Fixes napalm grenades failing to detonate if still held after their timer expires, fixes description of Napalm in uplink, and reduces cost by three (#18201)

* Fixes napalm grenades failing to detonate if still held after their timer. Puts five grenades in the box, to match the uplink description

* changelog

* changelog author

* Three napalm grenades, five credits
This commit is contained in:
AlaunusLux
2024-01-15 14:05:15 +00:00
committed by GitHub
parent b0fef5c15b
commit 0c8bdbdd68
3 changed files with 48 additions and 4 deletions
@@ -8,5 +8,7 @@
/obj/item/grenade/napalm/prime()
. = ..()
for(var/turf/turf in view(5, src))
for(var/turf/turf in view(5, get_turf(src)))
new /obj/effect/decal/cleanable/liquid_fuel/napalm(turf, 100, TRUE)
qdel(src)