mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-19 03:49:10 +01:00
Adding old code duffel bags and mercs/wizards bags (#817)
Bringing back our duffel bags and antags packbags from old code.
This commit is contained in:
@@ -51,7 +51,7 @@ var/global/list/underwear_f = list("Red" = "f1", "White" = "f2", "Yellow" = "f3"
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//undershirt
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var/global/list/undershirt_t = list("White Tank top" = "u1", "Black Tank top" = "u2", "Black shirt" = "u3", "White shirt" = "u4", "None")
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//Backpacks
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var/global/list/backbaglist = list("Nothing", "Backpack", "Satchel", "Satchel Alt")
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var/global/list/backbaglist = list("Nothing", "Backpack", "Satchel", "Satchel Alt", "Duffel Bag")
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var/global/list/exclude_jobs = list(/datum/job/ai,/datum/job/cyborg)
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// Visual nets
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@@ -42,9 +42,10 @@ var/datum/antagonist/mercenary/mercs
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player.equip_to_slot_or_del(new fallback_type(player), slot_shoes)
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player.equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(player), slot_gloves)
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player.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/military(player), slot_belt)
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if(player.backbag == 2) player.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(player), slot_back)
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if(player.backbag == 3) player.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(player), slot_back)
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if(player.backbag == 2) player.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/syndie(player), slot_back)
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if(player.backbag == 3) player.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_syndie(player), slot_back)
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if(player.backbag == 4) player.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(player), slot_back)
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if(player.backbag == 5) player.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/syndie(player), slot_back)
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player.equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(player.back), slot_in_backpack)
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player.equip_to_slot_or_del(new /obj/item/weapon/reagent_containers/pill/cyanide(player), slot_in_backpack)
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@@ -80,9 +80,10 @@ var/datum/antagonist/wizard/wizards
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wizard_mob.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(wizard_mob), slot_shoes)
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wizard_mob.equip_to_slot_or_del(new /obj/item/clothing/suit/wizrobe(wizard_mob), slot_wear_suit)
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wizard_mob.equip_to_slot_or_del(new /obj/item/clothing/head/wizard(wizard_mob), slot_head)
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if(wizard_mob.backbag == 2) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(wizard_mob), slot_back)
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if(wizard_mob.backbag == 3) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(wizard_mob), slot_back)
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if(wizard_mob.backbag == 2) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/wizard(wizard_mob), slot_back)
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if(wizard_mob.backbag == 3) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_wizard(wizard_mob), slot_back)
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if(wizard_mob.backbag == 4) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(wizard_mob), slot_back)
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if(wizard_mob.backbag == 5) wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/wizard(wizard_mob), slot_back)
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wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/box(wizard_mob), slot_in_backpack)
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wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/teleportation_scroll(wizard_mob), slot_r_store)
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wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/spellbook(wizard_mob), slot_r_hand)
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@@ -19,6 +19,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/grey(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(H), slot_shoes)
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return 1
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@@ -23,6 +23,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/captain(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_cap(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/cap(H), slot_back)
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var/obj/item/clothing/under/U = new /obj/item/clothing/under/rank/captain(H)
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if(H.age>49)
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U.accessories += new /obj/item/clothing/accessory/medal/gold/captain(U)
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@@ -81,6 +82,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/head_of_personnel(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/device/pda/heads/hop(H), slot_belt)
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@@ -19,6 +19,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_service(H), slot_l_ear)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/bartender(H), slot_w_uniform)
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@@ -82,6 +83,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/hydroponics(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_hyd(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/hyd(H), slot_back)
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return 1
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@@ -161,6 +163,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/industrial(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_eng(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/eng(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/miner(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/device/pda/shaftminer(H), slot_belt)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(H), slot_shoes)
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@@ -251,6 +254,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/internalaffairs(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/internalaffairs(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
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@@ -29,6 +29,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/industrial(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_eng(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/eng(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chief_engineer(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/device/pda/heads/ce(H), slot_l_store)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/workboots(H), slot_shoes)
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@@ -65,6 +66,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/industrial(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_eng(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/eng(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/workboots(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(H), slot_belt)
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@@ -100,6 +102,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/eng(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/atmospheric_technician(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/workboots(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/device/pda/atmos(H), slot_l_store)
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@@ -26,6 +26,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/medic(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_med(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/med(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chief_medical_officer(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/device/pda/heads/cmo(H), slot_belt)
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@@ -57,6 +58,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/medic(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_med(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/med(H), slot_back)
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if (H.mind.role_alt_title)
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switch(H.mind.role_alt_title)
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if("Emergency Physician")
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@@ -74,6 +76,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/virology(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_vir(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/vir(H), slot_back)
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if("Medical Doctor")
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/labcoat(H), slot_wear_suit)
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@@ -121,6 +124,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/chemistry(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_chem(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/chem(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/labcoat/chemist(H), slot_wear_suit)
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return 1
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@@ -150,6 +154,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/genetics(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_gen(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/gen(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/labcoat/genetics(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/device/flashlight/pen(H), slot_s_store)
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return 1
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@@ -175,6 +180,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
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if (H.mind.role_alt_title)
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switch(H.mind.role_alt_title)
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if("Psychiatrist")
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@@ -211,6 +217,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/medic(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_med(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/med(H), slot_back)
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if (H.mind.role_alt_title)
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switch(H.mind.role_alt_title)
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if("Emergency Medical Technician")
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@@ -32,6 +32,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/toxins(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_tox(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/tox(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/labcoat(H), slot_wear_suit)
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return 1
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@@ -63,6 +64,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/toxins(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_tox(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/tox(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/labcoat/science(H), slot_wear_suit)
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return 1
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@@ -92,6 +94,7 @@
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/toxins(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_tox(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/tox(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/labcoat/science(H), slot_wear_suit)
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return 1
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@@ -114,8 +117,11 @@
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equip(var/mob/living/carbon/human/H)
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if(!H) return 0
|
||||
H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_sci(H), slot_l_ear)
|
||||
if(H.backbag == 2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
|
||||
if(H.backbag == 3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
|
||||
switch(H.backbag)
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/roboticist(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/pda/roboticist(H), slot_l_store)
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/security(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_sec(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/sec(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/hos(H), slot_l_ear)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/head_of_security(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes)
|
||||
@@ -70,6 +71,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/security(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_sec(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/sec(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/warden(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/pda/warden(H), slot_belt)
|
||||
@@ -113,6 +115,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/det(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/pda/detective(H), slot_belt)
|
||||
@@ -157,6 +160,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/security(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_sec(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/sec(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/security(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/pda/security(H), slot_belt)
|
||||
|
||||
@@ -184,6 +184,16 @@
|
||||
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/storage/backpack/syndie
|
||||
name = "syndicate rucksack"
|
||||
desc = "The latest in carbon fiber and red satin combat rucksack technology. Comfortable and tough!"
|
||||
icon_state = "syndiepack"
|
||||
|
||||
/obj/item/weapon/storage/backpack/wizard
|
||||
name = "wizard federation sack"
|
||||
desc = "Perfect for keeping your shining crystal balls inside of."
|
||||
icon_state = "wizardpack"
|
||||
|
||||
/*
|
||||
* Satchel Types
|
||||
*/
|
||||
@@ -264,6 +274,16 @@
|
||||
slot_r_hand_str = "satchel-cap",
|
||||
)
|
||||
|
||||
/obj/item/weapon/storage/backpack/satchel_syndie
|
||||
name = "syndicate satchel"
|
||||
desc = "A satchel in the new age style of a multi-corperate terrorist organisation."
|
||||
icon_state = "satchel-syndie"
|
||||
|
||||
/obj/item/weapon/storage/backpack/satchel_wizard
|
||||
name = "wizard federation satchel"
|
||||
desc = "This stylish satchel will put a spell on anyone with some fashion sense to spare."
|
||||
icon_state = "satchel-wizard"
|
||||
|
||||
//ERT backpacks.
|
||||
/obj/item/weapon/storage/backpack/ert
|
||||
name = "emergency response team backpack"
|
||||
@@ -296,3 +316,64 @@
|
||||
name = "emergency response team medical backpack"
|
||||
desc = "A spacious backpack with lots of pockets, worn by medical members of a Nanotrasen Emergency Response Team."
|
||||
icon_state = "ert_medical"
|
||||
|
||||
// Duffel Bags
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel
|
||||
name = "duffel bag"
|
||||
desc = "A spacious duffel bag."
|
||||
icon_state = "duffel-norm"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/cap
|
||||
name = "captain's duffel bag"
|
||||
desc = "A rare and special duffel bag for only the most air-headed of Nanotrasen personnel."
|
||||
icon_state = "duffel-captain"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/hyd
|
||||
name = "botanist's duffel bag"
|
||||
desc = "A specially designed duffel bag for containing plant matter, regardless of how questionable it may be."
|
||||
icon_state = "duffel-hydroponics"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/vir
|
||||
name = "virology duffel bag"
|
||||
desc = "A sterilized duffel bag suited to those about to unleash pathogenic havoc upon the world."
|
||||
icon_state = "duffel-virology"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/med
|
||||
name = "medical duffel bag"
|
||||
desc = "A sterilized duffel bag for the young, upcoming lesbayan."
|
||||
icon_state = "duffel-medical"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/eng
|
||||
name = "industrial duffel bag"
|
||||
desc = "A rough and tumble duffel bag for the hard working wrench-monkey of tomorrow."
|
||||
icon_state = "duffel-engineering"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/tox
|
||||
name = "scientist's duffel bag"
|
||||
desc = "Handy when it comes to storing volatile materials of the anomalous persuasion."
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/sec
|
||||
name = "security duffel bag"
|
||||
desc = "A grey and blue duffel bag for the boys in colour, with room for all the batons and flashbangs you could ever need."
|
||||
icon_state = "duffel-security"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/gen
|
||||
name = "genetics duffel bag"
|
||||
desc = "It sure won't hold your genes together, but it'll keep the denim ones safe."
|
||||
icon_state = "duffel-genetics"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/chem
|
||||
name = "chemistry duffel bag"
|
||||
desc = "Spice up the love life a little."
|
||||
icon_state = "duffel-chemistry"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/syndie
|
||||
name = "syndicate duffel bag"
|
||||
desc = "A snazzy black and red duffel bag, perfect for smuggling C4 and Parapens."
|
||||
icon_state = "duffel-syndie"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/wizard
|
||||
name = "wizardly duffel bag"
|
||||
desc = "A fancy blue wizard bag, duffel edition."
|
||||
icon_state = "duffel-wizard"
|
||||
|
||||
@@ -1254,7 +1254,7 @@ datum/preferences
|
||||
g_skin = rand(0,255)
|
||||
b_skin = rand(0,255)
|
||||
if("bag")
|
||||
backbag = rand(1,4)
|
||||
backbag = rand(1,5)
|
||||
/*if("skin_style")
|
||||
h_style = random_skin_style(gender)*/
|
||||
if("all")
|
||||
@@ -1806,7 +1806,7 @@ datum/preferences
|
||||
|
||||
character.undershirt = undershirt
|
||||
|
||||
if(backbag > 4 || backbag < 1)
|
||||
if(backbag > 5 || backbag < 1)
|
||||
backbag = 1 //Same as above
|
||||
character.backbag = backbag
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/security(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_sec(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/sec(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/security2(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_sec(H), slot_l_ear)
|
||||
@@ -40,6 +41,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/medic(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_med(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/med(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_med(H), slot_l_ear)
|
||||
@@ -66,8 +68,9 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_tox(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/tox(H), slot_back)
|
||||
return 1
|
||||
|
||||
|
||||
/datum/job/intern_eng
|
||||
title = "Engineering Apprentice"
|
||||
flag = INTERN_ENG
|
||||
@@ -86,6 +89,7 @@
|
||||
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/industrial(H), slot_back)
|
||||
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_eng(H), slot_back)
|
||||
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
|
||||
if(5) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/duffel/eng(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/head/beret/eng(H), slot_head)
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
author: Alberyk
|
||||
|
||||
delete-after: True
|
||||
|
||||
changes:
|
||||
- rscadd: "Added duffel bags from the old aurora code."
|
||||
- rscadd: "Added mercenary and wizard unique backpack options from old code."
|
||||
Reference in New Issue
Block a user