Fix for cyborgs becoming lings in calamity mode.

This commit is contained in:
Zuhayr
2014-09-15 14:22:33 +09:30
parent 4e68ab210e
commit 1da290d14d
+11
View File
@@ -198,7 +198,18 @@
if("syndi")
possible_antags = get_players_for_role(BE_OPERATIVE)
if("ling")
possible_antags = get_players_for_role(BE_CHANGELING)
var/list/unsuitable_players = list()
for(var/datum/mind/player in possible_antags)
if(player && (player.assigned_role == "Cyborg" || player.assigned_role == "AI"))
unsuitable_players |= player
if(unsuitable_players.len)
possible_antags -= unsuitable_players
if("tater")
possible_antags = get_players_for_role(BE_TRAITOR)
if("wiz")