R&D voidsuits + AMI resprite (#7541)

This commit is contained in:
kyres1
2019-12-03 11:58:16 -06:00
committed by Werner
parent c6630aaa3f
commit 2e0ba6babc
37 changed files with 130 additions and 15 deletions
+17
View File
@@ -712,6 +712,14 @@
species = list("Human","Tajara","Skrell","Unathi", "Machine")
can_repair = 1
/obj/machinery/suit_cycler/science
name = "Research suit cycler"
model_text = "Research"
req_access = list(access_research)
departments = list("Research")
species = list("Human","Tajara","Skrell","Unathi", "Machine")
can_repair = 1
/obj/machinery/suit_cycler/attack_ai(mob/user as mob)
return src.attack_hand(user)
@@ -1118,6 +1126,15 @@
suit.name = "blood-red voidsuit"
suit.item_state = "syndie_voidsuit"
suit.icon_state = "rig-syndie"
if("Research")
if(helmet)
helmet.name = "research voidsuit helmet"
helmet.icon_state = "rig0-sci"
helmet.item_state = "research_voidsuit_helmet"
if(suit)
suit.name = "research voidsuit"
suit.item_state = "research_voidsuit"
suit.icon_state = "rig-sci"
if(helmet) helmet.name = "refitted [helmet.name]"
if(suit) suit.name = "refitted [suit.name]"
@@ -144,4 +144,20 @@
slot_r_hand_str = "sec_hardsuit"
)
armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
allowed = list(/obj/item/gun,/obj/item/device/flashlight,/obj/item/tank,/obj/item/device/suit_cooling_unit,/obj/item/melee/baton)
allowed = list(/obj/item/gun,/obj/item/device/flashlight,/obj/item/tank,/obj/item/device/suit_cooling_unit,/obj/item/melee/baton)
//Science
/obj/item/clothing/head/helmet/space/void/sci
name = "research voidsuit helmet"
desc = "A special helmet designed for usage by NanoTrasen research personnel in hazardous, low pressure environments."
icon_state = "rig0-sci"
item_state = "research_voidsuit_helmet"
armor = list(melee = 20, bullet = 5, laser = 30, energy = 45, bomb = 25, bio = 100, rad = 75)
/obj/item/clothing/suit/space/void/sci
icon_state = "rig-sci"
name = "research voidsuit"
desc = "A special suit that designed for usage by NanoTrasen research personnel in hazardous, low pressure environments."
item_state = "research_voidsuit"
allowed = list(/obj/item/device/flashlight,/obj/item/tank,/obj/item/device/suit_cooling_unit)
armor = list(melee = 20, bullet = 5, laser = 30, energy = 45, bomb = 25, bio = 100, rad = 75)
+42
View File
@@ -0,0 +1,42 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: kyres1
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Added a new set of R&D suits available in toxins, telescience and expedition prep on the sublevel."
- tweak: "Resprited the AMI suit."
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+38 -12
View File
@@ -11700,12 +11700,12 @@
req_access = list(7)
},
/obj/structure/table/rack,
/obj/item/clothing/head/helmet/space/anomaly,
/obj/item/clothing/suit/space/anomaly,
/obj/item/clothing/mask/breath,
/obj/item/storage/belt/archaeology,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/gloves/latex,
/obj/item/clothing/suit/space/void/sci,
/obj/item/clothing/head/helmet/space/void/sci,
/turf/simulated/floor/tiled/dark,
/area/rnd/eva)
"ayr" = (
@@ -11904,12 +11904,12 @@
/obj/machinery/light{
dir = 4
},
/obj/item/clothing/head/helmet/space/anomaly,
/obj/item/clothing/suit/space/anomaly,
/obj/item/clothing/mask/breath,
/obj/item/storage/belt/archaeology,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/gloves/latex,
/obj/item/clothing/suit/space/void/sci,
/obj/item/clothing/head/helmet/space/void/sci,
/turf/simulated/floor/tiled/dark,
/area/rnd/eva)
"ayS" = (
@@ -12259,12 +12259,12 @@
req_access = list(7)
},
/obj/structure/table/rack,
/obj/item/clothing/head/helmet/space/anomaly,
/obj/item/clothing/suit/space/anomaly,
/obj/item/clothing/mask/breath,
/obj/item/storage/belt/archaeology,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/gloves/latex,
/obj/item/clothing/suit/space/void/sci,
/obj/item/clothing/head/helmet/space/void/sci,
/turf/simulated/floor/tiled/dark,
/area/rnd/eva)
"azs" = (
@@ -13079,6 +13079,7 @@
/obj/machinery/light{
dir = 1
},
/obj/machinery/recharge_station,
/turf/simulated/floor/tiled/white,
/area/outpost/research/hallway)
"aBd" = (
@@ -26185,6 +26186,7 @@
icon_state = "corner_white";
dir = 4
},
/obj/machinery/portable_atmospherics/canister/oxygen,
/turf/simulated/floor/tiled,
/area/rnd/mixing)
"bkF" = (
@@ -26661,7 +26663,7 @@
pixel_x = 25;
pixel_y = 0
},
/obj/machinery/portable_atmospherics/canister/oxygen,
/obj/structure/dispenser/oxygen,
/turf/simulated/floor/tiled,
/area/rnd/mixing)
"blW" = (
@@ -26751,7 +26753,7 @@
icon_state = "corner_white";
dir = 10
},
/obj/machinery/suit_storage_unit/standard_unit,
/obj/machinery/suit_cycler/science,
/turf/simulated/floor/tiled,
/area/rnd/mixing)
"bmj" = (
@@ -26759,7 +26761,25 @@
icon_state = "corner_white_full";
dir = 4
},
/obj/structure/dispenser/oxygen,
/obj/structure/table/rack{
dir = 8;
layer = 2.9
},
/obj/item/clothing/suit/space/void/sci,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/mask/breath,
/obj/machinery/door/window/northright{
name = "Toxins suit storage"
},
/obj/structure/window/reinforced{
icon_state = "rwindow";
dir = 4
},
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 8
},
/obj/item/clothing/head/helmet/space/void/sci,
/turf/simulated/floor/tiled,
/area/rnd/mixing)
"bmC" = (
@@ -33050,7 +33070,7 @@
/area/medical/patient_a)
"pFa" = (
/obj/machinery/atmospherics/pipe/manifold/hidden,
/obj/machinery/recharge_station,
/obj/machinery/suit_cycler/science,
/turf/simulated/floor/tiled,
/area/rnd/eva)
"pHa" = (
@@ -36514,9 +36534,15 @@
icon_state = "intact";
dir = 6
},
/obj/random/loot,
/obj/effect/decal/cleanable/cobweb,
/obj/structure/closet,
/obj/item/clothing/suit/space/anomaly,
/obj/item/clothing/suit/space/anomaly,
/obj/item/clothing/head/helmet/space/anomaly,
/obj/item/clothing/head/helmet/space/anomaly,
/obj/structure/closet{
desc = "A dusty old locker.";
name = "old suit storage"
},
/turf/simulated/floor/plating,
/area/maintenance/scisublevel)
"wCR" = (
+16 -2
View File
@@ -50752,11 +50752,22 @@
/turf/simulated/floor/tiled/white,
/area/rnd/research)
"bHV" = (
/obj/machinery/suit_storage_unit/standard_unit,
/obj/machinery/suit_cycler/science,
/obj/structure/window/reinforced{
dir = 8
},
/turf/simulated/floor/tiled/dark,
/area/rnd/telesci)
"bHW" = (
/obj/structure/closet/bombcloset,
/obj/structure/table/rack,
/obj/item/clothing/suit/space/void/sci,
/obj/item/clothing/head/helmet/space/void/sci,
/obj/item/clothing/shoes/magboots,
/obj/item/tank/oxygen,
/obj/structure/window/reinforced{
icon_state = "rwindow";
dir = 4
},
/turf/simulated/floor/tiled/dark,
/area/rnd/telesci)
"bHX" = (
@@ -69091,6 +69102,9 @@
icon_state = "rwindow";
dir = 4
},
/obj/structure/window/reinforced{
dir = 8
},
/turf/simulated/floor/tiled/dark,
/area/rnd/telesci)
"pDF" = (