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Fix C4 explosive residual effect (#22804)
# Summary This PR fixes the residual visual effect after a C4 explosive detonated.
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@@ -133,6 +133,9 @@
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else
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target.ex_act(1)
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var/obj/effect/plastic_explosive/effect = locate(/obj/effect/plastic_explosive) in get_turf(src)
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if(effect)
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qdel(effect)
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qdel(src)
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/obj/item/plastique/attack(mob/living/target_mob, mob/living/user, target_zone)
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