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https://github.com/Aurorastation/Aurora.3.git
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Ranger Rework, attempt three (#22047)
<img width="611" height="35" alt="image" src="https://github.com/user-attachments/assets/844ddd6b-8881-44d0-85f3-8bda726686ac" /> **_LOUD INCORRECT BUZZER_** This PR aims to fix several errors made by the Ranger rework PR, including the fact that the autocannon shoots itself whenever fired. ID restrictions was also added because that wasn't a thing when the gunboat was made apparently. --------- Signed-off-by: mynameasjeff <55303178+mynameasjeff@users.noreply.github.com> Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
This commit is contained in:
co-authored by
SleepyGemmy
parent
13083e7c55
commit
1219db2f74
@@ -0,0 +1,58 @@
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||||
################################
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||||
# Example Changelog File
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||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
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||||
# Valid Prefixes:
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||||
# bugfix
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||||
# - (fixes bugs)
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||||
# wip
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||||
# - (work in progress)
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||||
# qol
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# - (quality of life)
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# soundadd
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# - (adds a sound)
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# sounddel
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# - (removes a sound)
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# rscadd
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# - (adds a feature)
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||||
# rscdel
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# - (removes a feature)
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# imageadd
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# - (adds an image or sprite)
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# imagedel
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# - (removes an image or sprite)
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# spellcheck
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# - (fixes spelling or grammar)
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# experiment
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# - (experimental change)
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# balance
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# - (balance changes)
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# code_imp
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# - (misc internal code change)
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# refactor
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# - (refactors code)
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# config
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# - (makes a change to the config files)
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# admin
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# - (makes changes to administrator tools)
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# server
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# - (miscellaneous changes to server)
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#################################
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||||
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# Your name.
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author: MynameAsJeff
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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||||
delete-after: True
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||||
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||||
# Any changes you've made. See valid prefix list above.
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||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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||||
# SCREW THIS UP AND IT WON'T WORK.
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||||
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
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||||
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Fixes several errors on the Ranger Gunboat. Everything actually works as intended, now!"
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@@ -148,7 +148,9 @@
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/turf/simulated/floor/plating,
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/area/ship/ranger_corvette/engine1)
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"aFp" = (
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/obj/machinery/computer/ship/sensors,
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/obj/machinery/computer/ship/sensors{
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req_access = list(222)
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},
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/turf/simulated/floor/tiled/full,
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/area/shuttle/ranger_shuttle)
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"aHv" = (
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@@ -343,7 +345,8 @@
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},
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/obj/machinery/door/airlock/service{
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name = "Custodial Closet";
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dir = 4
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dir = 4;
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req_access = list(222)
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},
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/obj/machinery/door/firedoor{
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dir = 4;
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@@ -404,7 +407,8 @@
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/obj/machinery/door/airlock{
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name = "EVA Storage";
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dir = 1;
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req_one_access = list(221,222)
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req_one_access = list(221,222);
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req_access = list(222)
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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@@ -599,7 +603,8 @@
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/obj/machinery/door/airlock/engineering{
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dir = 4;
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req_one_access = list(221,222);
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name = "Rotary Cannon Chamber/Starboard Propulsion"
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name = "Rotary Cannon Chamber/Starboard Propulsion";
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req_access = list(222)
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},
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/obj/machinery/door/firedoor{
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req_one_access = list(221,222)
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@@ -994,7 +999,8 @@
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/obj/machinery/door/airlock/hatch{
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name = "Starboard Propulsion";
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dir = 1;
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req_one_access = list(221,222)
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req_one_access = list(221,222);
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req_access = list(222)
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},
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/obj/machinery/door/firedoor{
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req_one_access = list(221,222)
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@@ -1251,7 +1257,8 @@
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"fbf" = (
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/obj/machinery/door/airlock/hatch{
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name = "Port Propulsion";
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dir = 1
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dir = 1;
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req_access = list(222)
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},
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/obj/machinery/door/firedoor{
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req_one_access = list(221,222)
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@@ -1326,9 +1333,6 @@
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/obj/item/clothing/accessory/holster,
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/obj/item/clothing/accessory/holster,
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/obj/item/clothing/accessory/holster,
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/obj/item/clothing/accessory/holster/thigh/fluff,
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/obj/item/clothing/accessory/holster/thigh/fluff,
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/obj/item/clothing/accessory/holster/thigh/fluff,
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/obj/item/clothing/head/helmet{
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name = "Cheap-looking helmet";
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desc = "A cheap helmet, most likely purchased off the aftermarket for some raggedy band of Frontier law enforcement. It might, **might** be able to stop a 9mm and some shrapnel."
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@@ -1784,7 +1788,8 @@
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"gMK" = (
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/obj/machinery/door/airlock/hatch{
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name = "Cryogenics";
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dir = 4
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dir = 4;
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req_access = list(222)
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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dir = 4
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@@ -1817,13 +1822,6 @@
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/obj/structure/lattice/catwalk/indoor/grate/dark,
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/turf/simulated/floor/plating,
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/area/ship/ranger_corvette/foyer)
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"gSr" = (
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/obj/structure/ship_weapon_dummy{
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is_barrel = 1
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},
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/obj/structure/lattice/catwalk,
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/turf/template_noop,
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/area/ship/ranger_corvette/engine1)
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"gUj" = (
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/obj/machinery/door/firedoor{
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req_one_access = list(221,222)
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@@ -1834,7 +1832,8 @@
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},
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/obj/machinery/door/airlock/service{
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name = "Dormitory";
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dir = 1
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dir = 1;
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req_access = list(222)
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},
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/turf/simulated/floor/tiled/dark,
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/area/ship/ranger_corvette/crew)
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@@ -1899,7 +1898,8 @@
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"hdZ" = (
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/obj/machinery/door/airlock/engineering{
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req_one_access = list(221,222);
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name = "Engineering"
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name = "Engineering";
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req_access = list(222)
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},
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/obj/machinery/door/firedoor{
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req_one_access = list(221,222)
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@@ -1962,7 +1962,8 @@
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},
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/obj/machinery/door/airlock/atmos{
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dir = 4;
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req_one_access = list(221,222)
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req_one_access = list(221,222);
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req_access = list(222)
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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dir = 4
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@@ -2042,6 +2043,10 @@
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},
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/turf/simulated/floor/tiled/dark,
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/area/ship/ranger_corvette/foyer)
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"hUh" = (
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/obj/structure/ship_weapon_dummy,
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/turf/template_noop,
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/area/ship/ranger_corvette/engine1)
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"hUx" = (
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/obj/effect/landmark/entry_point/port{
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name = "port, quarters"
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@@ -2061,7 +2066,8 @@
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"hZi" = (
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/obj/machinery/door/airlock/service{
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name = "Dormitory";
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dir = 4
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dir = 4;
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req_access = list(222)
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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dir = 4
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@@ -2132,7 +2138,8 @@
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/obj/machinery/door/airlock/security{
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dir = 4;
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req_one_access = list(221,222);
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name = "Brig"
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name = "Brig";
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req_access = list(222)
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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dir = 4
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@@ -2303,7 +2310,9 @@
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/obj/machinery/atmospherics/unary/vent_pump/on{
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dir = 1
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},
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/obj/structure/closet/secure_closet/guncabinet,
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/obj/structure/closet/secure_closet/guncabinet{
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req_access = list(222)
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},
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/obj/item/gun/projectile/revolver/lemat,
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/obj/item/gun/projectile/revolver/lemat,
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/obj/item/gun/projectile/revolver/lemat,
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@@ -2345,7 +2354,8 @@
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/obj/machinery/door/airlock/glass_command{
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name = "Bridge";
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dir = 1;
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req_one_access = list(221,222)
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req_one_access = list(221,222);
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req_access = list(222)
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},
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/obj/machinery/door/firedoor{
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req_one_access = list(221,222)
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@@ -2440,7 +2450,8 @@
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icon_state = "tube_empty"
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},
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/obj/machinery/computer/ship/sensors{
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dir = 4
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dir = 4;
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req_access = list(222)
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},
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/obj/effect/floor_decal/corner_wide/blue/diagonal,
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/turf/simulated/floor/tiled/dark,
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@@ -2471,7 +2482,8 @@
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/obj/machinery/door/airlock/highsecurity{
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name = "Ship Munitions Storage";
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dir = 4;
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req_one_access = list(221,222)
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req_one_access = list(221,222);
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req_access = list(222)
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},
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/obj/machinery/door/firedoor{
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req_one_access = list(221,222)
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@@ -2598,13 +2610,6 @@
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},
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/turf/simulated/wall/shuttle/space_ship/mercenary,
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/area/shuttle/ranger_shuttle)
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"jYf" = (
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/obj/structure/ship_weapon_dummy{
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is_barrel = 1
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},
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/obj/structure/lattice/catwalk,
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/turf/simulated/floor/airless,
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/area/ship/ranger_corvette/engine1)
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"kaR" = (
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/obj/structure/sign/directions/com{
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dir = 4;
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@@ -2732,7 +2737,8 @@
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/obj/machinery/door/airlock/highsecurity{
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name = "Ship Munitions Storage";
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dir = 4;
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req_one_access = list(221,222)
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req_one_access = list(221,222);
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req_access = list(222)
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},
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/obj/machinery/door/firedoor{
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req_one_access = list(221,222)
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@@ -2867,7 +2873,8 @@
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/area/ship/ranger_corvette/munitions)
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"lvN" = (
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/obj/machinery/computer/shuttle_control/explore/ranger_shuttle{
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req_one_access = list(221,222)
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req_one_access = list(221,222);
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req_access = list(222)
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},
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/turf/simulated/floor/tiled/full,
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/area/shuttle/ranger_shuttle)
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@@ -3049,7 +3056,8 @@
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/obj/machinery/door/airlock/silver{
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name = "Kitchen";
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dir = 4;
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req_one_access = list(221,222)
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req_one_access = list(221,222);
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req_access = list(222)
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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dir = 4
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@@ -3144,7 +3152,8 @@
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/obj/machinery/door/airlock/highsecurity{
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name = "Flak Battery Chamber";
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dir = 1;
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req_one_access = list(221,222)
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req_one_access = list(221,222);
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req_access = list(222)
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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@@ -3388,7 +3397,8 @@
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/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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/obj/machinery/door/airlock/medical{
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name = "Surgical Suite";
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dir = 1
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dir = 1;
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req_access = list(222)
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},
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/obj/machinery/door/firedoor{
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req_one_access = list(221,222)
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@@ -3645,7 +3655,8 @@
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pixel_x = -28;
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pixel_y = 12;
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dir = 1;
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frequency = 2137
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frequency = 2137;
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req_access = list(222)
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},
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/obj/effect/map_effect/marker_helper/airlock/exterior,
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/obj/effect/map_effect/marker/airlock/docking/ranger_corvette/aft,
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@@ -3882,11 +3893,6 @@
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"plP" = (
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/turf/simulated/floor/tiled/dark,
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/area/ship/ranger_corvette/brig)
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"pmD" = (
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/obj/structure/ship_weapon_dummy/barrel,
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/obj/structure/lattice/catwalk,
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/turf/simulated/floor/airless,
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/area/ship/ranger_corvette/engine1)
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"ppM" = (
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/obj/structure/sign/directions/medical{
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dir = 4;
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@@ -3997,7 +4003,8 @@
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/obj/machinery/door/airlock/medical{
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name = "Medbay";
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dir = 4;
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req_one_access = list(221,222)
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req_one_access = list(221,222);
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req_access = list(222)
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},
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/obj/machinery/door/firedoor{
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dir = 4;
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@@ -4071,9 +4078,8 @@
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/area/ship/ranger_corvette/telecomms)
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"pZW" = (
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/obj/structure/lattice/catwalk,
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/obj/structure/ship_weapon_dummy,
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/turf/template_noop,
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/area/ship/ranger_corvette/engine1)
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/area/space)
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"qbp" = (
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/obj/effect/floor_decal/industrial/hatch/yellow,
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/obj/machinery/door/blast/regular/open{
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@@ -4082,6 +4088,10 @@
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},
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/turf/simulated/floor/tiled/dark,
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/area/ship/ranger_corvette/foyer)
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"qbD" = (
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/obj/structure/ship_weapon_dummy/barrel,
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/turf/template_noop,
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/area/space)
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"qcF" = (
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/obj/machinery/power/smes/buildable/third_party_shuttle,
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/obj/structure/cable/green,
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@@ -4160,7 +4170,8 @@
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/obj/machinery/door/airlock/highsecurity{
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name = "Auxiliary CIC";
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dir = 4;
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||||
req_one_access = list(221,222)
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req_one_access = list(221,222);
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||||
req_access = list(222)
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},
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/obj/machinery/door/firedoor{
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req_one_access = list(221,222)
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@@ -4225,7 +4236,8 @@
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/obj/machinery/door/airlock/highsecurity{
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name = "Armory";
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dir = 4;
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req_one_access = list(221,222)
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req_one_access = list(221,222);
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req_access = list(222)
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},
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/turf/simulated/floor/tiled/dark,
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/area/ship/ranger_corvette/gunnery)
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@@ -4309,11 +4321,11 @@
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/turf/simulated/floor/tiled/white,
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/area/ship/ranger_corvette/canteen)
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"qHO" = (
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/obj/structure/lattice/catwalk,
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/obj/item/hullbeacon/red,
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/obj/machinery/ship_weapon/autocannon{
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weapon_id = "Ranger Francisca Rotary Gun"
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},
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/obj/structure/lattice/catwalk,
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/obj/item/hullbeacon/red,
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/turf/template_noop,
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/area/ship/ranger_corvette/engine1)
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"qMt" = (
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@@ -4342,7 +4354,8 @@
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"qRJ" = (
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/obj/machinery/door/airlock/silver{
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||||
name = "Washroom";
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dir = 4
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||||
dir = 4;
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||||
req_access = list(222)
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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dir = 4
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@@ -4562,7 +4575,8 @@
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icon_state = "tube_empty"
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},
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/obj/machinery/computer/ship/engines{
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||||
dir = 4
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||||
dir = 4;
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||||
req_access = list(222)
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||||
},
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/obj/effect/floor_decal/corner_wide/blue/diagonal,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
@@ -4903,6 +4917,7 @@
|
||||
identifier = "ranger";
|
||||
name = "igs - ranger"
|
||||
},
|
||||
/obj/item/synthesized_instrument/guitar,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/ship/ranger_corvette/foyer)
|
||||
"sMm" = (
|
||||
@@ -5233,7 +5248,8 @@
|
||||
/area/ship/ranger_corvette/crew)
|
||||
"twl" = (
|
||||
/obj/machinery/computer/ship/helm{
|
||||
req_one_access = list(221,222)
|
||||
req_one_access = list(221,222);
|
||||
req_access = list(222)
|
||||
},
|
||||
/turf/simulated/floor/tiled/full,
|
||||
/area/shuttle/ranger_shuttle)
|
||||
@@ -5243,7 +5259,8 @@
|
||||
},
|
||||
/obj/structure/railing/mapped,
|
||||
/obj/machinery/computer/ship/sensors{
|
||||
dir = 1
|
||||
dir = 1;
|
||||
req_access = list(222)
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/ship/ranger_corvette/bridge)
|
||||
@@ -5474,7 +5491,8 @@
|
||||
/obj/structure/railing/mapped,
|
||||
/obj/machinery/computer/ship/helm{
|
||||
dir = 1;
|
||||
req_one_access = list(221,222)
|
||||
req_one_access = list(221,222);
|
||||
req_access = list(222)
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/ship/ranger_corvette/bridge)
|
||||
@@ -5693,11 +5711,6 @@
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/ship/ranger_corvette/foyer)
|
||||
"uFD" = (
|
||||
/obj/structure/ship_weapon_dummy,
|
||||
/obj/structure/lattice/catwalk,
|
||||
/turf/simulated/floor/airless,
|
||||
/area/ship/ranger_corvette/engine1)
|
||||
"uGk" = (
|
||||
/obj/machinery/door/airlock/external{
|
||||
dir = 4
|
||||
@@ -5755,7 +5768,8 @@
|
||||
name = "fore blast door-control";
|
||||
pixel_x = -6;
|
||||
pixel_y = 6;
|
||||
req_one_access = list(221,222)
|
||||
req_one_access = list(221,222);
|
||||
req_access = list(222)
|
||||
},
|
||||
/obj/machinery/button/remote/blast_door{
|
||||
id = "coc_midship";
|
||||
@@ -5769,14 +5783,16 @@
|
||||
name = "aft blast door-control";
|
||||
pixel_x = 4;
|
||||
pixel_y = -3;
|
||||
req_one_access = list(221,222)
|
||||
req_one_access = list(221,222);
|
||||
req_access = list(222)
|
||||
},
|
||||
/obj/machinery/button/remote/blast_door{
|
||||
id = "coc_bridge";
|
||||
name = "bridge blast door-control";
|
||||
pixel_x = 4;
|
||||
pixel_y = 6;
|
||||
req_one_access = list(221,222)
|
||||
req_one_access = list(221,222);
|
||||
req_access = list(222)
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/ship/ranger_corvette/bridge)
|
||||
@@ -5886,7 +5902,8 @@
|
||||
/obj/machinery/door/airlock/command{
|
||||
dir = 4;
|
||||
name = "Ranger Leader Quarters";
|
||||
req_one_access = list(221,222)
|
||||
req_one_access = list(221,222);
|
||||
req_access = list(222)
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 4
|
||||
@@ -6340,7 +6357,8 @@
|
||||
"wPn" = (
|
||||
/obj/machinery/door/airlock/engineering{
|
||||
req_one_access = list(221,222);
|
||||
name = "Engineering"
|
||||
name = "Engineering";
|
||||
req_access = list(222)
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
|
||||
@@ -6456,7 +6474,8 @@
|
||||
},
|
||||
/obj/machinery/door/airlock/engineering{
|
||||
dir = 4;
|
||||
req_one_access = list(221,222)
|
||||
req_one_access = list(221,222);
|
||||
req_access = list(222)
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
icon_state = "4-8"
|
||||
@@ -6564,7 +6583,8 @@
|
||||
/obj/machinery/door/airlock/glass_security{
|
||||
name = "Holding Cell";
|
||||
dir = 1;
|
||||
req_one_access = list(221,222)
|
||||
req_one_access = list(221,222);
|
||||
req_access = list(222)
|
||||
},
|
||||
/obj/machinery/door/firedoor{
|
||||
req_one_access = list(221,222)
|
||||
@@ -37082,7 +37102,7 @@ tWh
|
||||
tWh
|
||||
tWh
|
||||
tWh
|
||||
xRX
|
||||
pZW
|
||||
xRX
|
||||
xRX
|
||||
xRX
|
||||
@@ -37336,9 +37356,9 @@ xRX
|
||||
xRX
|
||||
xRX
|
||||
tWh
|
||||
pZW
|
||||
gSr
|
||||
gSr
|
||||
hUh
|
||||
hUh
|
||||
hUh
|
||||
usZ
|
||||
qHO
|
||||
xRX
|
||||
@@ -37593,11 +37613,11 @@ xRX
|
||||
xRX
|
||||
xRX
|
||||
tWh
|
||||
uFD
|
||||
uFD
|
||||
uFD
|
||||
uFD
|
||||
pmD
|
||||
hUh
|
||||
hUh
|
||||
hUh
|
||||
hUh
|
||||
qbD
|
||||
xRX
|
||||
xRX
|
||||
xRX
|
||||
@@ -37850,9 +37870,9 @@ xRX
|
||||
xRX
|
||||
xRX
|
||||
tWh
|
||||
jYf
|
||||
jYf
|
||||
gSr
|
||||
hUh
|
||||
hUh
|
||||
hUh
|
||||
usZ
|
||||
aXi
|
||||
xRX
|
||||
@@ -38110,7 +38130,7 @@ tWh
|
||||
boM
|
||||
tWh
|
||||
tWh
|
||||
xRX
|
||||
usZ
|
||||
xRX
|
||||
xRX
|
||||
rrQ
|
||||
|
||||
@@ -111,13 +111,6 @@
|
||||
/obj/item/gun/projectile/dragunov,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/ship/ranger_corvette/gunnery)
|
||||
"q" = (
|
||||
/obj/item/paper{
|
||||
name = "Armory notice no. 1";
|
||||
info = "Our old shorties and most of our PDWs and sidearms are busted. So we lifted some stuff from some local 'taj smuggler who calls himself Sergei or something. The rifle with the curved mag (I can't pronounce the name for shit) can't take any lathed mags, so hold on to what we have. You'll have to handload the other rifle (again, can't pronounce the name for shit) with 7.62 clips or by hand."
|
||||
},
|
||||
/turf/template_noop,
|
||||
/area/space)
|
||||
"r" = (
|
||||
/obj/item/ammo_magazine/a68,
|
||||
/obj/item/ammo_magazine/a68,
|
||||
@@ -140,6 +133,10 @@
|
||||
/obj/item/ammo_magazine/mc9mm,
|
||||
/obj/item/ammo_magazine/mc9mm,
|
||||
/obj/item/ammo_magazine/mc9mm,
|
||||
/obj/item/paper{
|
||||
name = "Armory notice no. 1";
|
||||
info = "Our old shorties and most of our PDWs and sidearms are busted. So we lifted some stuff from some local 'taj smuggler who calls himself Sergei or something. The rifle with the curved mag (I can't pronounce the name for shit) can't take any lathed mags, so hold on to what we have. You'll have to handload the other rifle (again, can't pronounce the name for shit) with 7.62 clips or by hand."
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/ship/ranger_corvette/gunnery)
|
||||
"s" = (
|
||||
@@ -264,7 +261,7 @@
|
||||
/obj/item/ammo_magazine/a556/carbine,
|
||||
/obj/item/paper{
|
||||
name = "Armory notice no. 1";
|
||||
info = "Our old shorties and most of our PDWs and sidearms are busted. We had to use a few rifles and shit we captured off the 'imps as a backstop. They aren't too bad, once you get used to the wood furniture and the blood stains."
|
||||
info = "Our old shorties and most of our PDWs and sidearms are busted. So we're using some old Solarian stuff and some kit that was donated from the KAF as a holdover. The mags for our new rifles can't be printed by a 'lathe. So hold on to what you got."
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/ship/ranger_corvette/gunnery)
|
||||
@@ -342,7 +339,7 @@
|
||||
/obj/item/ammo_magazine/c45m/dominia,
|
||||
/obj/item/paper{
|
||||
name = "Armory notice no. 1";
|
||||
info = "Our old shorties and most of our PDWs and sidearms are bused. So we're using some old Solarian stuff and some kit that was donated from the KAF as a holdover. The mags for our new rifles can't be printed by a 'lathe. So hold on to what you got."
|
||||
info = "Our old shorties and most of our PDWs and sidearms are busted. We had to use a few rifles and shit we captured off the 'imps as a backstop. They aren't too bad, once you get used to the wood furniture and the blood stains."
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/ship/ranger_corvette/gunnery)
|
||||
@@ -653,7 +650,7 @@ a
|
||||
a
|
||||
x
|
||||
r
|
||||
q
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
|
||||
Reference in New Issue
Block a user