Full Odin Remap (#10037)

This commit is contained in:
Doc
2020-10-05 10:22:46 -05:00
committed by GitHub
parent 31b95aafad
commit 35bbfe91fd
7 changed files with 33056 additions and 30743 deletions
+10
View File
@@ -250,6 +250,16 @@
desc = "A direction sign, pointing out which way Telecommunications is."
icon_state = "direction_tcom"
/obj/structure/sign/directions/tram
name = "\improper Tram Station"
desc = "A direction sign, pointing out which way the Tram is."
icon_state = "direction_tram"
/obj/structure/sign/directions/mndl
name = "\improper Mendell Transport Shuttle"
desc = "A direction sign, pointing out which way the Mendell City Transport Shuttle is."
icon_state = "direction_mndl"
/obj/structure/sign/directions/all
name = "\improper All directions"
desc = "A multi-coloured direction sign, pointing out in which all main departments are located."
@@ -540,6 +540,30 @@
name = "L14"
icon_state = "L14"
/obj/effect/floor_decal/ss13/odin1
name = "odin1"
icon_state = "odin1"
/obj/effect/floor_decal/ss13/odin2
name = "odin2"
icon_state = "odin2"
/obj/effect/floor_decal/ss13/odin3
name = "odin3"
icon_state = "odin3"
/obj/effect/floor_decal/ss13/odin4
name = "odin4"
icon_state = "odin4"
/obj/effect/floor_decal/ss13/odin5
name = "odin5"
icon_state = "odin5"
/obj/effect/floor_decal/ss13/odin6
name = "odin6"
icon_state = "odin6"
// Medbay floor signs
/obj/effect/floor_decal/sign
+41
View File
@@ -0,0 +1,41 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: Ferner, TheDocOct
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "New Odin. The entire Odin has been remapped for space-saving, immersion, and utilization of new map sprites. Layout by Doc, detail pass and sprites by Ferner."
Binary file not shown.

Before

Width:  |  Height:  |  Size: 169 KiB

After

Width:  |  Height:  |  Size: 173 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 61 KiB

After

Width:  |  Height:  |  Size: 63 KiB

+6 -4
View File
@@ -13,13 +13,14 @@
no_light_control = 1
base_turf = /turf/unsimulated/floor/plating
centcomm_area = 1
ambience = AMBIENCE_ARRIVALS
/area/centcom/control
name = "Centcom Control"
icon_state = "centcomcontrol"
ambience = AMBIENCE_HIGHSEC
/area/centcom/spawning
name = "Centcom Preparatory Wing"
name = "NTCC Odin Departures"
icon_state = "centcomspawn"
ambience = AMBIENCE_ARRIVALS
@@ -62,7 +63,6 @@
icon_state = "centcomhold"
/area/centcom/checkpoint
ambience = AMBIENCE_ARRIVALS
/area/centcom/checkpoint/fore
name = "Fore Checkpoint"
@@ -72,6 +72,9 @@
name = "Aft Checkpoint"
icon_state = "centcomcheckaft"
/area/centcom/bar
name = "Valkyrie's Rest"
/area/centcom/legion
name = "BLV The Tower - Deck 1"
icon_state = "blvtower"
@@ -137,7 +140,6 @@
name = "Thunderdome"
icon_state = "thunder"
requires_power = 0
dynamic_lighting = 0
sound_env = ARENA
no_light_control = 1
centcomm_area = 1
File diff suppressed because it is too large Load Diff