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"[ci skip] Automatic Build - 2021.03.20.15.49.57"
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@@ -40,6 +40,14 @@
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<ul class="changes bgimages16">
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<li class="rscadd">Added some clothing loadout options for Zeng-Hu contractors.</li>
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</ul>
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<h3 class="author">Geeves updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Vampires now recover from pain damage when they do blood heal.</li>
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<li class="bugfix">Vampire blood heal no longer attempts to heal prosthetics, it never could in the first place.</li>
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<li class="rscadd">Vampire blood heal now regens blood.</li>
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<li class="bugfix">Fixed vampire blood heal not actually using blood.</li>
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<li class="tweak">Since blood heal now uses blood, the amount of blood it uses has been reduced to make it balanced.</li>
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</ul>
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<h3 class="author">MoondancerPony updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixes runtimes with certain mobs trying to speak.</li>
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@@ -18973,5 +18973,13 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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2021-03-20:
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Alberyk, Niennab:
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- rscadd: Added some clothing loadout options for Zeng-Hu contractors.
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Geeves:
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- tweak: Vampires now recover from pain damage when they do blood heal.
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- bugfix: Vampire blood heal no longer attempts to heal prosthetics, it never could
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in the first place.
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- rscadd: Vampire blood heal now regens blood.
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- bugfix: Fixed vampire blood heal not actually using blood.
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- tweak: Since blood heal now uses blood, the amount of blood it uses has been reduced
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to make it balanced.
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MoondancerPony:
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- bugfix: Fixes runtimes with certain mobs trying to speak.
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@@ -1,10 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- tweak: "Vampires now recover from pain damage when they do blood heal."
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- bugfix: "Vampire blood heal no longer attempts to heal prosthetics, it never could in the first place."
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- rscadd: "Vampire blood heal now regens blood."
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- bugfix: "Fixed vampire blood heal not actually using blood."
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- tweak: "Since blood heal now uses blood, the amount of blood it uses has been reduced to make it balanced."
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