Head of Security voidsuit + cycler (#5420)
Issues the Head of Security a specially designed voidsuit for immediate recognition in E.V.A. It has identical values to the standard security voidsuit.
@@ -655,6 +655,14 @@
|
||||
species = list("Human","Tajara","Skrell","Unathi")
|
||||
can_repair = 1
|
||||
|
||||
/obj/machinery/suit_cycler/hos
|
||||
name = "Head of Security suit cycler"
|
||||
model_text = "Head of Security"
|
||||
req_access = list(access_hos)
|
||||
departments = list("Head of Security")
|
||||
species = list("Human","Tajara","Skrell","Unathi", "Machine")
|
||||
can_repair = 1
|
||||
|
||||
/obj/machinery/suit_cycler/captain
|
||||
name = "Captain suit cycler"
|
||||
model_text = "Captain"
|
||||
|
||||
@@ -120,3 +120,27 @@
|
||||
)
|
||||
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 50)
|
||||
max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
|
||||
|
||||
//Head of Security
|
||||
/obj/item/clothing/head/helmet/space/void/hos
|
||||
name = "heavy security voidsuit helmet"
|
||||
desc = "A special helmet designed for work in a hazardous, low pressure environment. Has an additional layer of armor, and gold trim."
|
||||
icon_state = "rig0-hos"
|
||||
item_state_slots = list(
|
||||
slot_l_hand_str = "sec_helm",
|
||||
slot_r_hand_str = "sec_helm"
|
||||
)
|
||||
armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
|
||||
light_overlay = "helmet_light_dual"
|
||||
|
||||
/obj/item/clothing/suit/space/void/hos
|
||||
icon_state = "rig-hos"
|
||||
name = "heavy security voidsuit"
|
||||
desc = "A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor, and gold trim."
|
||||
item_state = "sec_voidsuit"
|
||||
item_state_slots = list(
|
||||
slot_l_hand_str = "sec_hardsuit",
|
||||
slot_r_hand_str = "sec_hardsuit"
|
||||
)
|
||||
armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
|
||||
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton)
|
||||
@@ -0,0 +1,37 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
# balance
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: TheDocOct
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- rscadd: "NanoTrasen has begun issuing Head of Security staff with uniquely designed voidsuits for better identification during E.V.A. operations. A cycler has been provided for non-human head staff."
|
||||
@@ -0,0 +1,37 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
# balance
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: Kyres1
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- imageadd: "Designed sprites for Head of Security voidsuit."
|
||||
|
Before Width: | Height: | Size: 144 KiB After Width: | Height: | Size: 141 KiB |
|
Before Width: | Height: | Size: 41 KiB After Width: | Height: | Size: 43 KiB |
|
Before Width: | Height: | Size: 8.3 KiB After Width: | Height: | Size: 9.1 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 36 KiB |
|
Before Width: | Height: | Size: 71 KiB After Width: | Height: | Size: 73 KiB |
|
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 37 KiB |
|
Before Width: | Height: | Size: 67 KiB After Width: | Height: | Size: 70 KiB |
|
Before Width: | Height: | Size: 344 KiB After Width: | Height: | Size: 318 KiB |
|
Before Width: | Height: | Size: 70 KiB After Width: | Height: | Size: 66 KiB |
|
Before Width: | Height: | Size: 9.6 KiB After Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 3.1 KiB |
|
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 15 KiB |
|
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 19 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 20 KiB |
|
Before Width: | Height: | Size: 127 KiB After Width: | Height: | Size: 116 KiB |
@@ -6697,6 +6697,16 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/quartermaster/lobby)
|
||||
"anB" = (
|
||||
/obj/structure/closet/secure_closet/hos,
|
||||
/obj/item/device/multitool,
|
||||
/obj/item/weapon/reagent_containers/spray/pepper,
|
||||
/obj/item/clothing/suit/space/void/hos,
|
||||
/obj/item/clothing/shoes/magboots,
|
||||
/obj/item/clothing/head/helmet/space/void/hos,
|
||||
/obj/item/clothing/mask/breath,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"anC" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 4
|
||||
@@ -7416,6 +7426,77 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/security/brig)
|
||||
"aoI" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 8;
|
||||
icon_state = "pipe-c"
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 1;
|
||||
d2 = 2;
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aoJ" = (
|
||||
/obj/machinery/papershredder,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aoK" = (
|
||||
/obj/machinery/suit_cycler/hos,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aoL" = (
|
||||
/obj/structure/banner,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aoM" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 5
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 1;
|
||||
d2 = 2;
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aoN" = (
|
||||
/obj/structure/bed/chair/comfy/black{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/obj/structure/cable/green{
|
||||
d1 = 1;
|
||||
d2 = 2;
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aoO" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/obj/structure/cable/green{
|
||||
d1 = 1;
|
||||
d2 = 2;
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aoP" = (
|
||||
/obj/machinery/atmospherics/unary/vent_pump/on{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm/south,
|
||||
/obj/structure/cable/green{
|
||||
d1 = 1;
|
||||
d2 = 4;
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aoQ" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
|
||||
@@ -7699,6 +7780,26 @@
|
||||
/obj/machinery/shield_gen/external,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/engineering/storage)
|
||||
"apt" = (
|
||||
/obj/structure/window/reinforced{
|
||||
icon_state = "rwindow";
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/window/reinforced{
|
||||
icon_state = "rwindow";
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/door/window/brigdoor/northleft{
|
||||
req_access = list(58)
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/mob/living/simple_animal/hostile/commanded/dog/columbo,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"apu" = (
|
||||
/obj/machinery/atmospherics/unary/vent_scrubber/on{
|
||||
dir = 4
|
||||
@@ -7902,6 +8003,46 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/security/armoury)
|
||||
"apO" = (
|
||||
/obj/machinery/photocopier,
|
||||
/obj/machinery/requests_console{
|
||||
announcementConsole = 1;
|
||||
department = "Head of Security's Desk";
|
||||
departmentType = 5;
|
||||
name = "Head of Security RC";
|
||||
pixel_x = 0;
|
||||
pixel_y = -30
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"apP" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/paper_bin,
|
||||
/obj/item/weapon/pen,
|
||||
/obj/item/device/flashlight/lamp/green{
|
||||
pixel_x = -6;
|
||||
pixel_y = 10
|
||||
},
|
||||
/obj/item/weapon/storage/secure/safe{
|
||||
pixel_x = 5;
|
||||
pixel_y = -30
|
||||
},
|
||||
/obj/machinery/power/apc{
|
||||
dir = 4;
|
||||
name = "east bump";
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d2 = 8;
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"apY" = (
|
||||
/obj/effect/floor_decal/corner/blue{
|
||||
icon_state = "corner_white";
|
||||
@@ -19520,51 +19661,6 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aIJ" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
|
||||
/obj/structure/cable/green{
|
||||
d1 = 1;
|
||||
d2 = 4;
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 8;
|
||||
icon_state = "pipe-c"
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aIK" = (
|
||||
/obj/structure/cable/green{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/machinery/papershredder,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aIL" = (
|
||||
/obj/structure/cable/green{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/structure/banner,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aIM" = (
|
||||
/obj/structure/cable/green{
|
||||
d2 = 8;
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/obj/machinery/power/apc{
|
||||
dir = 4;
|
||||
name = "east bump";
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/flora/pottedplant/random,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aIN" = (
|
||||
/obj/structure/bookcase/manuals,
|
||||
/obj/item/weapon/book/manual/security_space_law,
|
||||
@@ -20626,13 +20722,6 @@
|
||||
/obj/structure/table/wood,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aKH" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 5
|
||||
},
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aKI" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 4
|
||||
@@ -21744,13 +21833,6 @@
|
||||
},
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aMs" = (
|
||||
/obj/structure/bed/chair/comfy/black{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aMt" = (
|
||||
/obj/machinery/hologram/holopad,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
@@ -22658,10 +22740,6 @@
|
||||
/obj/machinery/computer/skills,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aOe" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aOf" = (
|
||||
/obj/machinery/alarm{
|
||||
dir = 8;
|
||||
@@ -23598,12 +23676,6 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/ai_monitored/storage/eva)
|
||||
"aPK" = (
|
||||
/obj/structure/closet/secure_closet/hos,
|
||||
/obj/item/device/multitool,
|
||||
/obj/item/weapon/reagent_containers/spray/pepper,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aPL" = (
|
||||
/obj/item/device/radio/intercom{
|
||||
pixel_y = -28
|
||||
@@ -23616,40 +23688,6 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aPN" = (
|
||||
/obj/machinery/atmospherics/unary/vent_pump/on{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm/south,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aPO" = (
|
||||
/obj/structure/window/reinforced{
|
||||
icon_state = "rwindow";
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/window/reinforced{
|
||||
icon_state = "rwindow";
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/door/window/brigdoor/northleft{
|
||||
req_access = list(58)
|
||||
},
|
||||
/mob/living/simple_animal/hostile/commanded/dog/columbo,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aPP" = (
|
||||
/obj/machinery/photocopier,
|
||||
/obj/machinery/requests_console{
|
||||
announcementConsole = 1;
|
||||
department = "Head of Security's Desk";
|
||||
departmentType = 5;
|
||||
name = "Head of Security RC";
|
||||
pixel_x = 0;
|
||||
pixel_y = -30
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"aPR" = (
|
||||
/obj/structure/bed/chair{
|
||||
dir = 4
|
||||
@@ -54782,20 +54820,6 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/crew_quarters/heads/chief)
|
||||
"cnV" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/paper_bin,
|
||||
/obj/item/weapon/pen,
|
||||
/obj/item/device/flashlight/lamp/green{
|
||||
pixel_x = -6;
|
||||
pixel_y = 10
|
||||
},
|
||||
/obj/item/weapon/storage/secure/safe{
|
||||
pixel_x = 5;
|
||||
pixel_y = -30
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/heads/hos)
|
||||
"cnW" = (
|
||||
/obj/structure/closet/secure_closet/engineering_chief,
|
||||
/obj/item/weapon/tank/emergency_oxygen/engi,
|
||||
@@ -90744,7 +90768,7 @@ aIH
|
||||
aKE
|
||||
aMp
|
||||
aOc
|
||||
aPK
|
||||
anB
|
||||
aHl
|
||||
aST
|
||||
aUA
|
||||
@@ -91511,11 +91535,11 @@ ajE
|
||||
aDt
|
||||
aFq
|
||||
aHp
|
||||
aIJ
|
||||
aKH
|
||||
aMs
|
||||
aOe
|
||||
aPN
|
||||
aoI
|
||||
aoM
|
||||
aoN
|
||||
aoO
|
||||
aoP
|
||||
aHl
|
||||
aSU
|
||||
aUB
|
||||
@@ -91768,11 +91792,11 @@ ajE
|
||||
atX
|
||||
aFr
|
||||
aHq
|
||||
aIK
|
||||
aoJ
|
||||
aKI
|
||||
aMt
|
||||
aMu
|
||||
aPO
|
||||
apt
|
||||
aHl
|
||||
aSU
|
||||
aUB
|
||||
@@ -92025,11 +92049,11 @@ aBD
|
||||
aDr
|
||||
aFr
|
||||
aHr
|
||||
aIL
|
||||
aoK
|
||||
aKJ
|
||||
aMu
|
||||
aMu
|
||||
aPP
|
||||
apO
|
||||
aHl
|
||||
amr
|
||||
aUB
|
||||
@@ -92282,11 +92306,11 @@ aBE
|
||||
aDu
|
||||
aFs
|
||||
aHs
|
||||
aIM
|
||||
aoL
|
||||
aKK
|
||||
aMv
|
||||
aOf
|
||||
cnV
|
||||
apP
|
||||
aHl
|
||||
amr
|
||||
aUB
|
||||
|
||||