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Darkness Fixes & Shell Tweaks (#2066)
changes: ChangeTurf no longer breaks lighting when switching from statically lit turfs to dynamically lit turfs. Human-types' is_noisy value is now updated on spawn; boots should now make footstep SFX without having to take them off and put them back on. Fixed a logic error in is_noisy calculations which could have lead to false-negatives. Shells can now wear socks & undershirts. Fixed a bug where changing the dynamic lighting status on an area would attempt to build lighting overlays for the entire map. Fixes #2027. Fixes #1982.
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@@ -95,7 +95,7 @@
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/datum/ai_laws/drone/New()
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add_inherent_law("Preserve, repair and improve the station to the best of your abilities.")
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add_inherent_law("Cause no harm to the station or crew.")
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add_inherent_law("Interact with no humanoid or synthetic being. that is not a fellow maintenance drone.")
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add_inherent_law("Interact with no humanoid or synthetic being that is not a fellow maintenance drone.")
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..()
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/datum/ai_laws/construction_drone
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