Adds ipc voidsuit sprites (#5419)

Baseline frames can no longer wear regular voidsuits, they now must circle them inside a suit cycler. Also, adds ipc voidsuits and hardsuit sprites too.

Sprites were made by kyres.
This commit is contained in:
Alberyk
2018-10-27 00:51:24 +02:00
committed by Werner
parent ac8f0eccca
commit 343c0da8dc
11 changed files with 28 additions and 17 deletions
+3 -3
View File
@@ -592,7 +592,7 @@
//Departments that the cycler can paint suits to look like.
var/list/departments = list("Engineering","Mining","Medical","Security","Atmos")
//Species that the suits can be configured to fit.
var/list/species = list("Human","Skrell","Unathi","Tajara", "Vaurca")
var/list/species = list("Human","Skrell","Unathi","Tajara", "Vaurca", "Machine")
var/target_department
var/target_species
@@ -652,7 +652,7 @@
model_text = "Wizardry"
req_access = null
departments = list("Wizardry")
species = list("Human","Tajara","Skrell","Unathi")
species = list("Human","Tajara","Skrell","Unathi", "Machine")
can_repair = 1
/obj/machinery/suit_cycler/hos
@@ -668,7 +668,7 @@
model_text = "Captain"
req_access = list(access_captain)
departments = list("Captain")
species = list("Human","Tajara","Skrell","Unathi")
species = list("Human","Tajara","Skrell","Unathi", "Machine")
can_repair = 1
/obj/machinery/suit_cycler/attack_ai(mob/user as mob)