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Fixes napalm grenades failing to detonate if still held after their timer expires, fixes description of Napalm in uplink, and reduces cost by three (#18201)
* Fixes napalm grenades failing to detonate if still held after their timer. Puts five grenades in the box, to match the uplink description * changelog * changelog author * Three napalm grenades, five credits
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@@ -41,7 +41,7 @@
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desc = "A box of five grenades that deploy cardox smoke in the thrown area. This smoke is incredibly toxic, especially to vaurca. It can also clear K'ois outbreaks with ease."
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/datum/uplink_item/item/grenades/napalm
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name = "5x Napalm Grenades"
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telecrystal_cost = 8
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name = "3x Napalm Grenades"
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telecrystal_cost = 5
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path = /obj/item/storage/box/grenades/napalm
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desc = "A box of five grenades that deploy napalm in the thrown area, and ignite it."
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desc = "A box of three grenades that deploy napalm in the thrown area, and ignite it."
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