Lasers now evaporate blood. (#7670)

Lasers now evaporate blood
This commit is contained in:
Matt Atlas
2019-12-16 21:14:12 +02:00
committed by Erki
parent a45d218610
commit 25c4da7095
12 changed files with 84 additions and 13 deletions
+2 -2
View File
@@ -241,9 +241,9 @@
if(!org.is_usable())
status += "dangling uselessly"
if(status.len)
src.show_message("My [org.name] is <span class='warning'> [english_list(status)].</span>",1)
src.show_message("My [org.name] is <span class='warning'>[english_list(status)].</span>",1)
else
src.show_message("My [org.name] is <span class='notice'> OK.</span>",1)
src.show_message("My [org.name] is <span class='notice'>OK.</span>",1)
if((isskeleton(H)) && (!H.w_uniform) && (!H.wear_suit))
H.play_xylophone()
@@ -463,4 +463,8 @@ This function restores all organs.
if(stat == UNCONSCIOUS)
traumatic_shock *= 0.6
return max(0,traumatic_shock)
return max(0,traumatic_shock)
/mob/living/carbon/human/remove_blood_simple(var/blood)
if(should_have_organ(BP_HEART))
vessel.remove_reagent("blood", blood)
@@ -431,7 +431,7 @@ There are several things that need to be remembered:
standing.underlays += "telekinesishead[fat]_s"
add_image = 1
*/
if(LASER)
if(LASER_EYES)
standing.overlays += "lasereyes_s"
add_image = 1
if(add_image)
+4 -1
View File
@@ -1269,4 +1269,7 @@ proc/is_blind(A)
result[1] = asight
result[2] = ainvis
return result
return result
/mob/proc/remove_blood_simple(var/blood)
return