Fixes gunfire text errors (#8686)

This commit is contained in:
Matt Atlas
2020-04-18 19:39:50 +03:00
committed by GitHub
parent 5044bfa9f0
commit 22f69e5e30
2 changed files with 47 additions and 6 deletions
+6 -6
View File
@@ -394,16 +394,16 @@
if (playemote)
if(reflex)
user.visible_message(
span("reflex_shoot","<b>\The [user] fires \the [src][pointblank ? " point blank at \the [target]":""] by reflex!</b>"),
span("reflex_shoot", "You fire \the [src] by reflex!"),
SPAN_DANGER("<b>\The [user] fires \the [src][pointblank ? " point blank at \the [target]" : ""] by reflex!</b>"),
SPAN_DANGER("You fire \the [src][pointblank ? " point blank at \the [target]" : ""] by reflex!"),
"You hear a [fire_sound_text]!"
)
)
else
user.visible_message(
span("danger","\The [user] fires \the [src][pointblank ? " point blank at \the [target]":""]!"),
span("warning","You fire \the [src]!"),
SPAN_DANGER("\The [user] fires \the [src][pointblank ? " point blank at \the [target]" : ""]!"),
SPAN_DANGER("You fire \the [src][pointblank ? " point blank at \the [target]" : ""]!"),
"You hear a [fire_sound_text]!"
)
)
if(muzzle_flash)
set_light(muzzle_flash)