)
|
||||
if(!(locate(/obj/effect/spider/eggcluster) in get_turf(src)))
|
||||
new /obj/effect/spider/eggcluster(loc, src)
|
||||
fed--
|
||||
busy = 0
|
||||
stop_automated_movement = 0
|
||||
|
||||
/mob/living/simple_animal/hostile/giant_spider/nurse/proc/finalize_web()
|
||||
if(busy == SPINNING_WEB)
|
||||
new /obj/effect/spider/stickyweb(src.loc)
|
||||
busy = 0
|
||||
stop_automated_movement = 0
|
||||
|
||||
/mob/living/simple_animal/hostile/giant_spider/nurse/proc/finalize_cocoon()
|
||||
if(busy == SPINNING_COCOON)
|
||||
if(cocoon_target && istype(cocoon_target.loc, /turf) && get_dist(src,cocoon_target) <= 1)
|
||||
var/obj/effect/spider/cocoon/C = new(cocoon_target.loc)
|
||||
var/large_cocoon = 0
|
||||
C.pixel_x = cocoon_target.pixel_x
|
||||
C.pixel_y = cocoon_target.pixel_y
|
||||
for (var/A in C.loc)
|
||||
var/atom/movable/aa = A
|
||||
if (ismob(aa))
|
||||
var/mob/M = aa
|
||||
if(istype(M, /mob/living/simple_animal/hostile/giant_spider) && M.stat != DEAD)
|
||||
continue
|
||||
large_cocoon = 1
|
||||
fed++
|
||||
src.visible_message("<span class='warning'>\The [src] sticks a proboscis into \the [cocoon_target] and sucks a viscous substance out.</span>")
|
||||
M.forceMove(C)
|
||||
C.pixel_x = M.pixel_x
|
||||
C.pixel_y = M.pixel_y
|
||||
break
|
||||
if (istype(aa, /obj/item))
|
||||
var/obj/item/I = aa
|
||||
I.forceMove(C)
|
||||
if (istype(aa, /obj/structure))
|
||||
var/obj/structure/S = aa
|
||||
if(!S.anchored)
|
||||
S.forceMove(C)
|
||||
large_cocoon = 1
|
||||
if (istype(aa, /obj/machinery))
|
||||
var/obj/machinery/M = aa
|
||||
if(!M.anchored)
|
||||
M.forceMove(C)
|
||||
large_cocoon = 1
|
||||
if(large_cocoon)
|
||||
C.icon_state = pick("cocoon_large1","cocoon_large2","cocoon_large3")
|
||||
busy = 0
|
||||
stop_automated_movement = 0
|
||||
|
||||
#undef SPINNING_WEB
|
||||
#undef LAYING_EGGS
|
||||
#undef MOVING_TO_TARGET
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
author: Skull132
|
||||
|
||||
delete-after: True
|
||||
|
||||
changes:
|
||||
- bugfix: "Spiders will no longer create massive stacks of cocoons under dead comrades."
|
||||
- tweak: "Limbs infested with spider eggs will now take longer to burst. When they do burst, the limb is gibbed."
|
||||
- tweak: "Infested limbs will give out more warning now past a certain stage."
|
||||
- tweak: "Modified the spider event. The moderate severity one will now no longer spawn nurses, so they can't multiply."
|
||||
- rscadd: "Added a major severity spider event. It spawns more spiders than the moderate severity one along with nurses."
|
||||
Binary file not shown.
Reference in New Issue
Block a user