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Fixes pointblank spacing + fire delay issues (#9059)
* Fixes pointblank spacing + fire delay issues * I hate comments
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@@ -265,7 +265,7 @@
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to_chat(user, span("warning","\The [src] is not ready to fire again!"))
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return FALSE
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var/shoot_time = (burst - 1)* burst_delay
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var/shoot_time = (burst - 1) * burst_delay
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user.setClickCooldown(shoot_time)
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user.setMoveCooldown(shoot_time)
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next_fire_time = world.time + shoot_time
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@@ -305,10 +305,9 @@
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update_held_icon()
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//update timing
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var/delay = min(max(burst_delay+1, fire_delay), DEFAULT_QUICK_COOLDOWN)
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if(delay)
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user.setClickCooldown(delay)
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next_fire_time = world.time + fire_delay
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var/delay = max(burst_delay+1, fire_delay)
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user.setClickCooldown(min(delay, DEFAULT_QUICK_COOLDOWN))
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user.setMoveCooldown(move_delay)
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// Similar to the above proc, but does not require a user, which is ideal for things like turrets.
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/obj/item/gun/proc/Fire_userless(atom/target)
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@@ -379,8 +378,8 @@
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//called if there was no projectile to shoot
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/obj/item/gun/proc/handle_click_empty(mob/user)
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if (user)
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user.visible_message("*click click*", span("danger","*click*"))
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if(user)
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to_chat(user, span("danger","*click*"))
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else
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src.visible_message("*click click*")
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playsound(loc, 'sound/weapons/empty.ogg', 100, 1)
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@@ -395,14 +394,14 @@
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if(playemote)
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if(reflex)
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user.visible_message(
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SPAN_DANGER("<b>\The [user] fires \the [src][pointblank ? " point blank at \the [target]" : ""] by reflex!</b>"),
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SPAN_DANGER("You fire \the [src][pointblank ? " point blank at \the [target]" : ""] by reflex!"),
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SPAN_DANGER("<b>\The [user] fires \the [src][pointblank ? " point blank at [target]" : ""] by reflex!</b>"),
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SPAN_DANGER("You fire \the [src][pointblank ? " point blank at [target]" : ""] by reflex!"),
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"You hear a [fire_sound_text]!"
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)
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else
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user.visible_message(
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SPAN_DANGER("\The [user] fires \the [src][pointblank ? " point blank at \the [target]" : ""]!"),
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SPAN_DANGER("You fire \the [src][pointblank ? " point blank at \the [target]" : ""]!"),
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SPAN_DANGER("\The [user] fires \the [src][pointblank ? " point blank at [target]" : ""]!"),
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SPAN_DANGER("You fire \the [src][pointblank ? " point blank at [target]" : ""]!"),
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"You hear a [fire_sound_text]!"
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)
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