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https://github.com/Aurorastation/Aurora.3.git
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Organize adminbus loadouts a bit better and a bit more (#10259)
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+1
-1
@@ -318,8 +318,8 @@
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#include "code\datums\outfits\ert\nt_ert.dm"
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#include "code\datums\outfits\ert\syndicate.dm"
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#include "code\datums\outfits\ert\tcfl.dm"
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#include "code\datums\outfits\event\outfit_events.dm"
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#include "code\datums\outfits\event\outfit_killers.dm"
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#include "code\datums\outfits\event\outfit_lance.dm"
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#include "code\datums\outfits\event\outfit_megacorps.dm"
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#include "code\datums\outfits\event\outfit_nanotrasen.dm"
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#include "code\datums\outfits\event\outfit_tfcl.dm"
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+59
-6
@@ -1,4 +1,4 @@
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/datum/outfit/admin/lance
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/datum/outfit/admin/event/lance
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name = "Lancer"
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uniform = /obj/item/clothing/under/lance
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@@ -23,10 +23,10 @@
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)
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var/id_access = "Lancer"
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/datum/outfit/admin/lance/get_id_access()
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/datum/outfit/admin/event/lance/get_id_access()
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return get_syndicate_access(id_access)
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/datum/outfit/admin/lance/engineer
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/datum/outfit/admin/event/lance/engineer
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name = "Lance Engineer"
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uniform = /obj/item/clothing/under/lance
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@@ -50,7 +50,7 @@
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)
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id_access = "Lance Engineer"
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/datum/outfit/admin/lance/medic
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/datum/outfit/admin/event/lance/medic
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name = "Lance Medic"
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uniform = /obj/item/clothing/under/lance
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@@ -77,7 +77,7 @@
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accessory_contents = list(/obj/item/gun/energy/pulse/pistol = 1)
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id_access = "Lance Medic"
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/datum/outfit/admin/lance/operative
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/datum/outfit/admin/event/lance/operative
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name = "Lance Operative"
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uniform = /obj/item/clothing/under/dress/lance_dress/male
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@@ -100,4 +100,57 @@
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belt_contents = list(
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/obj/item/device/multitool = 1
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)
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id_access = "Lance Operative"
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id_access = "Lance Operative"
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/datum/outfit/admin/event/sol_marine
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name = "Solarian Marine"
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uniform = /obj/item/clothing/under/rank/fatigues
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shoes = /obj/item/clothing/shoes/magboots
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gloves = /obj/item/clothing/gloves/combat
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l_ear = /obj/item/device/radio/headset/syndicate
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glasses = /obj/item/clothing/glasses/thermal
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l_pocket = /obj/item/tank/emergency_oxygen/double
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r_pocket = /obj/item/crowbar/red
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id = /obj/item/card/id/syndicate
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head = /obj/item/clothing/head/helmet/space/void/sol
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suit = /obj/item/clothing/suit/space/void/sol
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mask = /obj/item/clothing/mask/gas/tactical
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back = /obj/item/tank/jetpack/carbondioxide
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suit_store = /obj/item/gun/projectile/automatic/rifle/sol
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belt = /obj/item/storage/belt/military
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belt_contents = list(
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/obj/item/ammo_magazine/c762/sol = 3,
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/obj/item/ammo_magazine/mc9mm = 2,
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/obj/item/shield/energy = 1,
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/obj/item/melee/energy/sword = 1,
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/obj/item/grenade/frag = 1,
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/obj/item/grenade/flashbang = 1
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)
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accessory = /obj/item/clothing/accessory/holster/hip/brown
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accessory_contents = list(/obj/item/gun/projectile/pistol/sol = 1)
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/datum/outfit/admin/event/sol_marine/heavy
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name = "Heavy Solarian Marine"
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head = null
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suit = null
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mask = /obj/item/clothing/mask/gas/tactical
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back = /obj/item/rig/military/equipped
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belt_contents = list(
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/obj/item/gun/projectile/pistol/sol = 1,
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/obj/item/ammo_magazine/mc9mm = 2,
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/obj/item/shield/energy = 1,
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/obj/item/melee/energy/sword = 1,
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/obj/item/grenade/frag = 2,
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/obj/item/grenade/flashbang = 2
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)
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l_hand = /obj/item/gun/projectile/shotgun/pump/combat/sol
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accessory = /obj/item/clothing/accessory/storage/bandolier
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accessory_contents = list(/obj/item/ammo_casing/shotgun = 8,
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/obj/item/ammo_casing/shotgun/pellet = 8)
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@@ -321,7 +321,7 @@
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if("Admin")
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outfit_catagories["NanoTrasen"] = typesof(/datum/outfit/admin/nt)
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outfit_catagories["Antagonist"] = typesof(/datum/outfit/admin/syndicate)
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outfit_catagories["Ceres Lance"] = typesof(/datum/outfit/admin/lance)
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outfit_catagories["Event"] = typesof(/datum/outfit/admin/event)
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outfit_catagories["TCFL"] = typesof(/datum/outfit/admin/tcfl)
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outfit_catagories["Killers"] = typesof(/datum/outfit/admin/killer)
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outfit_catagories["Job"] = subtypesof(/datum/outfit/job)
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@@ -0,0 +1,6 @@
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author: Alberyk, Kyres1
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delete-after: True
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changes:
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- imageadd: "Added new sprites for the battle rifle and the naval shotgun."
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