Merge pull request #8366 from mwerezak/toolbox

Storage and toolbox update
This commit is contained in:
Chinsky
2015-03-06 12:12:31 +03:00
25 changed files with 99 additions and 92 deletions
+1 -1
View File
@@ -437,7 +437,7 @@
collection_mode = 1
display_contents_with_number = 1
max_w_class = 3
max_combined_w_class = 100
max_storage_space = 100
/obj/item/weapon/stock_parts
name = "stock part"
+1 -1
View File
@@ -837,7 +837,7 @@
req_access = list(access_security)
products = list(/obj/item/weapon/handcuffs = 8,/obj/item/weapon/grenade/flashbang = 4,/obj/item/device/flash = 5,
/obj/item/weapon/reagent_containers/food/snacks/donut/normal = 12,/obj/item/weapon/storage/box/evidence = 6)
contraband = list(/obj/item/clothing/glasses/sunglasses = 2,/obj/item/weapon/storage/donut_box = 2)
contraband = list(/obj/item/clothing/glasses/sunglasses = 2,/obj/item/weapon/storage/box/donut = 2)
/obj/machinery/vending/hydronutrients
name = "NutriMax"
@@ -187,7 +187,7 @@ var/global/list/datum/stack_recipe/wood_recipes = list ( \
*/
var/global/list/datum/stack_recipe/cardboard_recipes = list ( \
new/datum/stack_recipe("box", /obj/item/weapon/storage/box), \
new/datum/stack_recipe("donut box", /obj/item/weapon/storage/donut_box/empty), \
new/datum/stack_recipe("donut box", /obj/item/weapon/storage/box/donut/empty), \
new/datum/stack_recipe("egg box", /obj/item/weapon/storage/fancy/egg_box), \
new/datum/stack_recipe("light tubes", /obj/item/weapon/storage/box/lights/tubes), \
new/datum/stack_recipe("light bulbs", /obj/item/weapon/storage/box/lights/bulbs), \
@@ -8,10 +8,10 @@
desc = "You wear this on your back and put items into it."
icon_state = "backpack"
item_state = "backpack"
w_class = 4.0
slot_flags = SLOT_BACK //ERROOOOO
w_class = 4
slot_flags = SLOT_BACK
max_w_class = 3
max_combined_w_class = 21
max_storage_space = 28
/obj/item/weapon/storage/backpack/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (src.use_sound)
@@ -40,7 +40,7 @@
origin_tech = "bluespace=4"
icon_state = "holdingpack"
max_w_class = 4
max_combined_w_class = 28
max_storage_space = 56
New()
..()
@@ -67,6 +67,12 @@
return
*/
..()
//Please don't clutter the parent storage item with stupid hacks.
can_be_inserted(obj/item/W as obj, stop_messages = 0)
if(istype(W, /obj/item/weapon/storage/backpack/holding))
return 1
return ..()
proc/failcheck(mob/user as mob)
if (prob(src.reliability)) return 1 //No failure
@@ -88,7 +94,7 @@
w_class = 4.0
storage_slots = 20
max_w_class = 3
max_combined_w_class = 400 // can store a ton of shit!
max_storage_space = 400 // can store a ton of shit!
/obj/item/weapon/storage/backpack/cultpack
name = "trophy rack"
@@ -77,7 +77,7 @@
slot_flags = SLOT_BELT | SLOT_POCKET
w_class = 3
storage_slots = 50
max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class
max_storage_space = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class
max_w_class = 3
can_hold = list(/obj/item/weapon/ore)
@@ -91,7 +91,7 @@
icon = 'icons/obj/hydroponics_machines.dmi'
icon_state = "plantbag"
storage_slots = 50; //the number of plant pieces it can carry.
max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * plants.w_class
max_storage_space = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * plants.w_class
max_w_class = 3
w_class = 2
can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/grown,/obj/item/seeds,/obj/item/weapon/grown)
@@ -249,7 +249,7 @@
icon_state = "cashbag"
desc = "A bag for carrying lots of cash. It's got a big dollar sign printed on the front."
storage_slots = 50; //the number of cash pieces it can carry.
max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * cash.w_class
max_storage_space = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * cash.w_class
max_w_class = 3
w_class = 2
can_hold = list(/obj/item/weapon/coin,/obj/item/weapon/spacecash)
@@ -94,7 +94,7 @@
item_state = "security"
storage_slots = 7
max_w_class = 3
max_combined_w_class = 21
max_storage_space = 28
can_hold = list(
/obj/item/weapon/grenade,
/obj/item/weapon/reagent_containers/spray/pepper,
@@ -154,4 +154,4 @@
item_state = "swatbelt"
storage_slots = 9
max_w_class = 3
max_combined_w_class = 21
max_storage_space = 28
@@ -24,7 +24,31 @@
desc = "It's just an ordinary box."
icon_state = "box"
item_state = "syringe_kit"
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
var/foldable = null // BubbleWrap - if set, can be folded (when empty) into a sheet of cardboard
// BubbleWrap - A box can be folded up to make card
/obj/item/weapon/storage/box/attack_self(mob/user as mob)
if(..()) return
//try to fold it.
if ( contents.len )
return
if ( !ispath(src.foldable) )
return
var/found = 0
// Close any open UI windows first
for(var/mob/M in range(1))
if (M.s_active == src)
src.close(M)
if ( M == user )
found = 1
if ( !found ) // User is too far away
return
// Now make the cardboard
user << "<span class='notice'>You fold [src] flat.</span>"
new src.foldable(get_turf(src))
del(src)
/obj/item/weapon/storage/box/survival/
New()
@@ -564,7 +588,7 @@
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
storage_slots=21
can_hold = list(/obj/item/weapon/light/tube, /obj/item/weapon/light/bulb)
max_combined_w_class = 42 //holds 21 items of w_class 2
max_storage_space = 42 //holds 21 items of w_class 2
use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
/obj/item/weapon/storage/box/lights/bulbs/New()
@@ -7,9 +7,9 @@
force = 8.0
throw_speed = 1
throw_range = 4
w_class = 4.0
w_class = 4
max_w_class = 3
max_combined_w_class = 16
max_storage_space = 16
/obj/item/weapon/storage/briefcase/New()
..()
@@ -47,7 +47,7 @@
icon_type = "egg"
name = "egg box"
storage_slots = 12
max_combined_w_class = 24
max_storage_space = 24
can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/egg)
/obj/item/weapon/storage/fancy/egg_box/New()
@@ -254,9 +254,9 @@
icon = 'icons/obj/vialbox.dmi'
icon_state = "vialbox0"
item_state = "syringe_kit"
max_w_class = 3
max_w_class = 2
can_hold = list(/obj/item/weapon/reagent_containers/glass/beaker/vial)
max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
max_storage_space = 12 //The sum of the w_classes of all the items in this storage item.
storage_slots = 6
req_access = list(access_virology)
@@ -7,7 +7,7 @@
item_state = "syringe_kit"
w_class = 4
max_w_class = 3
max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
max_storage_space = 14 //The sum of the w_classes of all the items in this storage item.
storage_slots = 4
req_access = list(access_armory)
var/locked = 1
@@ -11,7 +11,7 @@
* Donut Box
*/
/obj/item/weapon/storage/donut_box
/obj/item/weapon/storage/box/donut
icon = 'icons/obj/food.dmi'
icon_state = "donutbox"
name = "donut box"
@@ -20,14 +20,14 @@
can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/donut)
foldable = /obj/item/stack/sheet/cardboard
/obj/item/weapon/storage/donut_box/New()
/obj/item/weapon/storage/box/donut/New()
..()
for(var/i=1; i <= startswith; i++)
new /obj/item/weapon/reagent_containers/food/snacks/donut/normal(src)
update_icon()
return
/obj/item/weapon/storage/donut_box/update_icon()
/obj/item/weapon/storage/box/donut/update_icon()
overlays.Cut()
var/i = 0
for(var/obj/item/weapon/reagent_containers/food/snacks/donut/D in contents)
@@ -36,6 +36,6 @@
overlays += img
i++
/obj/item/weapon/storage/donut_box/empty
/obj/item/weapon/storage/box/donut/empty
icon_state = "donutbox0"
startswith = 0
@@ -23,9 +23,9 @@
var/l_hacking = 0
var/emagged = 0
var/open = 0
w_class = 3.0
w_class = 3
max_w_class = 2
max_combined_w_class = 14
max_storage_space = 14
examine(mob/user)
if(..(user, 1))
@@ -8,11 +8,11 @@
/obj/item/weapon/storage
name = "storage"
icon = 'icons/obj/storage.dmi'
w_class = 3.0
w_class = 3
var/list/can_hold = new/list() //List of objects which this item can store (if set, it can't store anything else)
var/list/cant_hold = new/list() //List of objects which this item can't store (in effect only if can_hold isn't set)
var/max_w_class = 2 //Max size of objects that this object can store (in effect only if can_hold isn't set)
var/max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
var/max_storage_space = 14 //The sum of the storage costs of all the items in this storage item.
var/storage_slots = 7 //The number of storage slots in this container.
var/obj/screen/storage/boxes = null
var/obj/screen/close/closer = null
@@ -21,7 +21,6 @@
var/allow_quick_empty //Set this variable to allow the object to have the 'empty' verb, which dumps all the contents on the floor.
var/allow_quick_gather //Set this variable to allow the object to have the 'toggle mode' verb, which quickly collects all items from a tile.
var/collection_mode = 1; //0 = pick one at a time, 1 = pick all on tile
var/foldable = null // BubbleWrap - if set, can be folded (when empty) into a sheet of cardboard
var/use_sound = "rustle" //sound played when used. null for no sound.
/obj/item/weapon/storage/MouseDrop(obj/over_object as obj)
@@ -226,20 +225,19 @@
usr << "<span class='notice'>[W] is too big for this [src].</span>"
return 0
var/sum_w_class = W.w_class
var/total_storage_space = W.get_storage_cost()
for(var/obj/item/I in contents)
sum_w_class += I.w_class //Adds up the combined w_classes which will be in the storage item if the item is added to it.
total_storage_space += I.get_storage_cost() //Adds up the combined w_classes which will be in the storage item if the item is added to it.
if(sum_w_class > max_combined_w_class)
if(total_storage_space > max_storage_space)
if(!stop_messages)
usr << "<span class='notice'>[src] is full, make some space.</span>"
return 0
if(W.w_class >= src.w_class && (istype(W, /obj/item/weapon/storage)))
if(!istype(src, /obj/item/weapon/storage/backpack/holding)) //bohs should be able to hold backpacks again. The override for putting a boh in a boh is in backpack.dm.
if(!stop_messages)
usr << "<span class='notice'>[src] cannot hold [W] as it's a storage item of the same size.</span>"
return 0 //To prevent the stacking of same sized storage items.
if(!stop_messages)
usr << "<span class='notice'>[src] cannot hold [W] as it's a storage item of the same size.</span>"
return 0 //To prevent the stacking of same sized storage items.
return 1
@@ -259,13 +257,13 @@
W.dropped(usr)
add_fingerprint(usr)
if(!prevent_warning && !istype(W, /obj/item/weapon/gun/energy/crossbow))
if(!prevent_warning)
for(var/mob/M in viewers(usr, null))
if (M == usr)
usr << "<span class='notice'>You put \the [W] into [src].</span>"
else if (M in range(1)) //If someone is standing close enough, they can tell what it is...
M.show_message("<span class='notice'>[usr] puts [W] into [src].</span>")
else if (W && W.w_class >= 3.0) //Otherwise they can only see large or normal items from a distance...
else if (W && W.w_class >= 3) //Otherwise they can only see large or normal items from a distance...
M.show_message("<span class='notice'>[usr] puts [W] into [src].</span>")
src.orient2hud(usr)
@@ -415,35 +413,12 @@
O.emp_act(severity)
..()
// BubbleWrap - A box can be folded up to make card
/obj/item/weapon/storage/attack_self(mob/user as mob)
//Clicking on itself will empty it, if it has the verb to do that.
if(user.get_active_hand() == src)
if(src.verbs.Find(/obj/item/weapon/storage/verb/quick_empty))
src.quick_empty()
return
//Otherwise we'll try to fold it.
if ( contents.len )
return
if ( !ispath(src.foldable) )
return
var/found = 0
// Close any open UI windows first
for(var/mob/M in range(1))
if (M.s_active == src)
src.close(M)
if ( M == user )
found = 1
if ( !found ) // User is too far away
return
// Now make the cardboard
user << "<span class='notice'>You fold [src] flat.</span>"
new src.foldable(get_turf(src))
del(src)
//BubbleWrap END
return 1
/obj/item/weapon/storage/hear_talk(mob/M as mob, text, verb, datum/language/speaking)
for (var/atom/A in src)
@@ -486,3 +461,6 @@
return -1 //inside something with a null loc.
return depth
/obj/item/proc/get_storage_cost()
return 2**(w_class-1) //1,2,4,8,16,...
@@ -5,20 +5,16 @@
icon_state = "red"
item_state = "toolbox_red"
flags = CONDUCT
force = 5.0
throwforce = 10.0
force = 5
throwforce = 10
throw_speed = 1
throw_range = 7
w_class = 4.0
w_class = 4
max_w_class = 3
max_storage_space = 14 //can hold 7 w_class-2 items or up to 3 w_class-3 items (with 1 w_class-2 item as change).
origin_tech = "combat=1"
attack_verb = list("robusted")
New()
..()
if (src.type == /obj/item/weapon/storage/toolbox)
world << "BAD: [src] ([src.type]) spawned at [src.x] [src.y] [src.z]"
del(src)
/obj/item/weapon/storage/toolbox/emergency
name = "emergency toolbox"
icon_state = "red"
+2 -2
View File
@@ -3,7 +3,7 @@
desc = "A folded membrane which rapidly expands into a large cubical shape on activation."
icon = 'icons/obj/inflatable.dmi'
icon_state = "folded_wall"
w_class = 3.0
w_class = 3
attack_self(mob/user)
playsound(loc, 'sound/items/zip.ogg', 75, 1)
@@ -252,7 +252,7 @@
desc = "Contains inflatable walls and doors."
icon_state = "inf_box"
item_state = "syringe_kit"
max_combined_w_class = 21
max_storage_space = 28
can_hold = list(/obj/item/inflatable)
New()
+2 -2
View File
@@ -6,7 +6,7 @@
pockets = new/obj/item/weapon/storage/internal(src)
pockets.storage_slots = 2 //two slots
pockets.max_w_class = 2 //fit only pocket sized items
pockets.max_combined_w_class = 4
pockets.max_storage_space = 4
/obj/item/clothing/suit/storage/attack_hand(mob/user as mob)
if (pockets.handle_attack_hand(user))
@@ -57,7 +57,7 @@
pockets = new/obj/item/weapon/storage/internal(src)
pockets.storage_slots = 4
pockets.max_w_class = 2
pockets.max_combined_w_class = 8
pockets.max_storage_space = 8
/obj/item/clothing/suit/storage/vest
@@ -75,7 +75,7 @@
/obj/item/clothing/accessory/storage/knifeharness/New()
..()
hold.max_combined_w_class = 4
hold.max_storage_space = 4
hold.can_hold = list(/obj/item/weapon/hatchet/unathiknife,\
/obj/item/weapon/kitchen/utensil/knife,\
/obj/item/weapon/kitchen/utensil/pknife,\
+1
View File
@@ -2,6 +2,7 @@
name = "rock"
icon = 'icons/obj/mining.dmi'
icon_state = "ore2"
w_class = 2
var/datum/geosample/geologic_data
var/oretag
@@ -12,7 +12,7 @@
var/fire_pressure // Used in fire checks/pressure checks.
var/max_w_class = 3 // Hopper intake size.
var/max_combined_w_class = 20 // Total internal storage size.
var/max_storage_space = 20 // Total internal storage size.
var/obj/item/weapon/tank/tank = null // Tank of gas for use in firing the cannon.
var/obj/item/weapon/storage/tank_container // Something to hold the tank item so we don't accidentally fire it.
var/pressure_setting = 10 // Percentage of the gas in the tank used to fire the projectile.
@@ -64,13 +64,13 @@
else if(istype(W) && W.w_class <= max_w_class)
var/total_stored = 0
for(var/obj/item/O in src.contents)
total_stored += O.w_class
if(total_stored + W.w_class <= max_combined_w_class)
total_stored += O.get_storage_cost()
if(total_stored + W.get_storage_cost() <= max_storage_space)
user.drop_item(W)
W.loc = src
user << "You shove [W] into the hopper."
else
user << "That won't fit into the hopper - it's full."
user << "That won't fit into the hopper - it's too full."
return
else
user << "That won't fit into the hopper."
@@ -12,6 +12,7 @@
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(5,10,15,25,30,60)
volume = 60
w_class = 2
flags = OPENCONTAINER
var/label_text = ""
@@ -208,7 +208,8 @@
new_item.icon_state = "box"
var/obj/item/weapon/storage/box/new_box = new_item
new_box.max_w_class = pick(1,2,2,3,3,3,4,4)
new_box.max_combined_w_class = rand(new_box.max_w_class, new_box.max_w_class * 10)
var/storage_amount = 2**(new_box.max_w_class-1)
new_box.max_storage_space = rand(storage_amount, storage_amount * 10)
if(prob(30))
apply_image_decorations = 1
if(12)
@@ -31,6 +31,6 @@
slot_flags = SLOT_BELT | SLOT_POCKET
w_class = 3
storage_slots = 50
max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class
max_storage_space = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class
max_w_class = 3
can_hold = list(/obj/item/weapon/fossil)
@@ -117,8 +117,8 @@
/obj/item/weapon/pickaxe/four_pick,\
/obj/item/weapon/pickaxe/five_pick,\
/obj/item/weapon/pickaxe/six_pick)
max_combined_w_class = 17
max_w_class = 4
max_storage_space = 18
max_w_class = 3
use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
/obj/item/weapon/storage/box/excavation/New()
+5 -5
View File
@@ -262,7 +262,7 @@
"afb" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/main)
"afc" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Security"; sortType = "Security"},/turf/simulated/floor{icon_state = "red"},/area/security/main)
"afd" = (/turf/simulated/floor{icon_state = "red"},/area/security/main)
"afe" = (/obj/structure/table,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/storage/donut_box,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"afe" = (/obj/structure/table,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/storage/box/donut,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
"aff" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main)
"afg" = (/obj/machinery/photocopier,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main)
"afh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/main)
@@ -2319,7 +2319,7 @@
"aSE" = (/obj/machinery/flasher{pixel_x = 0; pixel_y = 24; id = "AI"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/obj/machinery/power/sensor{name = "Powernet Sensor - AI Subgrid"; name_tag = "AI Subgrid"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"aSF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 8; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"aSG" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hallway/primary/starboard)
"aSH" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/donut_box,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hallway/primary/starboard)
"aSH" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hallway/primary/starboard)
"aSI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aSJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
"aSK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
@@ -2580,7 +2580,7 @@
"aXF" = (/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge)
"aXG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/bridge)
"aXH" = (/turf/simulated/floor{dir = 4; icon_state = "escapecorner"},/area/bridge)
"aXI" = (/obj/structure/table,/obj/machinery/camera{c_tag = "Bridge East"; dir = 2},/obj/item/weapon/storage/donut_box,/obj/structure/noticeboard{pixel_y = 27},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
"aXI" = (/obj/structure/table,/obj/machinery/camera{c_tag = "Bridge East"; dir = 2},/obj/item/weapon/storage/box/donut,/obj/structure/noticeboard{pixel_y = 27},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
"aXJ" = (/obj/machinery/computer/med_data,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
"aXK" = (/turf/simulated/wall,/area/maintenance/substation/medical)
"aXL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
@@ -3070,7 +3070,7 @@
"bhb" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhd" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bhe" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/donut_box,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bhe" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bhf" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bhg" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhh" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3202,7 +3202,7 @@
"bjD" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office)
"bjE" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_one)
"bjF" = (/obj/machinery/door/blast/regular{id = "chapelgun"; name = "Chapel Launcher Door"},/turf/simulated/floor/plating,/area/chapel/main)
"bjG" = (/obj/item/weapon/storage/donut_box,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bjG" = (/obj/item/weapon/storage/box/donut,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bjH" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bjI" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bjJ" = (/obj/item/weapon/folder/blue,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
+2 -2
View File
@@ -1250,7 +1250,7 @@
"yb" = (/obj/machinery/door/airlock/centcom{name = "Special Operations Mechbay "; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
"yc" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Unlocked Autolathe"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
"yd" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"ye" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/donut_box,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"ye" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"yf" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"yg" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"yh" = (/turf/unsimulated/wall,/area/centcom/creed)
@@ -1851,7 +1851,7 @@
"JE" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access = list(45)},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding)
"JF" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 28},/turf/unsimulated/floor{tag = "icon-whitecorner (NORTH)"; icon_state = "whitecorner"; dir = 1},/area/centcom/holding)
"JG" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"JH" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/donut_box,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"JH" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"JI" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
"JJ" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_west_sensor"; pixel_x = 25},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
"JK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)