mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-22 04:22:39 +01:00
Persistent Bandages (#20268)
* Bandages now do not disappear as damage heals, instead, a special Remove Bandages verb must be used to remove bandages. This cannot be used to re-open wounds for now, and can only be used if the bandage would've downgraded / disappeared at that point. * Taking damage on a bandaged limb now removes the bandages.
This commit is contained in:
@@ -182,6 +182,7 @@ Contains:
|
||||
else
|
||||
to_chat(user, SPAN_WARNING("\The [src] is used up, but there are more wounds to treat on \the [affecting.name]."))
|
||||
use(used)
|
||||
affecting.bandage_level = affecting.possible_bandage_level()
|
||||
H.update_bandages(TRUE)
|
||||
else
|
||||
if (can_operate(H)) //Checks if mob is lying down on table for surgery
|
||||
@@ -310,6 +311,7 @@ Contains:
|
||||
else
|
||||
to_chat(user, SPAN_WARNING("\The [src] is used up, but there are more wounds to treat on \the [affecting.name]."))
|
||||
use(used)
|
||||
affecting.bandage_level = affecting.possible_bandage_level()
|
||||
H.update_bandages(TRUE)
|
||||
else
|
||||
if (can_operate(H)) //Checks if mob is lying down on table for surgery
|
||||
|
||||
Reference in New Issue
Block a user