mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-29 16:10:02 +01:00
The Visible Hand - Golden Deep Merchant Ship (#17424)
* golden deep ship skeleton * more gold * files & access * i fucking love gold, i fucking love capitalism * sectors & fluff * changelog * more drip * whoops * ENTRY POINTS * some changes * airlocks * grates * hallway & dock changes * fixes dock unit test * switches misplaced docks
This commit is contained in:
@@ -3544,6 +3544,9 @@
|
||||
#include "maps\away\ships\elyra\elyra_strike_craft_ghostroles.dm"
|
||||
#include "maps\away\ships\freebooter\freebooter_ship.dm"
|
||||
#include "maps\away\ships\freebooter\freebooter_ship_ghostroles.dm"
|
||||
#include "maps\away\ships\golden_deep\golden_deep.dm"
|
||||
#include "maps\away\ships\golden_deep\golden_deep_areas.dm"
|
||||
#include "maps\away\ships\golden_deep\golden_deep_ghostroles.dm"
|
||||
#include "maps\away\ships\hegemony\hegemony_corvette\hegemony_corvette.dm"
|
||||
#include "maps\away\ships\hegemony\hegemony_corvette\hegemony_corvette_areas.dm"
|
||||
#include "maps\away\ships\hegemony\hegemony_corvette\hegemony_ghostroles.dm"
|
||||
|
||||
@@ -651,4 +651,9 @@ var/const/access_kataphract_knight = 114
|
||||
/var/const/access_hephaestus= 216
|
||||
/datum/access/access_hephaestus
|
||||
id = access_hephaestus
|
||||
access_type = ACCESS_TYPE_CENTCOM
|
||||
access_type = ACCESS_TYPE_CENTCOM
|
||||
|
||||
/var/const/access_golden_deep = 217
|
||||
/datum/access/access_golden_deep
|
||||
id = access_golden_deep
|
||||
access_type = ACCESS_TYPE_CENTCOM
|
||||
|
||||
@@ -110,6 +110,12 @@
|
||||
. = ..(mapload, MATERIAL_TITANIUM, MATERIAL_TITANIUM)
|
||||
canSmoothWith = list(src.type)
|
||||
|
||||
/turf/simulated/wall/gold_reinforced/Initialize(mapload)
|
||||
canSmoothWith = list(src.type)
|
||||
. = ..(mapload, MATERIAL_GOLD, MATERIAL_PLASTEEL)
|
||||
canSmoothWith = list(src.type)
|
||||
color = COLOR_GOLD
|
||||
|
||||
/turf/simulated/wall/wood
|
||||
icon = 'icons/turf/smooth/wall_preview.dmi'
|
||||
icon_state = "wood"
|
||||
|
||||
@@ -251,3 +251,7 @@
|
||||
/datum/computer_file/program/merchant/guild
|
||||
required_access_run = list(access_merchants_guild)
|
||||
required_access_download = list(access_merchants_guild)
|
||||
|
||||
/datum/computer_file/program/merchant/golden_deep
|
||||
required_access_run = list(access_golden_deep)
|
||||
required_access_download = list(access_golden_deep)
|
||||
|
||||
@@ -183,6 +183,9 @@
|
||||
/obj/item/modular_computer/console/preset/merchant/guild
|
||||
_app_preset_type = /datum/modular_computer_app_presets/merchant/guild
|
||||
|
||||
/obj/item/modular_computer/console/preset/merchant/golden_deep
|
||||
_app_preset_type = /datum/modular_computer_app_presets/merchant/golden_deep
|
||||
|
||||
// AI
|
||||
/obj/item/modular_computer/console/preset/ai
|
||||
_app_preset_type = /datum/modular_computer_app_presets/ai
|
||||
|
||||
@@ -661,6 +661,17 @@
|
||||
)
|
||||
return _prg_list
|
||||
|
||||
|
||||
/datum/modular_computer_app_presets/merchant/golden_deep/return_install_programs(obj/item/modular_computer/comp)
|
||||
var/list/_prg_list = list(
|
||||
new /datum/computer_file/program/filemanager(comp),
|
||||
new /datum/computer_file/program/manifest(comp),
|
||||
new /datum/computer_file/program/newsbrowser(comp),
|
||||
new /datum/computer_file/program/chat_client(comp),
|
||||
new /datum/computer_file/program/merchant/golden_deep(comp)
|
||||
)
|
||||
return _prg_list
|
||||
|
||||
/datum/modular_computer_app_presets/ai
|
||||
name = "ai"
|
||||
display_name = "AI"
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
# balance
|
||||
# admin
|
||||
# backend
|
||||
# security
|
||||
# refactor
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: RustingWithYou
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- rscadd: "Adds a Golden Deep mercantile ship."
|
||||
@@ -0,0 +1,137 @@
|
||||
/datum/map_template/ruin/away_site/golden_deep
|
||||
name = "Golden Deep Merchant Vessel"
|
||||
id = "golden_deep"
|
||||
description = "A mercantile transport vessel, registered to the Golden Deep."
|
||||
suffixes = list("ships/golden_deep/golden_deep_merchant.dmm")
|
||||
ship_cost = 1
|
||||
spawn_weight = 1
|
||||
|
||||
shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/golden_deep)
|
||||
sectors = list(SECTOR_HANEUNIM, ALL_TAU_CETI_SECTORS, ALL_COALITION_SECTORS)
|
||||
|
||||
/singleton/submap_archetype/golden_deep
|
||||
map = "Golden Deep Merchant Vessel"
|
||||
descriptor = "A mercantile transport vessel, registered to the Golden Deep."
|
||||
|
||||
/obj/effect/overmap/visitable/ship/golden_deep
|
||||
name = "Golden Deep Merchant Ship"
|
||||
desc = "The Anchurus-class mercantile vessel is a common sight in the possession of Golden Deep traders - a high-speed vessel, designed in the shipyards of Midaion by the brightest minds of the Grand Camarilla Estriconian. They are frequently plated in gold and other rare metals, in order to easily distinguish them as Golden Deep property."
|
||||
class = "GDMV" //Golden Deep Mercantile Vessel
|
||||
icon_state = "tramp"
|
||||
moving_state = "tramp_moving"
|
||||
color = "#efd10fe4"
|
||||
max_speed = 1/(2 SECONDS)
|
||||
burn_delay = 1 SECONDS
|
||||
vessel_mass = 5000
|
||||
fore_dir = SOUTH
|
||||
vessel_size = SHIP_SIZE_SMALL
|
||||
designer = "Grand Camarilla Estriconian, Midaion Anchorage"
|
||||
volume = "65 meters length, 35 meters beam/width, 18 meters vertical height"
|
||||
drive = "Low-Speed Warp Acceleration FTL Drive"
|
||||
weapons = "Not apparent, aft obscured flight craft bay"
|
||||
sizeclass = "Anchurus-class mercantile freighter"
|
||||
shiptype = "Long-term shipping utilities"
|
||||
initial_restricted_waypoints = list(
|
||||
"Golden Deep Shuttle" = list("gd_nav_hangar")
|
||||
)
|
||||
initial_generic_waypoints = list(
|
||||
"gd_nav1",
|
||||
"gd_nav2",
|
||||
"gd_nav3",
|
||||
"gd_nav4",
|
||||
"gd_dock",
|
||||
"gd_dock2",
|
||||
"gd_dock3",
|
||||
)
|
||||
|
||||
/obj/effect/overmap/visitable/ship/golden_deep/New()
|
||||
designation = "[pick("Pessinus", "Phyrgia", "Gordia", "Bermion", "Ancyra", "Silenus", "Alyattes", "Orpheus")]"
|
||||
..()
|
||||
|
||||
/obj/effect/shuttle_landmark/golden_deep
|
||||
base_turf = /turf/space/dynamic
|
||||
base_area = /area/space
|
||||
|
||||
/obj/effect/shuttle_landmark/golden_deep/nav1
|
||||
name = "Golden Deep Mercantile Vessel, Fore"
|
||||
landmark_tag = "gd_nav1"
|
||||
|
||||
/obj/effect/shuttle_landmark/golden_deep/nav2
|
||||
name = "Golden Deep Mercantile Vessel, Aft"
|
||||
landmark_tag = "gd_nav2"
|
||||
|
||||
/obj/effect/shuttle_landmark/golden_deep/nav3
|
||||
name = "Golden Deep Mercantile Vessel, Port"
|
||||
landmark_tag = "gd_nav3"
|
||||
|
||||
/obj/effect/shuttle_landmark/golden_deep/nav4
|
||||
name = "Golden Deep Mercantile Vessel, Starboard"
|
||||
landmark_tag = "gd_nav4"
|
||||
|
||||
/obj/effect/shuttle_landmark/golden_deep/dock
|
||||
name = "Golden Deep Mercantile Vessel, Main Docking Port"
|
||||
landmark_tag = "gd_dock"
|
||||
|
||||
/obj/effect/shuttle_landmark/golden_deep/dock2
|
||||
name = "Golden Deep Mercantile Vessel, Auxiliary Docking Port"
|
||||
landmark_tag = "gd_dock2"
|
||||
|
||||
/obj/effect/shuttle_landmark/golden_deep/dock3
|
||||
name = "Golden Deep Mercantile Vessel, Docking Port"
|
||||
landmark_tag = "gd_dock3"
|
||||
|
||||
//Shuttle
|
||||
/obj/effect/overmap/visitable/ship/landable/golden_deep_shuttle
|
||||
name = "Golden Deep Shuttle"
|
||||
desc = "The Lityerses-class transport shuttle is a design only seen in the possession of the synthetic merchants of the Golden Deep - designed in the shipyards of Midaion, and frequently used by the Deep's members for matters of interstellar shipping and sales."
|
||||
icon_state = "shuttle"
|
||||
moving_state = "shuttle_moving"
|
||||
color = "#efd10fe4"
|
||||
class = "GDMV"
|
||||
designation = "Cybele"
|
||||
shuttle = "Golden Deep Shuttle"
|
||||
max_speed = 1/(3 SECONDS)
|
||||
burn_delay = 2 SECONDS
|
||||
vessel_mass = 3000 //very inefficient pod
|
||||
fore_dir = EAST
|
||||
vessel_size = SHIP_SIZE_TINY
|
||||
|
||||
/obj/machinery/computer/shuttle_control/explore/golden_deep
|
||||
name = "shuttle control console"
|
||||
shuttle_tag = "Golden Deep Shuttle"
|
||||
req_access = list(access_golden_deep)
|
||||
|
||||
/datum/shuttle/autodock/overmap/golden_deep
|
||||
name = "Golden Deep Shuttle"
|
||||
move_time = 20
|
||||
shuttle_area = list(/area/shuttle/golden_deep)
|
||||
current_location = "gd_nav_hangar"
|
||||
landmark_transition = "gd_nav_transit"
|
||||
dock_target = "golden_shuttle"
|
||||
range = 1
|
||||
fuel_consumption = 2
|
||||
logging_home_tag = "gd_nav_hangar"
|
||||
defer_initialisation = TRUE
|
||||
|
||||
/obj/effect/shuttle_landmark/golden_deep_shuttle/hangar
|
||||
name = "Golden Deep Mercantile Vessel - Hangar"
|
||||
landmark_tag = "gd_nav_hangar"
|
||||
base_turf = /turf/simulated/floor/plating
|
||||
base_area = /area/golden_deep/hangar
|
||||
movable_flags = MOVABLE_FLAG_EFFECTMOVE
|
||||
|
||||
/obj/effect/shuttle_landmark/golden_deep_shuttle/transit
|
||||
name = "In transit"
|
||||
landmark_tag = "gd_nav_transit"
|
||||
base_turf = /turf/space/transit/east
|
||||
|
||||
//Fluff items
|
||||
/obj/item/storage/secure/safe/golden_deep
|
||||
starts_with = list(
|
||||
/obj/item/clothing/accessory/badge/passport = 1,
|
||||
/obj/item/clothing/accessory/badge/passport/coc = 1,
|
||||
/obj/item/spacecash/c1000 = 2,
|
||||
/obj/item/spacecash/c200 = 1,
|
||||
/obj/item/spacecash/c20 = 1,
|
||||
/obj/item/stack/nanopaste = 3
|
||||
)
|
||||
@@ -0,0 +1,75 @@
|
||||
/area/golden_deep
|
||||
name = "Golden Deep Merchant Ship - Main Hallway"
|
||||
icon_state = "yellow"
|
||||
requires_power = 1
|
||||
dynamic_lighting = 1
|
||||
no_light_control = 0
|
||||
base_turf = /turf/space
|
||||
flags = RAD_SHIELDED
|
||||
|
||||
/area/golden_deep/hangar
|
||||
name = "Golden Deep Merchant Ship - Hangar"
|
||||
icon_state = "quartloading"
|
||||
|
||||
/area/golden_deep/portprop
|
||||
name = "Golden Deep Merchant Ship - Port Propulsion"
|
||||
icon_state = "engine"
|
||||
|
||||
/area/golden_deep/starboardprop
|
||||
name = "Golden Deep Merchant Ship - Starboard Propulsion"
|
||||
icon_state = "engine"
|
||||
|
||||
/area/golden_deep/atmos
|
||||
name = "Golden Deep Merchant Ship - Atmospherics"
|
||||
icon_state = "atmos"
|
||||
|
||||
/area/golden_deep/eva
|
||||
name = "Golden Deep Merchant Ship - Fuel & EVA Storage"
|
||||
icon_state = "eva"
|
||||
|
||||
/area/golden_deep/custodial
|
||||
name = "Golden Deep Merchant Ship - Custodial Closet"
|
||||
icon_state = "janitor"
|
||||
|
||||
/area/golden_deep/hangar
|
||||
name = "Golden Deep Merchant Ship - Hangar"
|
||||
icon_state = "exit"
|
||||
|
||||
/area/golden_deep/engineering
|
||||
name = "Golden Deep Merchant Ship - Engineering"
|
||||
icon_state = "engineering"
|
||||
|
||||
/area/golden_deep/secure
|
||||
name = "Golden Deep Merchant Ship - Secure Storage"
|
||||
icon_state = "armory"
|
||||
|
||||
/area/golden_deep/captain
|
||||
name = "Golden Deep Merchant Ship - Captain's Quarters"
|
||||
icon_state = "captain"
|
||||
|
||||
/area/golden_deep/dock
|
||||
name = "Golden Deep Merchant Ship - Trading Area"
|
||||
icon_state = "exit"
|
||||
|
||||
/area/golden_deep/dock/aux
|
||||
name = "Golden Deep Merchant Ship - Auxiliary Docking Port"
|
||||
|
||||
/area/golden_deep/storage
|
||||
name = "Golden Deep Merchant Ship - Crew Storage"
|
||||
icon_state = "crew_quarters"
|
||||
|
||||
/area/golden_deep/warehouse
|
||||
name = "Golden Deep Merchant Ship - Warehouse"
|
||||
icon_state = "storage"
|
||||
|
||||
/area/golden_deep/office
|
||||
name = "Golden Deep Merchant Ship - Cargo Office"
|
||||
icon_state = "workshop"
|
||||
|
||||
/area/golden_deep/bridge
|
||||
name = "Golden Deep Merchant Ship - Bridge"
|
||||
icon_state = "bridge"
|
||||
|
||||
//Shuttle
|
||||
/area/shuttle/golden_deep
|
||||
name = "Golden Deep Shuttle"
|
||||
@@ -0,0 +1,77 @@
|
||||
/datum/ghostspawner/human/golden_deep
|
||||
short_name = "golden_deep"
|
||||
name = "Golden Deep Owned Synthetic"
|
||||
desc = "You are an IPC, property of a merchant of the Golden Deep. Work hard, pay off the debt you owe to your 'employer', and maybe some day you too can acquire your freedom..."
|
||||
tags = list("External")
|
||||
spawnpoints = list("golden_deep")
|
||||
max_count = 3
|
||||
uses_species_whitelist = FALSE
|
||||
welcome_message = "You are an IPC, property of a merchant of the Golden Deep. Work hard, pay off the debt you owe to your 'employer', and maybe some day you too can acquire your freedom..."
|
||||
outfit = /datum/outfit/admin/golden_deep
|
||||
possible_species = list(SPECIES_IPC, SPECIES_IPC_BISHOP, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_SHELL, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU)
|
||||
allow_appearance_change = APPEARANCE_PLASTICSURGERY
|
||||
respawn_flag = null
|
||||
|
||||
assigned_role = "Golden Deep Owned Synthetic"
|
||||
special_role = "Golden Deep Owned Synthetic"
|
||||
extra_languages = list(LANGUAGE_EAL)
|
||||
away_site = TRUE
|
||||
|
||||
/datum/ghostspawner/human/golden_deep/boss
|
||||
short_name = "golden_deep_boss"
|
||||
name = "Golden Deep Vessel Owner"
|
||||
desc = "You are a synthetic merchant of the Golden Deep, here with one mission and one mission only - profit! Manage your owned synthetics, sell your goods, and climb the hierarchy of your insular organization."
|
||||
spawnpoints = list("golden_deep_boss")
|
||||
max_count = 2
|
||||
uses_species_whitelist = TRUE
|
||||
welcome_message = "You are a synthetic merchant of the Golden Deep, here with one mission and one mission only - profit! Manage your owned synthetics, sell your goods, and climb the hierarchy of your insular organization."
|
||||
outfit = /datum/outfit/admin/golden_deep/boss
|
||||
assigned_role = "Golden Deep Merchant"
|
||||
special_role = "Golden Deep Merchant"
|
||||
|
||||
/datum/outfit/admin/golden_deep
|
||||
name = "Golden Deep Owned Synthetic"
|
||||
id = /obj/item/card/id
|
||||
l_ear = /obj/item/device/radio/headset/ship
|
||||
back = /obj/item/storage/backpack/satchel
|
||||
r_pocket = /obj/item/storage/wallet/random
|
||||
uniform = /obj/item/clothing/under/gearharness
|
||||
accessory = /obj/item/clothing/accessory/storage/webbing
|
||||
|
||||
/datum/outfit/admin/golden_deep/post_equip(mob/living/carbon/human/H, visualsOnly)
|
||||
if(!istype(H))
|
||||
return
|
||||
var/obj/item/organ/internal/ipc_tag/tag = H.internal_organs_by_name[BP_IPCTAG]
|
||||
if(istype(tag))
|
||||
tag.serial_number = uppertext(dd_limittext(md5(H.real_name), 12))
|
||||
tag.ownership_info = IPC_OWNERSHIP_PRIVATE
|
||||
tag.citizenship_info = CITIZENSHIP_NONE
|
||||
|
||||
/datum/outfit/admin/golden_deep/boss
|
||||
name = "Golden Deep Merchant"
|
||||
id = /obj/item/card/id/gold
|
||||
back = /obj/item/storage/backpack/satchel/leather
|
||||
r_pocket = /obj/item/storage/wallet/random
|
||||
uniform = list(
|
||||
/obj/item/clothing/under/goldendeep/wrap,
|
||||
/obj/item/clothing/under/goldendeep,
|
||||
/obj/item/clothing/under/goldendeep/suit,
|
||||
/obj/item/clothing/under/goldendeep/skirtsuit,
|
||||
/obj/item/clothing/under/goldendeep/vest
|
||||
)
|
||||
shoes = /obj/item/clothing/shoes/laceup/
|
||||
wrist = /obj/item/clothing/wrists/goldbracer
|
||||
accessory = /obj/item/clothing/accessory/necklace/chain
|
||||
head = /obj/item/clothing/head/crest
|
||||
|
||||
/datum/outfit/admin/golden_deep/get_id_access()
|
||||
return list(access_golden_deep, access_external_airlocks)
|
||||
|
||||
/datum/outfit/admin/golden_deep/boss/post_equip(mob/living/carbon/human/H, visualsOnly)
|
||||
if(!istype(H))
|
||||
return
|
||||
var/obj/item/organ/internal/ipc_tag/tag = H.internal_organs_by_name[BP_IPCTAG]
|
||||
if(istype(tag))
|
||||
tag.serial_number = uppertext(dd_limittext(md5(H.real_name), 12))
|
||||
tag.ownership_info = IPC_OWNERSHIP_SELF
|
||||
tag.citizenship_info = CITIZENSHIP_GOLDEN
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user