Darkness Fixes & Shell Tweaks (#2066)

changes:

ChangeTurf no longer breaks lighting when switching from statically lit turfs to dynamically lit turfs.
Human-types' is_noisy value is now updated on spawn; boots should now make footstep SFX without having to take them off and put them back on.
Fixed a logic error in is_noisy calculations which could have lead to false-negatives.
Shells can now wear socks & undershirts.
Fixed a bug where changing the dynamic lighting status on an area would attempt to build lighting overlays for the entire map.
Fixes #2027.
Fixes #1982.
This commit is contained in:
Lohikar
2017-04-10 11:55:56 +03:00
committed by skull132
parent c625bbe8e4
commit 3834fd9dec
8 changed files with 17 additions and 11 deletions
+1 -1
View File
@@ -95,7 +95,7 @@
/datum/ai_laws/drone/New()
add_inherent_law("Preserve, repair and improve the station to the best of your abilities.")
add_inherent_law("Cause no harm to the station or crew.")
add_inherent_law("Interact with no humanoid or synthetic being. that is not a fellow maintenance drone.")
add_inherent_law("Interact with no humanoid or synthetic being that is not a fellow maintenance drone.")
..()
/datum/ai_laws/construction_drone