R&D voidsuits + AMI resprite (#7541)
@@ -712,6 +712,14 @@
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species = list("Human","Tajara","Skrell","Unathi", "Machine")
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can_repair = 1
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/obj/machinery/suit_cycler/science
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name = "Research suit cycler"
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model_text = "Research"
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req_access = list(access_research)
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departments = list("Research")
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species = list("Human","Tajara","Skrell","Unathi", "Machine")
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can_repair = 1
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/obj/machinery/suit_cycler/attack_ai(mob/user as mob)
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return src.attack_hand(user)
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@@ -1118,6 +1126,15 @@
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suit.name = "blood-red voidsuit"
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suit.item_state = "syndie_voidsuit"
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suit.icon_state = "rig-syndie"
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if("Research")
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if(helmet)
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helmet.name = "research voidsuit helmet"
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helmet.icon_state = "rig0-sci"
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helmet.item_state = "research_voidsuit_helmet"
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if(suit)
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suit.name = "research voidsuit"
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suit.item_state = "research_voidsuit"
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suit.icon_state = "rig-sci"
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if(helmet) helmet.name = "refitted [helmet.name]"
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if(suit) suit.name = "refitted [suit.name]"
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@@ -144,4 +144,20 @@
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slot_r_hand_str = "sec_hardsuit"
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)
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armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
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allowed = list(/obj/item/gun,/obj/item/device/flashlight,/obj/item/tank,/obj/item/device/suit_cooling_unit,/obj/item/melee/baton)
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allowed = list(/obj/item/gun,/obj/item/device/flashlight,/obj/item/tank,/obj/item/device/suit_cooling_unit,/obj/item/melee/baton)
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//Science
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/obj/item/clothing/head/helmet/space/void/sci
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name = "research voidsuit helmet"
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desc = "A special helmet designed for usage by NanoTrasen research personnel in hazardous, low pressure environments."
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icon_state = "rig0-sci"
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item_state = "research_voidsuit_helmet"
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armor = list(melee = 20, bullet = 5, laser = 30, energy = 45, bomb = 25, bio = 100, rad = 75)
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/obj/item/clothing/suit/space/void/sci
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icon_state = "rig-sci"
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name = "research voidsuit"
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desc = "A special suit that designed for usage by NanoTrasen research personnel in hazardous, low pressure environments."
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item_state = "research_voidsuit"
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allowed = list(/obj/item/device/flashlight,/obj/item/tank,/obj/item/device/suit_cooling_unit)
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armor = list(melee = 20, bullet = 5, laser = 30, energy = 45, bomb = 25, bio = 100, rad = 75)
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@@ -0,0 +1,42 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: kyres1
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Added a new set of R&D suits available in toxins, telescience and expedition prep on the sublevel."
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- tweak: "Resprited the AMI suit."
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@@ -11700,12 +11700,12 @@
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req_access = list(7)
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},
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/obj/structure/table/rack,
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/obj/item/clothing/head/helmet/space/anomaly,
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/obj/item/clothing/suit/space/anomaly,
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/obj/item/clothing/mask/breath,
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/obj/item/storage/belt/archaeology,
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/obj/item/clothing/shoes/magboots,
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/obj/item/clothing/gloves/latex,
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/obj/item/clothing/suit/space/void/sci,
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/obj/item/clothing/head/helmet/space/void/sci,
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/turf/simulated/floor/tiled/dark,
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/area/rnd/eva)
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"ayr" = (
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@@ -11904,12 +11904,12 @@
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/obj/machinery/light{
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dir = 4
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},
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/obj/item/clothing/head/helmet/space/anomaly,
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/obj/item/clothing/suit/space/anomaly,
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/obj/item/clothing/mask/breath,
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/obj/item/storage/belt/archaeology,
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/obj/item/clothing/shoes/magboots,
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/obj/item/clothing/gloves/latex,
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/obj/item/clothing/suit/space/void/sci,
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/obj/item/clothing/head/helmet/space/void/sci,
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/turf/simulated/floor/tiled/dark,
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/area/rnd/eva)
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"ayS" = (
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@@ -12259,12 +12259,12 @@
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req_access = list(7)
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},
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/obj/structure/table/rack,
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/obj/item/clothing/head/helmet/space/anomaly,
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/obj/item/clothing/suit/space/anomaly,
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/obj/item/clothing/mask/breath,
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/obj/item/storage/belt/archaeology,
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/obj/item/clothing/shoes/magboots,
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/obj/item/clothing/gloves/latex,
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/obj/item/clothing/suit/space/void/sci,
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/obj/item/clothing/head/helmet/space/void/sci,
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/turf/simulated/floor/tiled/dark,
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/area/rnd/eva)
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"azs" = (
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@@ -13079,6 +13079,7 @@
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/obj/machinery/light{
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dir = 1
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},
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/obj/machinery/recharge_station,
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/turf/simulated/floor/tiled/white,
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/area/outpost/research/hallway)
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"aBd" = (
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@@ -26185,6 +26186,7 @@
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icon_state = "corner_white";
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dir = 4
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},
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/obj/machinery/portable_atmospherics/canister/oxygen,
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/turf/simulated/floor/tiled,
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/area/rnd/mixing)
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"bkF" = (
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@@ -26661,7 +26663,7 @@
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pixel_x = 25;
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pixel_y = 0
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},
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/obj/machinery/portable_atmospherics/canister/oxygen,
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/obj/structure/dispenser/oxygen,
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/turf/simulated/floor/tiled,
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/area/rnd/mixing)
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"blW" = (
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@@ -26751,7 +26753,7 @@
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icon_state = "corner_white";
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dir = 10
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},
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/obj/machinery/suit_storage_unit/standard_unit,
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/obj/machinery/suit_cycler/science,
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/turf/simulated/floor/tiled,
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/area/rnd/mixing)
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"bmj" = (
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@@ -26759,7 +26761,25 @@
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icon_state = "corner_white_full";
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dir = 4
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},
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/obj/structure/dispenser/oxygen,
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/obj/structure/table/rack{
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dir = 8;
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layer = 2.9
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},
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/obj/item/clothing/suit/space/void/sci,
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/obj/item/clothing/shoes/magboots,
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/obj/item/clothing/mask/breath,
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/obj/machinery/door/window/northright{
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name = "Toxins suit storage"
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},
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/obj/structure/window/reinforced{
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icon_state = "rwindow";
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dir = 4
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},
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/obj/structure/window/reinforced,
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/obj/structure/window/reinforced{
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dir = 8
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},
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/obj/item/clothing/head/helmet/space/void/sci,
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/turf/simulated/floor/tiled,
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/area/rnd/mixing)
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"bmC" = (
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@@ -33050,7 +33070,7 @@
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/area/medical/patient_a)
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"pFa" = (
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/obj/machinery/atmospherics/pipe/manifold/hidden,
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/obj/machinery/recharge_station,
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/obj/machinery/suit_cycler/science,
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/turf/simulated/floor/tiled,
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/area/rnd/eva)
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"pHa" = (
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@@ -36514,9 +36534,15 @@
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icon_state = "intact";
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dir = 6
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},
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/obj/random/loot,
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/obj/effect/decal/cleanable/cobweb,
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/obj/structure/closet,
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/obj/item/clothing/suit/space/anomaly,
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/obj/item/clothing/suit/space/anomaly,
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/obj/item/clothing/head/helmet/space/anomaly,
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/obj/item/clothing/head/helmet/space/anomaly,
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/obj/structure/closet{
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desc = "A dusty old locker.";
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name = "old suit storage"
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},
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/turf/simulated/floor/plating,
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/area/maintenance/scisublevel)
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"wCR" = (
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@@ -50752,11 +50752,22 @@
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/turf/simulated/floor/tiled/white,
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/area/rnd/research)
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"bHV" = (
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/obj/machinery/suit_storage_unit/standard_unit,
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/obj/machinery/suit_cycler/science,
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/obj/structure/window/reinforced{
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||||
dir = 8
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},
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/turf/simulated/floor/tiled/dark,
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/area/rnd/telesci)
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"bHW" = (
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/obj/structure/closet/bombcloset,
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/obj/structure/table/rack,
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/obj/item/clothing/suit/space/void/sci,
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/obj/item/clothing/head/helmet/space/void/sci,
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/obj/item/clothing/shoes/magboots,
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/obj/item/tank/oxygen,
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||||
/obj/structure/window/reinforced{
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||||
icon_state = "rwindow";
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||||
dir = 4
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||||
},
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||||
/turf/simulated/floor/tiled/dark,
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||||
/area/rnd/telesci)
|
||||
"bHX" = (
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||||
@@ -69091,6 +69102,9 @@
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||||
icon_state = "rwindow";
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||||
dir = 4
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||||
},
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||||
/obj/structure/window/reinforced{
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||||
dir = 8
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||||
},
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||||
/turf/simulated/floor/tiled/dark,
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||||
/area/rnd/telesci)
|
||||
"pDF" = (
|
||||
|
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