mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-31 00:49:06 +01:00
Horizon operations storage will now spawn cargo correctly.
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@@ -121,7 +121,7 @@ var/list/global/random_stock_large = list()
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/datum/cargospawner/New()
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//First lets get the reference to our warehouse
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for(var/areapath in typesof(/area/quartermaster/storage))
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for(var/areapath in typesof(current_map.warehouse_basearea))
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warehouse = locate(areapath)
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if (warehouse)
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for (var/turf/simulated/floor/T in warehouse)
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@@ -134,7 +134,7 @@ var/list/global/random_stock_large = list()
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tables |= B
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/datum/cargospawner/proc/start()
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if (!warehouse || !warehouseturfs.len)
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if (!current_map.warehouse_basearea || !warehouse || !warehouseturfs.len)
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admin_notice("<span class='danger'>ERROR: Cargo spawner failed to locate warehouse. Terminating.</span>", R_DEBUG)
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qdel(src)
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return
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@@ -109,8 +109,9 @@
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var/list/planet_size //dimensions of planet zlevel, defaults to world size. Due to how maps are generated, must be (2^n+1) e.g. 17,33,65,129 etc. Map will just round up to those if set to anything other.
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var/min_offmap_players = 0
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var/away_site_budget = 0
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var/allow_borgs_to_leave = FALSE //this controls if borgs can leave the station or ship without exploding
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var/area/warehouse_basearea //this controls where the cargospawner tries to populate warehouse items
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/datum/map/New()
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if(!map_levels)
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@@ -90,6 +90,8 @@
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/datum/shuttle/autodock/multi/merc_aurora_elite
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)
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warehouse_basearea = /area/quartermaster/storage
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/datum/map/aurora/generate_asteroid()
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// Create the chasms.
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new /datum/random_map/automata/cave_system/chasms(null,0,0,3,255,255)
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@@ -69,6 +69,8 @@
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/datum/shuttle/autodock/ferry/merchant/exodus
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)
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warehouse_basearea = /area/quartermaster/storage
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/datum/map/exodus/generate_asteroid()
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new /datum/random_map/automata/cave_system(null, 13, 32, 5, 217, 223)
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new /datum/random_map/noise/ore(null, 13, 32, 5, 217, 223)
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@@ -114,6 +114,8 @@
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allow_borgs_to_leave = TRUE
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warehouse_basearea = /area/operations/storage
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/datum/map/sccv_horizon/finalize_load()
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// generate an empty space Z
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world.maxz++
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