Hazardous materials (#14219)

This commit is contained in:
Wowzewow (Wezzy)
2022-06-12 22:47:15 +02:00
committed by GitHub
parent 2a4a7bab50
commit 2e01e9c72b
12 changed files with 154 additions and 79 deletions
+1
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@@ -1627,6 +1627,7 @@
#include "code\modules\clothing\spacesuits\void\void.dm"
#include "code\modules\clothing\suits\armor.dm"
#include "code\modules\clothing\suits\bio.dm"
#include "code\modules\clothing\suits\hazardvests.dm"
#include "code\modules\clothing\suits\hoodies.dm"
#include "code\modules\clothing\suits\jobs.dm"
#include "code\modules\clothing\suits\labcoat.dm"
+1 -1
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@@ -2,7 +2,7 @@
name = "IAC Doctor"
uniform = /obj/item/clothing/under/rank/iacjumpsuit
suit = /obj/item/clothing/suit/storage/iacvest
suit = /obj/item/clothing/suit/storage/hazardvest/iac
head = /obj/item/clothing/head/softcap/iac
mask = /obj/item/clothing/mask/surgical
glasses = /obj/item/clothing/glasses/hud/health/aviator
@@ -67,9 +67,13 @@ datum/gear/suit/colorvest
..()
var/list/hazard = list()
hazard["hazard vest, orange"] = /obj/item/clothing/suit/storage/hazardvest
hazard["hazard vest, blue"] = /obj/item/clothing/suit/storage/hazardvest/blue
hazard["hazard vest, white"] = /obj/item/clothing/suit/storage/hazardvest/white
hazard["hazard vest, green"] = /obj/item/clothing/suit/storage/hazardvest/green
hazard["hazard vest, nanotrasen navy blue"] = /obj/item/clothing/suit/storage/hazardvest/nblue
hazard["hazard vest, zavodskoi red"] = /obj/item/clothing/suit/storage/hazardvest/red
hazard["hazard vest, zeng-hu purple"] = /obj/item/clothing/suit/storage/hazardvest/purple
hazard["hazard vest, PMCG blue"] = /obj/item/clothing/suit/storage/hazardvest/blue
hazard["hazard vest, idris teal"] = /obj/item/clothing/suit/storage/hazardvest/teal
hazard["hazard vest, hephaestus green"] = /obj/item/clothing/suit/storage/hazardvest/green
gear_tweaks += new /datum/gear_tweak/path(hazard)
/datum/gear/suit/hoodie
@@ -122,14 +126,14 @@ datum/gear/suit/colorvest
/datum/gear/suit/iac_outerwear
display_name = "IAC outerwear (jackets, vests, rigs)"
path = /obj/item/clothing/suit/storage/iacvest
path = /obj/item/clothing/suit/storage/hazardvest/iac
allowed_roles = list("Chief Medical Officer", "Physician", "Surgeon", "Pharmacist", "First Responder", "Medical Intern")
flags = GEAR_HAS_DESC_SELECTION
/datum/gear/suit/iac_outerwear/New()
..()
var/list/iac_outerwear = list()
iac_outerwear["IAC vest"] = /obj/item/clothing/suit/storage/iacvest
iac_outerwear["IAC hazard vest"] = /obj/item/clothing/suit/storage/hazardvest/iac
iac_outerwear["IAC labcoat"] = /obj/item/clothing/suit/storage/toggle/labcoat/iac
gear_tweaks += new /datum/gear_tweak/path(iac_outerwear)
@@ -0,0 +1,99 @@
/obj/item/clothing/suit/storage/hazardvest
name = "hazard vest"
desc = "A high-visibility vest used in work zones."
icon = 'icons/mob/clothing/suit/hazardvest.dmi'
icon_state = "hazard"
item_state = "hazard"
contained_sprite = TRUE
blood_overlay_type = "armor"
allowed = list (/obj/item/device/analyzer, /obj/item/device/flashlight, /obj/item/device/multitool, /obj/item/device/pipe_painter, /obj/item/device/radio, /obj/item/device/t_scanner, \
/obj/item/crowbar, /obj/item/screwdriver, /obj/item/weldingtool, /obj/item/wirecutters, /obj/item/wrench, /obj/item/tank/emergency_oxygen, \
/obj/item/clothing/mask/gas, /obj/item/taperoll/engineering, /obj/item/storage/bag/inflatable)
body_parts_covered = UPPER_TORSO
var/opened
/obj/item/clothing/suit/storage/hazardvest/verb/Toggle() //copied from storage toggle
set name = "Toggle Hazard Vest"
set category = "Object"
set src in usr
if(use_check_and_message(usr))
return 0
opened = !opened
to_chat(usr, SPAN_NOTICE("You [opened ? "unzip" : "zip"] \the [src]."))
playsound(src, 'sound/items/zip.ogg', EQUIP_SOUND_VOLUME, TRUE)
icon_state = "[initial(icon_state)][opened ? "_open" : ""]"
item_state = icon_state
update_clothing_icon()
/obj/item/clothing/suit/storage/hazardvest/blue
name = "blue hazard vest"
desc = "A high-visibility vest used in work zones. This one is blue."
icon_state = "hazard_b"
item_state = "hazard_b"
/obj/item/clothing/suit/storage/hazardvest/blue/atmos
name = "atmospheric hazard vest"
desc = "A high-visibility vest used in work zones. This one is used by atmospheric technicians."
/obj/item/clothing/suit/storage/hazardvest/white
name = "white hazard vest"
desc = "A high-visibility vest used in work zones. This one is white."
icon_state = "hazard_w"
item_state = "hazard_w"
/obj/item/clothing/suit/storage/hazardvest/green
name = "green hazard vest"
desc = "A high-visibility vest used in work zones. This one is green."
icon_state = "hazard_g"
item_state = "hazard_g"
/obj/item/clothing/suit/storage/hazardvest/purple
name = "purple hazard vest"
desc = "A high-visibility vest used in work zones. This one is purple."
icon_state = "hazard_p"
item_state = "hazard_p"
/obj/item/clothing/suit/storage/hazardvest/nblue
name = "navy blue hazard vest"
desc = "A high-visibility vest used in work zones. This one is navy blue."
icon_state = "hazard_nb"
item_state = "hazard_nb"
/obj/item/clothing/suit/storage/hazardvest/red
name = "red hazard vest"
desc = "A high-visibility vest used in work zones. This one is red."
icon_state = "hazard_r"
item_state = "hazard_r"
/obj/item/clothing/suit/storage/hazardvest/teal
name = "teal hazard vest"
desc = "A high-visibility vest used in work zones. This one is teal."
icon_state = "hazard_t"
item_state = "hazard_t"
/obj/item/clothing/suit/storage/hazardvest/ce
name = "chief engineer's hazard vest"
desc = "A high-visibility vest used in work zones. This one is white with a gold stripe."
icon_state = "hazard_ce"
item_state = "hazard_ce"
// Misc
/obj/item/clothing/suit/storage/hazardvest/fsf
name = "gunner's mate vest"
desc = "A high-visibility vest worn by a gunner's mate in the Solarian Navy. This one is green.";
icon_state = "hazard_fsf"
item_state = "hazard_fsf"
/obj/item/clothing/suit/storage/hazardvest/iac
desc = "It's a lightweight vest. Made of a dark, navy mesh with highly-reflective white material, designed to be worn by the Interstellar Aid Corps as a high-visibility vest, over any other clothing. The I.A.C. logo is prominently displayed on the back of the vest, between the shoulders."
name = "IAC hazard vest"
icon_state = "hazard_iac"
item_state = "hazard_iac"
permeability_coefficient = 0.50
armor = list(
bio = ARMOR_BIO_MINOR
)
-65
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@@ -227,71 +227,6 @@ obj/item/clothing/suit/apron/overalls/blue
icon_state = "idris_warden_coat"
item_state = "idris_warden_coat"
//Engineering
/obj/item/clothing/suit/storage/hazardvest
name = "hazard vest"
desc = "A high-visibility vest used in work zones."
icon_state = "hazard"
item_state = "hazard"
blood_overlay_type = "armor"
allowed = list (/obj/item/device/analyzer, /obj/item/device/flashlight, /obj/item/device/multitool, /obj/item/device/pipe_painter, /obj/item/device/radio, /obj/item/device/t_scanner, \
/obj/item/crowbar, /obj/item/screwdriver, /obj/item/weldingtool, /obj/item/wirecutters, /obj/item/wrench, /obj/item/tank/emergency_oxygen, \
/obj/item/clothing/mask/gas, /obj/item/taperoll/engineering, /obj/item/storage/bag/inflatable)
body_parts_covered = UPPER_TORSO
var/opened
/obj/item/clothing/suit/storage/hazardvest/verb/Toggle() //copied from storage toggle
set name = "Toggle Hazard Vest"
set category = "Object"
set src in usr
if(use_check_and_message(usr))
return 0
opened = !opened
to_chat(usr, SPAN_NOTICE("You [opened ? "unzip" : "zip"] \the [src]."))
playsound(src, 'sound/items/zip.ogg', EQUIP_SOUND_VOLUME, TRUE)
icon_state = "[initial(icon_state)][opened ? "_open" : ""]"
item_state = icon_state
update_clothing_icon()
/obj/item/clothing/suit/storage/hazardvest/blue
name = "blue hazard vest"
desc = "A high-visibility vest used in work zones. This one is blue."
icon_state = "hazard_b"
item_state = "hazard_b"
/obj/item/clothing/suit/storage/hazardvest/blue/atmos
name = "atmospheric hazard vest"
desc = "A high-visibility vest used in work zones. This one is used by atmospheric technicians."
/obj/item/clothing/suit/storage/hazardvest/white
name = "white hazard vest"
desc = "A high-visibility vest used in work zones. This one is white."
icon_state = "hazard_w"
item_state = "hazard_w"
/obj/item/clothing/suit/storage/hazardvest/green
name = "green hazard vest"
desc = "A high-visibility vest used in work zones. This one is green."
icon_state = "hazard_g"
item_state = "hazard_g"
/obj/item/clothing/suit/storage/hazardvest/ce
name = "chief engineer's hazard vest"
desc = "A high-visibility vest used in work zones. This one is a green-blue color with a gold stripe."
icon_state = "hazard_ce"
item_state = "hazard_ce"
/obj/item/clothing/suit/storage/iacvest // todo : make this hazard vest subtype
desc = "It's a lightweight vest. Made of a dark, navy mesh with highly-reflective white material, designed to be worn by the Interstellar Aid Corps as a high-visibility vest, over any other clothing. The I.A.C. logo is prominently displayed on the back of the vest, between the shoulders."
name = "IAC vest"
icon_state = "iac_vest"
item_state = "iac_vest"
permeability_coefficient = 0.50
armor = list(
bio = ARMOR_BIO_MINOR
)
//Lawyer
/obj/item/clothing/suit/storage/toggle/lawyer/bluejacket
+42
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@@ -0,0 +1,42 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: Wowzewow (Wezzy)
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- imageadd: "Adds new hazard vest sprites."
- rscadd: "Adds new corporate hazard vests."
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@@ -2582,10 +2582,7 @@
/obj/structure/bed/stool/chair/office/bridge/generic{
icon_state = "bridge_legion"
},
/obj/item/clothing/suit/storage/hazardvest/green{
desc = "A high-visibility vest worm by a gunner's mate in the Solarian Navy. This one is green.";
name = "gunner's mate vest"
},
/obj/item/clothing/suit/storage/hazardvest/fsf,
/turf/simulated/floor/tiled/dark,
/area/ship/fsf_patrol_ship)
"xdk" = (
+1 -4
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@@ -2714,10 +2714,7 @@
/obj/structure/bed/stool/chair/office/bridge/generic{
icon_state = "bridge_legion"
},
/obj/item/clothing/suit/storage/hazardvest/green{
desc = "A high-visibility vest worm by a gunner's mate in the Solarian Navy. This one is green.";
name = "gunner's mate vest"
},
/obj/item/clothing/suit/storage/hazardvest/fsf,
/turf/simulated/floor/tiled/dark,
/area/ship/sfa_patrol_ship)
"xdk" = (
+1 -1
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@@ -1974,7 +1974,7 @@
},
/obj/item/clothing/shoes/iac,
/obj/item/clothing/under/rank/iacjumpsuit,
/obj/item/clothing/suit/storage/iacvest,
/obj/item/clothing/suit/storage/hazardvest/iac,
/obj/item/clothing/mask/balaclava/iac,
/obj/item/clothing/accessory/armband/iac,
/obj/item/clothing/head/softcap/iac,