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SSMD Recon Corvette (#15218)
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@@ -24,6 +24,12 @@
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icon_state = "army_fatigue"
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item_state = "army_fatigue"
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/obj/item/clothing/under/rank/sol/ipc //sol IPC fatigues
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name = "sol military ipc coveralls"
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desc = "An uncomfortable and ill-fitting set of military coveralls issued to the IPCs that are property of the Solarian Armed Forces. Conveniently flame retardant."
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icon_state = "ipc_fatigue"
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item_state = "ipc_fatigue"
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/obj/item/clothing/under/rank/sol/service //navy personnel service uniform
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name = "sol navy service uniform"
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desc = "A military service uniform issued to Sol Alliance naval personnel, to be worn in environments where a utility uniform is unfitting."
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@@ -113,4 +113,17 @@
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h_back = /obj/item/mecha_equipment/quick_enter
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h_l_hand = /obj/item/mecha_equipment/clamp
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h_r_hand = /obj/item/mecha_equipment/catapult
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h_l_shoulder = /obj/item/mecha_equipment/mounted_system/flarelauncher
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h_l_shoulder = /obj/item/mecha_equipment/mounted_system/flarelauncher
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/mob/living/heavy_vehicle/premade/light/recon
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name = "gremlin exosuit"
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desc = "A light and nimble recon exosuit, bearing the colour scheme of the Solarian Armed Forces."
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e_color = COLOR_DARK_GREEN_GRAY
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e_arms = /obj/item/mech_component/manipulators/combat
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e_head = /obj/item/mech_component/sensors/combat
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e_legs = /obj/item/mech_component/propulsion/hover/light
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h_back = /obj/item/mecha_equipment/quick_enter
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h_l_shoulder = /obj/item/mecha_equipment/mounted_system/flarelauncher
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h_r_shoulder = /obj/item/mecha_equipment/mounted_system/combat/smg
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@@ -21,6 +21,10 @@
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/mob/living/heavy_vehicle/premade/ripley/loader
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h_l_hand = /obj/item/mecha_equipment/clamp
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/mob/living/heavy_vehicle/premade/ripley/loader/sol
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name = "solarian powerloader"
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e_color = COLOR_DARK_GREEN_GRAY
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/mob/living/heavy_vehicle/premade/ripley/janitorial
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name = "janitorial power loader"
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desc = "A standard cargo-handling power loader converted into a cleaning machine."
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@@ -128,6 +132,10 @@
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software = new(src)
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software.installed_software = list(MECH_SOFTWARE_UTILITY, MECH_SOFTWARE_ENGINEERING)
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/mob/living/heavy_vehicle/premade/firefighter/sol
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name = "solarian firefighting exosuit"
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e_color = COLOR_DARK_GREEN_GRAY
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/mob/living/heavy_vehicle/premade/combatripley
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name = "combat APLU \"Ripley\""
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desc = "A large APLU unit fitted with specialized composite armor and fancy, though old targeting systems."
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